Sulley is a hero that can be summoned by The Sorcerer. He is a tank unit and one of the three heroes given to The Sorcerer at the beginning of the game.
Alignment: Unknown (While Sulley is noted as a hero by the game, he is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)
Stamina:High (Capable of fighting trought waves of enemies along his teammates)
Range:Standard Melee, Several Meters with Top Scarer, Low Multiversal with Not Boo's door (Summons a door from Monster inc. which allows monsters to travel to the human world which is directly stated to be a diffrent world)
Deal up to 3502 damage to target opponent. Deal 50% bonus damage per 'Hero' and 'Monsters, Inc.' teammate.
Top Scarer
Deal up to 3210 damage to all opponents. 75% chance to inflict [FEAR] for 2 turns. If opponent already had [FEAR], inflict or extend [OFFENSE DOWN] for 1 turn. Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
Not Boo’s Door
Deal up to 7879 unavoidable damage to target opponent. Deal 150% bonus damage if opponent has [FEAR]. If Mike Wazowski is a teammate, gain [CRIT POWER UP] for 1 turn.
Perks of the Job
The first time an opponent is inflicted with [FEAR] each turn, gain Shield equal to 15% of max Health.
For each additional opponent inflicted with [FEAR] each turn, 30% chance to gain bonus Shield equal to 7% of max Health. If this character has Shield, gain 100% Defense.
Scary Feet
When an opponent receives [FEAR], 30% chance to perform the following on that opponent:
Deal up to 5253 damage. Inflict [STUN] for 1 turn. Gain 1 [EVASION].
Other
Standard Tactics: Wildcard, as Sulley is never seen acting on his own
Weaknesses: His special skills need to be recharged after being used