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| '''Feats:''' [https://www.reddit.com/r/respectthreads/comments/abd8r5/respect_hat_kid_a_hat_in_time/ A Bow Kid respect thread can be found here]. | | '''Feats:''' [https://www.reddit.com/r/respectthreads/comments/abd8r5/respect_hat_kid_a_hat_in_time/ A Bow Kid respect thread can be found here]. |
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| '''Note:''' While there is a scene where she's initially affected by the time piece breaking it should be noted this is a one-off case asides from every other moment. It could be equally argued that this is just a trait of [[Reactive Adaptation]] or Bow Kid being caught off guard. | | '''Note:''' While there is a scene where she's initially affected by the time piece breaking it should be noted this is a one-off case asides from every other moment. It could be equally argued that this is just a trait of [[Adaptation]] or Bow Kid being caught off guard. |
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| ==References== | | ==References== |
Background
Bow Kid is the second player character of A Hat in Time, working alongside Hat Kid to collect the Time Pieces and restore power to the spaceship to return home.
She was added in the Co-Op DLC on September 13, 2018. Her name was confirmed by A Hat in Time's twitter.
General Information
Name: Bow Kid, actual name unknown
Origin: A Hat in Time
Sex: Female
Age: Unknown, though consistently referred to as a kid
Classification: Alien, Bow Girl
Species: Unknown
Occupation: Potential Idol (Bow Kid can be found all around Nyakua Metro in various different idol posters)
Status: Alive
Alignment: Chaotic Neutral (Despite her appearance, Bow Kid is not a necessarily "good" character, she is willing to do whatever, good or bad, to get her Time Pieces back. She has no remorse for killing people if they get in her way, and happily comments when she burned paintings containing the souls of trapped individuals in a fire in order to help a group of Fire Spirits commit suicide in Subcon Forest. Bow Kid has shown to be nice to people and trying to be their friends, though this is likely to get through issues or her own stubbornness)
Codex Statistics
Tier: 9-B. Has a 2-C Power Source with Time Pieces, Higher Power Source with Death Wish Time Pieces. 2-B with Preparation
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Sent a Mafia grunt flying out of sight at high speeds, resulting in this levels of energy. Can blow up crates and barrels. Can harm the Mafia, who broke the glass on her ship. Has been shown to even be physically superior to them in some cases. Punches apart a ball of them, can casually twist the handle of a giant faucet by hitting it, and casually pushes a large ball of mafia at fast enough speeds to harm Mustache Girl, smashes into a train car). Has a Universe level power source with Time Pieces (The time pieces can rewrite the timeline into an alternate reality. Mustache Girl with it's powers created a realm with stars and nebulae), Higher Power Source with Death Wish Time Pieces (Can fight the death wish variants of the bosses who are amplified by the Death Wish Time Pieces which can create alternate realms with countless stars like the Twilight Bell which is meant to be the Twilight Realm, which is an alternate universe). Multi-Universe level with Preparation (Created a device that "collapse dimensions together" with a cosmology of this size)
Durability: Wall level (Took no damage from an explosion after being launched out of the subcon well. Can tank hits from herself, no-sells falling down into the planet from space, can take hits from Mafia Goons, no-sells getting launched through a cannon, no-sells crashing into an iceberg), Higher with shield (Mustache Girl used a forcefield that was created by the Time Pieces), up to Far Higher with Death Wish Time Pieces (Repeatedly takes hits from Death Wish variant bosses), Even Higher with Death Wish Time Piece shields
Striking Strength: Below Average Class through punching (Her regular strikes do not harm Mafia members or enemies), Wall Class through other attacks or using weapons (She can physically harm them through homing attacks, and she can swing an umbrella with enough force to harm mafia goons)
Lifting Strength: Class 5 (Can freely lift a fully grown walrus with one arm, who are noted to weigh around 2 tons[1])
Travel Speed: At least Supersonic (Can outpace electrical currents while on a tight rope, which is this fast. Ran to the end of a long train in under two minutes. Can cover large distances across a world in a short amount of time. Finished all of the worlds within a day, moved fast enough that she left a dust cloud of herself behind), Higher with Sprint Hat (The sprint hat allows her to run far faster then before)
Combat Speed: At least Supersonic (Can tag The Conductor, who attacks so fast with his knife he leaves several afterimages. Can tag Mafia Members who can fly up to space and tag Hat Kid's ship which was said to be flying at a resting full speed. Can tag the likes of The Conductor, DJ Grooves, The Snatcher, who could all catch Hat Kid's ship before it could take off. Can tag enemies amped by Time Pieces which is the fuel for Hat Kid's ship and what allows it to move across space), Higher with Time Stop Hat
Reaction Speed: At least Supersonic (Could react to Mustache Girl who is amplified by a time piece, which is the fuel for Hat Kid's ship and what allows it to have a regular resting travel speed. Able to pilot her own ship while it is traveling in resting speeds. Can easily avoid electric attacks, avoided a cat train at the last minute. Can easily avoid fire from a rocket launcher), Higher with Time Stop Hat (Moves everything so slow that Mustache Girl's teleportation moves slower in this state)
Stamina: Very High (Has long battles with The Conductor/DJ Grooves, Mustache Girl, and The Snatcher, even with her soul gone she didn't show any sign of fatigue)
Range: Extended Melee with Umbrella or Bat, Hundreds of Meters with Projectile Badge (Projectile badge has in some cases reached off the map and has hit areas far from Bow Kid. Though it has shown short range in the ship that is likely due to game limitations as it's shown far higher range), Kilometers with Enhanced Senses (Can find the source of interest in Mafia Island even if it's on the other side of the island), Universal with Mirror Badge (Flips the entirety of space), Universal with Time Stop Hat and Time Pieces (Can manipulate, stop, and slow down time on a universal scale), Multi-Universal with Dweller Mask (Pulls in objects and enemies from other dimensions), Multi-Universal with Preparation & Dimensional Travel (Created a device that "collapse dimensions together" with a cosmology of this size. Hat Kid can use the time pieces to travel from out of time rifts back into the main reality)
Intelligence: Supergenius (Trained explorer shown capable of piloting an entire ship across solar systems by herself, has knowledge of the time pieces and how they work. Seems to have a morality of responsibility with the powers of it. Built and fixed her Rumbi by herself with seemingly no instructions. Made her spaceship. Which include things like alternate dimensional transporters. Was able to escape all the cats in New Metro City trying to catch her with a one million dollar bounty, all the while avoiding rocket launcher shots from The Empress)
Acrobatics & Limited Physics Manipulation (Can stop fall damage via bringing out an umbrella with Hover Badge, can hook and swing with a hook via the Hookshot Badge), Velocity Manipulation (Can physically propel herself foward with her hookshot at fast speeds to reach new areas through ziplines), Extrasensory Perception (With Kid's hat, shows the way to the closest point of interest, and Relic Finder Badge, a small red arrow appears above Bow Kid's head to the nearest relic), Statistics Amplification (With Sprint Hat, an early game hat that grants you the ability to sprint. Can be combined with the Scooter Badge which changes the hats ability from sprinting to riding a scooter. It also changes the jump into a higher jump and removes double jump while sprinting), Explosion Manipulation (With Brewing Hat. an early-game hat that grants you the ability to throw explosive vials. The explosion deals damage to enemies and can also destroy various objects. Causes enemies to explode upon hitting them, caused the Mafia Boss to explode, hitting the Toilet of Doom caused massive explosions from it, can even make objects explode like money), Transmutation (Turns enemies into health pons), Transformation (With Ice Hat, a mid-game hat that grants the ability to temporarily transform Bow Kid into a frozen statue and perform a ground pound, and Time Stop Hat), Ice Manipulation (With Ice Hat, a mid-game hat that grants the ability to temporarily transform Bow Kid into a frozen statue and perform a ground pound the hat can be used for taking shortcuts or reaching hard-reaching areas by ground pounding on overhanging ledges), Vibration Manipulation (While the ground pound doesn't hurt enemies unless landed on, it will launch enemies into the air, giving Bow Kid an opening to counterattack), Invulnerability (Physical Invulnerability; With Ice Hat, While in the statue Bow Kid is immune to most forms of damage. Fire, bosses and mad crows will knock her out of the statue [though she still takes no damage], which will increase the cool down time for hat abilities), Time Manipulation (Time Stop Hat, a late-game hat that allows you to temporarily slow down time), Time Stop (With Camera Badge, lets Bow Kid pause time and look around), Water Manipulation, Enhanced Senses, Summoning, Intangibility Negation & Enhanced Non-Standard Interaction (Can turn enemies and blocks from another dimension into solid enemies. Via Dweller's Mask, a mid-game hat that grants you the ability to materialize objects that are from another dimension), Can affect the spirit world with the Dweller's Mask even without a soul, Possible Broadway Force (With Parade Hat, allows her to lead around the musicians), Magnetic Attraction (With Magnet Badge, items such as Pons and Heart Gems will be drawn to Bow Kid and collected as long as she's close enough to them), Energy Projection (With Projectile Badge, Bow Kid's melee attack now also has a beam attack that can be charged to three levels by holding down on it), Vehicular Mastery (With Scooter Badge, which changes the effect of the Sprint Hat, giving Bow Kid a scooter to ride around in. The scooter has excellent acceleration, turning, and can jump), Sound Manipulation (Via Mumble Badge, changes all character speech to mumbles), Spatial Manipulation (With Mirror Badge, flips everything as if you were looking into a mirror), Perception Manipulation (With Nostalgia Badge, reduces the graphical settings so low to make everything resemble a game on the N64. Peaceful Badge, adds the same filter used on the Peace and Tranquility screen of Death Wish when using the dance action. Retro Badge, adds a filter to the game that makes everything look like a game on the original GameBoy. REDtro VR Badge, adds a red filter that makes everything look like a game on the Virtual Boy).
Resistance to Power Modification (Can significantly reduce the cooldown of using hats via Fast Hatter Badge)
- Umbrella: Bow Kid's trusty Umbrella, acting as a multipurpose item. Can be used as a weapon to fight the Mafia as she herself can't physically punch them. Can also be used to save herself from lethal falls, and she can equip a hookshot onto it.
- Key: Functions a lot like the Umbrella, and can unlock doors.
- Baseball Bat: Functions a lot like the Umbrella.
Kid Hat: Her original hat, points her to the location of where he time pieces are or the location to go.
Ice Hat: Turns Bow Kid into an ice statue allowing her to fling off of certain areas and makes her invulnerable to attacks.
Brewing Hat: Has Bow Kid brew explosive flasks to throw.
Sprint Hat: Allows Bow Kid's speed to be augmented having her run far faster.
Dweller Mask: Makes intangible things tangible and vice-versa. Can affect enemies in another dimension.
Time Stop Hat: Slows down time to the point where even teleportation seems slow.
Projectile Badge:
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Hold and release your attack button for a beam attack!
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Bow Kid's melee attack now also has a beam attack that can be charged to three levels by holding down the attack button.
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Press [KEY] to take pictures of your journey!
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Takes pictures with a camera.
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Significantly reduce the cooldown when using hats!
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Bow Kid doesn't wait as long to re-use a hat's ability.
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Press and hold attack to swing from hooks!
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Bow Kid can hook to and swing from certain points.
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Automatically pull out your umbrella before deadly impact!
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If Bow Kid falls from a height that would damage her, umbrella pops out at the last moment to instantly slow down her falling speed and allow her to not take fall damage.
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Automatically attract nearby collectibles!
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Items such as Pons and Heart Gems will be drawn to Bow Kid.
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Plugs your ears, now you only hear vague mumbling!
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Changes all character speech to mumbles. (Note: Despite what the description says via it being a badge and all badges giving Bow Kid an ability this is assumed to just be a joke)
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No more bonking against walls when diving!
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Bow Kid no longer rebounds when hitting a surface after diving, and instead begins a wall run.
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Shows a map towards nearby relics!
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A small red arrow appears when Bow Kid is near a relic.
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Upgrades your Sprint Hat to a scooter!
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Changes the effect of the Sprint Hat, giving Bow Kid a scooter to ride around in. The scooter has excellent acceleration, turning, and can jump.
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You die in one hit. Only for the brave!
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Bow Kid's healthbar is always at one, meaning she'll die in one hit.
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Dnuora Gnihtyreve spilf
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Flips the screen resembling looking at a mirror.
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Everything is better when its worse!
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Reduces the graphical settings so low to make everything resemble a game on the N64.
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Experience Peace and Tranquility whenever you dance!
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Adds the same filter used on the Peace and Tranquility screen of Death Wish when using the dance action.
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Glorious 2-bit action!
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Adds a filter to the game that makes everything look like a game on the original GameBoy.
Adds a red filter that makes everything look like a game on the Virtual Boy.
Notable Techniques
- Abilities: Bow Kid has dozens of abilities at her disposal due to her many different hats, natural athlethic capatilibities, and badges.
- Jumping: Explained in verse as it being due to Bow Kid's small stature, Bow Kid is not only capable of doing a superhuman jump, far higher then regular humans can, but she can jump again while in the air to do a double jump, allowing her to manuver around areas.
- Dive: This technique allows Hat Kid to do a dive while either jumping, or when she has enough momentum on the ground, allowing for far faster travel. Diving in the air will briefly slow Hat Kid's vertical speed and lunge her forward, giving her more horizontal movement. She can also cancel her dives in mid-air through jumping, allowing for more precise platforming. Additionally, if she dives on the ground, she will briefly slide, which she can then captalize on by jumping, allowing her to bounce back up and lunge forward into a front flip, increasing her speed further until she touches the ground. Doing this in rapid succession can outpace even the Sprint Hat.
- Wall Jump: By jumping towards a wall, Hat Kid will start to run up it, gaining some vertical distance. She can then jump off of it onto a platform or another wall, where she can gain some more height and jump again. If the walls are parallel, this can be repeated to gain as much height as possible. Hat Kid cannot run or jump off the same wall twice in a row. She must jump off of another wall or touch the ground to jump off of that wall again. If Hat Kid performs a dive and hits a wall, she will bonk her head and fall to the ground. However, if the player has the "No Bonk" badge equipped or cancels the dive before hitting the wall, she will start a wall run instead.
Melee
- Punch: At the start of the game, Hat Kid will be unarmed, and hitting anything will cause her to hurt her hand and flinch in pain. This also does no damage.
- Umbrella: Hat Kid's primary weapon, the umbrella. Hat Kid can string together a maximum of 3 swings with the umbrella at once, dealing enough damage to usually kill her foe.
- Homing Attack: When airborne above enemies, a button prompt will appear over their heads to let the player know that Hat Kid can perform a homing attack. This allows her to quickly launch herself at the enemy to deal damage and bounce off of them. This is useful for both combat and platforming sections.
- Hats: The default hat Hat Kid wears can guide her to the nearest timepiece or goal (although it is not always accurate). Throughout the course of her adventure, Hat Kid stitches together other hats which give her several abilities:
- Sprint Hat: Allows running quickly.
- Time Stop Hat: Slows time down for a limited time.
- Brewing Hat: Involves throwing explosive potions.
- Ice Hat: Turns her into an icy statue to bounce off ice platforms and stuns enemies.
- Dweller Mask: Makes green see-through platforms tangible, purple patterned surfaces, and enemies/objects from another dimension tangible.
- Badges: Hat Kid can find several badges on her quest that give her unique secondary abilities, such as saving herself from a great fall or lowering the recharge time on hat abilities. Most badges can be bought from the aptly named Badge Seller, but there are some special badges that must be found in the various worlds. Which do the following:
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Hold and release your attack button for a beam attack!
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Hat Kid's melee attack now also has a beam attack that can be charged to three levels by holding down the attack button.
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Press [KEY] to take pictures of your journey!
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Takes pictures with a camera.
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Significantly reduce the cooldown when using hats!
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Hat Kid doesn't wait as long to re-use a hat's ability.
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Press and hold attack to swing from hooks!
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Hat Kid can hook to and swing from certain points.
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Automatically pull out your umbrella before deadly impact!
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If Hat Kid falls from a height that would damage her, umbrella pops out at the last moment to instantly slow down her falling speed and allow her to not take fall damage.
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Automatically attract nearby collectibles!
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Items such as Pons and Heart Gems will be drawn to Hat Kid.
“
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Plugs your ears, now you only hear vague mumbling!
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Changes all character speech to mumbles. (Note: Despite what the description says via it being a badge and all badges giving Hat Kid an ability this is assumed to just be a joke)
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No more bonking against walls when diving!
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Hat Kid no longer rebounds when hitting a surface after diving, and instead begins a wall run.
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Shows a map towards nearby relics!
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A small red arrow appears when Hat Kid is near a relic.
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Upgrades your Sprint Hat to a scooter!
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Changes the effect of the Sprint Hat, giving Hat Kid a scooter to ride around in. The scooter has excellent acceleration, turning, and can jump.
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You die in one hit. Only for the brave!
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Hat Kid's healthbar is always at one, meaning she'll die in one hit.
“
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Dnuora Gnihtyreve spilf
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„
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Flips the screen resembling looking at a mirror.
“
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Everything is better when its worse!
|
„
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Reduces the graphical settings so low to make everything resemble a game on the N64.
“
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Experience Peace and Tranquility whenever you dance!
|
„
|
Adds the same filter used on the Peace and Tranquility screen of Death Wish when using the dance action.
“
|
Glorious 2-bit action!
|
„
|
Adds a filter to the game that makes everything look like a game on the original GameBoy.
Adds a red filter that makes everything look like a game on the Virtual Boy.
Other
Weaknesses: Has none of her hat abilities if her hats are removed. Though she's shown to fight through this. Snatcher's protection is only active when she's on a contract, so if she fulfills her contractual obligations he'll no longer revive her. Though this weakness seems to not matter since their current contract is being her best friend forever.
Feats: A Bow Kid respect thread can be found here.
Note: While there is a scene where she's initially affected by the time piece breaking it should be noted this is a one-off case asides from every other moment. It could be equally argued that this is just a trait of Adaptation or Bow Kid being caught off guard.
References
Battle Records