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Mad Jack

From The Codex
Revision as of 06:36, 11 January 2024 by GiverOfThePeace (talk | contribs) (Text replacement - "Powers and Abilities" to "Powers and Techniques")
I am the son of Aku's magic. He has looked deep within you and has spawned me from your own burning hatred. I am your dark side, and I possess all the powers that you wield. And I have only one purpose in my existence: to destroy you!
~ Mad Jack to Samurai Jack

Background

Mad Jack was created by Aku to see if he could defeat Samurai Jack using his own skills against him. He is Jack's exact replica, except that his robe is black with red trim, his skin is paler, and his eyes are blood red with shadows under them. In Season 5, he takes form in a more demonic and distorted version of Jack.

Like Jack, Mad Jack was also armed with a katana similar to Jack's sword. He has shown to be very rude, violent, and rather psychopathic, completely unlike Jack. In essence, he was the physical embodiment of all of Jack's rage and frustration.

By season 5, Mad Jack becomes more short-tempered, egotistical, and violent than his real counterpart. Often citing himself as the reason for Jack's continued survival since losing the sword, he tries to convince Jack of their shared weariness for 50 aimless years and manifests other negative personalities to misguide Jack to taking the wrong path.

Codex Statistics

Tier: Low 6-B

Name: Mad Jack

Origin: Samurai Jack

Sex: Male

Age: A day old

Classification: The Embodiment of Jack's hatred

Dimensionality: 3-D

Attack Potency: Small Country level (Could fight on par with Samurai Jack and destroy a forest in their battle)

Durability: Small Country level

Striking Strength: Small Country Class

Lifting Strength: Class 1 (Should scale to Samurai Jack)

Travel Speed: Superhuman

Combat Speed: Faster Than Light (Can tag Samurai Jack)

Reaction Speed: Faster Than Light

Stamina: Likely Limitless

Range: Standard Melee physically, Extended Melee with a katana

Intelligence: At least Genius (Could fight against Samurai Jack in combat and should be just as smart as him)


Powers and Techniques

Superhuman Physical Characteristics, Weapon Usage, Martial Arts, Immortality (Type 8; Jack had to let go his hatered in order to beat him), Has all of Jack's powers which would give him: Immortality (Type 1; Due to Aku's time travel spell, Jack does not age), Enhanced Senses (Could dodge arrows without the ability to see), Regeneration (Mid-Low. Could regenerate from multiple wounds[1]), Stealth Mastery (Jack is trained in stealth with being able to hide in light), Vehicular Mastery (Could drive and fight on a motorcycle), Accelerated Development (His skills get better overtime with being able to beat a bunch of bounty hunters who defeated him before), Acrobatics (Jack was trained in the art of "Jump Good"), Multiple Jumps & Limited Physics Manipulation (Can double jump), Multilingualism (Speaks English, Japanese, and Egyptian. Likely speaks Norse and Greek), Sheer Will (Even while bleeding and wounded, he is still capable of fighting and moving[2]), Genius Intelligence, Non-Physical Interaction (Can harm Aku who is made out of shadows), Animal Manipulation (Is naturally good with animals and is able to get them to stop attacking), Instinctive Reaction (Could dodge something in his sleep[3]), Metaphysics Manipulation (Essence Manipulation; Can physically grab essence[4]), Pressure Points (Incapped someone with pressure points[5]), Chi Manipulation (Spiritual Skills allows him to upgrade his spiritual being and use Kiai attacks), Probability Manipulation (Good Luck, Better Luck, and Best Luck increases the probability of items dropping), Aura (Can create an aura around himself), Air Manipulation (Can create a mini tornado in one of his finishers), Shockwave Creation (Can create a shockwave in one of his finishers), G-Force Adaptation (Can resist G-Force[6]), Resistance to Disease Manipulation (Earth has polluted air and yet he isn't affected by it[7]), Cold Manipulation (Can fight in the cold while wearing barely any clothes), Sleep Manipulation (Resisted a sleeping dart[8]), Electricity Manipulation (Can tank being shocked by electricity[9]), Morality Manipulation (Resisted music that turned turns people evil), Heat Manipulation (Can resist the heat of the desert), Fire Manipulation


Standard Equipment

A katana


Other

Standard Tactics: Mad Jack leads with sword swings in combat to kill his enemy

Weaknesses: If Jack lets go of his hatered, he will die.

Battle Records

None.

None.

None.

  1. Episode III: The First Fight
  2. Episode III: The First Fight
  3. Episode XI: Jack and the Scotsman
  4. Episode XXIII: Jack vs. Demongo, The Soul Collector
  5. Episode XXIV: Jack Is Naked
  6. Episode V: Jack in Space
  7. Episode V: Jack in Space
  8. Episode XXII: Jack vs. the Five Hunters
  9. Episode XXIX: Couple on a Train