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| '''Inconclusive Matches:''' | | '''Inconclusive Matches:''' |
| | [[Category:Characters]] |
| | [[Category:Male Characters]] |
| | [[Category:Boxers]] |
| | [[Category:Video Game Characters]] |
| | [[Category:Game Characters]] |
| | [[Category:Antagonists]] |
| | [[Category:Game Bosses]] |
| | [[Category:Nintendo]] |
| | [[Category:Punch-Out!!]] |
| | [[Category:Humans]] |
| | [[Category:Superhumans]] |
| | [[Category:Martial Artists]] |
| | [[Category:Tier 9]] |
| | [[Category:Tier 9-B]] |
| | [[Category:Tier 9-A]] |
Revision as of 14:38, 4 September 2021
Background
Bear Hugger is a canadian boxer and is ranked #2 in the Major Circuit is the second opponent in the Major Circuit. His opening cutscene shows that he has actually managed to tame a bear to be his boxing partner (though his Title Defense montage implies that the bear is actually his coach/boxing manager).
Powers and Stats
Tier: 9-B | 9-A
Name: Bear Hugger
Origin: Punch-Out!!
Gender: Male
Age: 32 Years old
Classification: Human, Boxer, #2 Major Circuit
Attack Potency: Wall level (Trains with a bear and should not be too far off Don Flamenco) | Small Building level (Fought Title Defense Little mac)
Dimensionality: 3-D
Travel Speed: Peak Human | Subsonic (Scale to Piston Hondo who outran a bullet train which are this fast)
Combat Speed: Superhuman (Trains with a bear) | Subsonic (Fought Little Mac who fought Piston Hondo who can move fast enough to create after images)
Reaction Speed: Superhuman | Subsonic
Lifting Strength: Class 25 (Should not be too far off Don Flamenco | Class 25 (stronger than before)
Striking Strength: Wall Class | Small Building class
Durability: Wall level | Small Building level
Stamina: Peak Human (Bear Hugger is a professional boxer who can get up after being knocked out twice)
Range: Standard Melee Range
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Resistance to Cold Temperatures (Can climb snowy mountains in only his overalls)
Standard Equipment: Boxing Gloves | Boxing Gloves and his squirrel
Intelligence: Average, Above Average fighting wise (Is a decently skilled boxer, by the end of the game, he is capable of fighting with Title Defense Little Mac, Albeit still losing)
Standard Tactics: Bear Hugger goes for physical attacks
Weaknesses: None notable
Notable Attacks/Techniques:
Taunt: Bear Hugger sticks his tongue out and wiggles it at you. Jab him a second after he starts for a star.
- Left Hook: A quick left hook.
- Overhead Smash: A slightly delayed overhead smash that comes from Bear Hugger's right hand.
- Bear Hug: Bear Hugger's signature move, similar to the Hippo Squeeze. He steps back and shouts "NEED A HUG?!!?" before giving Mac a spine-crushing bear hug, similar to King Hippo's squeeze attack. This attack can not be dodged; it must be ducked or countered.
- "Let's Dance!" Taunt: Bear Hugger steps back and shouts "Nyuk-nyuk! Let's dance!!", and swings his large belly around. Hook him when his stomach is closest to Mac for a star.
*Taunt: Bear Hugger lifts up his toque and shouts "Hat trick!".Jab him for a star. Before his first knockdown, he will also be stunned for one more punch. After his first knockdown, he will be knocked back.
- Left Hook: A faster, stronger version of his Contender hook.
- Delayed Left Hook: A delayed version of his Left Hook. The only way to tell which hook is being used is by looking at Bear Hugger's hat; if his squirrel has popped out, it's the delayed version.
- Overhead: Like in Contender but faster.
- Delayed Overhead: A much more delayed version of the Overhead. Bear Hugger yells out "I'm gonna stump ya!" before throwing the punch. His squirrel also pops out of his hat.
- Bear Hug: The same as his Contender Bear Hug. Bear Hugger sometimes fakes this move; if his squirrel pops out of his hat, it's a fake.
- Catch and Release Bear Hug: A delayed version of the Bear Hug. Yells "Catch and release!" Like the not delayed version, this move can also be faked. The way to tell if it's faked is also the same.
Key: Contender | Title Defense
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches: