“ | Vincent Valentine reporting for duty, ma'am. I've been assigned your protection. | „ |
~ Shelke Rui |
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Articles About Shelke the Transparent
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Main Continuity | Compilation of Final Fantasy VII |
Alternate Continuity | Dissidia |
“ | Vincent Valentine reporting for duty, ma'am. I've been assigned your protection. | „ |
~ Shelke Rui |
Background
Shelke Rui, also known as Shelke the Transparent of the Tsviets, is an antagonist turned protagonist of the Compilation of Final Fantasy VII, starring in Dirge of Cerberus: Final Fantasy VII.
This dropdown contains the synopsis of Shelke’s story. Read at your own risk as you may be spoiled otherwise! |
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Statistics
Tier: High 3-A
Name: Shelke Rui, Shelke the Transparent
Origin: Final Fantasy VII
Sex: Male
Age: 19 years old (physically 9 years old)
Classification: Tsviet, Deepground Soldier
Status: Alive
Alignment: Neutral Good initially (), Chaotic Good post-Deepground Strikes Back ()
Dimensionality: 3-D
Attack Potency: Likely Multi Supercluster level ()
Durability: Likely Athletic Human level (), at least Multi Supercluster level with Shield Materia
Striking Strength: Likely Multi Supercluster Class
Lifting Strength: Below Average Human
Travel Speed: Peak Human ()
Combat Speed: At least FTL+
Reaction Speed: At least FTL+ (Could keep up with and defeat Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to the comet of his Super Nova)
Stamina: Below Average ()
Range: Standard Melee, Extended Melee with EM Sabers, Far Higher with Materia
Intelligence: Genius ()
Powers and Abilities
All Spirit Energy Physiology and Vincent abilities, Large Size (Type 0), Berserk Mode & Martial Arts (Galian Beast wildly uses melee attacks with Berserk Dance), Fire Manipulation (Can throw fireballs), Explosion Manipulation (Beast Flare creates a slew of explosions)
All Spirit Energy Physiology and Vincent abilities, Martial Arts (Gigadunk attacks with a massive flying punch), Electricity Manipulation (Will discharge massive volts of electricity with Livewire)
All Spirit Energy Physiology and Vincent abilities, Weapon Usage (Wields a chainsaw and attacks with it using Splattercombo), Status Effect Inducement (Nightmare puts a target to sleep, as well as inflicting poison, confuse, silence, frog, and small)
All Spirit Energy Physiology and Vincent abilities, Chaos Manipulation (Chaos is the harbinger of anarchy), Flight (Can naturally fly using his wings), Aura (Chaos gives off a dark red aura), Energy Projection (Uses lasers to attack with Chaos Saber. Can unleash a massive beam of energy), Weapon Creation (Created a gun in his hand), Death Manipulation (Satan Slam can inflict instant death)
Mind Manipulation & Soul Manipulation (Those with high willpower can resist succumbing to Jenova's will, which passively takes over one's mind and eats away at the soul, and can prevent their mind from shattering), Poison Manipulation (High willpower can prevent the toxicosis that comes with the exposure to Jenova Cells), Power Mimicry & Power Absorption (Limit Breaks cannot be copied by others. Only Zack Fair can copy Limit Breaks, though he is noted to be the only exception to this), Corruption (Types 1 & 2; Several main characters have been exposed to high amounts of Mako energy, and never became Makonoid monsters), Biological Deconstruction & Soul Manipulation (Main characters have fallen into the Lifestream and returned unscathed, without being forcefully diffused or dissolved into it, or having their spirit be eroded and dissipated), Heat Manipulation & Radiation Manipulation (Can withstand Super Nova without any negative effects of heat or radiation), Limited Disease Manipulation (Those with a will to live are unaffected by Geostigma, which infects those with a weak will)
Standard Equipment
*Quicksilver: Vincent's default weapon, which he wielded during his time as a Turk. He then carried onto this weapon during his slumber in Shinra Mansion, and used it once he joined the main party. It has a total of three Materia slots.
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Quicksilver
- Shotgun: Vincent's second weapon, replacing his initial handgun. It is a standard shotgun, but contains two linked Materia slots, and was purchased in Rocket Town for 3,100 gil.
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Shotgun
- Shortbarrel: The third weapon Vincent acquired, which comes with two linked Materia slots and one unlinked slot. He bought it in Wutai Village for 6,400 gil.
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Shortbarrel
- Lariat: A powerful riot gun with two linked and two unliked Materia slots, making it a far more viable version of the Shortbarrel. Vincent purchased it in Icicle Inn for 12,000 gil.
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Lariat
- Winchester: A powerful long-ranged firearm bought by Vincent in Mideel for 18,000 gil. It contains three linked Materia slots within it.
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Winchester
- Peacemaker: This elegantly designed gun is beautiful enough to hang in a gallery. It was either obtained in Kalm, or purchased in Junon for 3,300 gil. It has only one linked and one unliked Materia slot, though this weapon also comes with Double AP growth.
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Peacemaker
- Buntline: A golden, long-ranged gun with two linked Materia slots, and also Double AP growth. Vincent could either have bought it in Junon for 6,800 gil, or it was dug up in Bone Village.
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Buntline
- Long Barrel R: A long-ranged version of the Shortbarrel, more suited for Vincent's means of combat. It contains four linked Materia slots, and was bought in Costa del Sol for 13,000 gil.
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Long Barrel R
- Silver Rifle: A short, almost alien-looking gun that uses special, rounded ammunition, and which serves as Vincent's joke weapon. Although it is quite powerful, this gun is very ineffective, as it has no Materia slots whatsoever. Vincent can buy it in Junon for 3,300 gil, or find it within the Temple of the Ancients.
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Silver Rifle
- Sniper CR: Highly ranked in Vincent's arsenal, this sniper rifle comes equipped with a sniper scope for long-range combat, as well as two linked Materia slots. Vincent can purchase it in Junon for 3,300 gil, or find it within Mt. Nibel.
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Sniper CR
- Supershot ST: A large and powerful firearm that lives up to its name, the Supershot ST contains three linked Materia slots, but no rate of growth. Vincent found this gun within the Ancient Forest.
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Supershot ST
- Outsider: A gun with a unique noise-dampening design to conceal the location of the marksman, based on the Colt Python gun. It contains four unlinked Materia slots, as well as two sets of linked Materia slots, and was found by Vincent within the Sunken Gelnika.
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Outsider
- Death Penalty: Vincent's ultimate weapon, as of the time of Meteorfall. It is a terrifyingly powerful weapon, with the added ability of dealing more damage depending on how many enemies Vincent has slain. It contains eight linked Materia slots, and was found by Vincent within Lucrecia's Cave, after first speaking to Lucrecia and then fighting a series of 10 random encounters.
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Death Penalty
- Cerberus: Vincent's main weapon, which he wielded in every appearance following the original Final Fantasy VII. It is a powerful handgun able to shot three shots at once, and is ornamented with a chain of a Cerberus dog's head. It is highly customizable, able to be fitted with short, medium, and long barrels for different types of combat, as well as being able to be equipped with Materia. It can not only be wielded as a handgun, but also as a machine gun or sniper rifle, which truly makes it Vincent's most useful weapon.
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Cerberus
*Summon: Small red orbs of crystalized Mako energy that can be used to call upon legendary, gargantuan beasts from the distant past, to fight alongside him. This includes giant flaming behemoths like Ifrit, to huge dragons like Bahamut.
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Summon
- Magic: Small green orbs of crystalized Mako energy that can be used to enable the use of magic spells, oftentimes being elemental in nature, such as Fire/Fira/Firaga which attacks with flames.
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Magic
- Command: Small yellow orbs of crystalized Mako energy that can be used to enable the use of extra commands in battle, such as the ability to throw items or steal items from enemies.
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Command
- Support: Small blue orbs of crystalized Mako energy that have the primary purpose of being linked to other Materia, in order to enhance their effects.
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Support
- Independent: Small purple orbs of crystalized Mako energy that increase the stats of the user, or give them auto-abilities such as Cover.
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Independent
*Potion: Restores a small amount of health.
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Potion
- Hi-Potion: Restores a large amount of health.
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Hi-Potion
- X-Potion: Restores all health.
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X-Potion
- Ether: Restores a small amount of magic power.
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Ether
- Turbo Ether: Restores all magic power.
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Turbo Ether
- Elixir: Restores all health and magic power.
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Elixir
- Megalixir: Restores all health and magic power of the entire party.
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Megalixir
- Remedy: Cures all abnormal status effects, including Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Mini, Slow, Petrify, Berserk, Paralysis, and Darkness.
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Remedy
- Phoenix Down: Resurrects one party member from death.
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Phoenix Down
Notable Techniques
- Galian Beast: Vincent's first Limit Break, transforming him into a gigantic mythical blue beast. This transformation was granted to him due to the numerous experiments preformed on his corpse by Professor Hojo. In this gigantic beastly form, Vincent is capable of powerful uncontrollable melee attacks, seen in his Berserk Dance. He is also capable of conjuring and throwing balls of fire, seen with Beast Flare.
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Galian Beast
- Death Gigas: Vincent's second Limit Break, transforming him into a gigantic Frankenstein's Monster-esque creature. This transformation was granted to him due to the numerous experiments preformed on his corpse by Professor Hojo. In this monstrous form, Vincent has grown tremendously, and thus can deal devastating melee damage with Gigadunk. He's also been filled with electrical power that conducts through the metallic bolts in his skin, allowing for a large and extremely deadly blast of electrical discharge, in the form of Livewire.
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Death Gigas
- Hellmasker: Vincent's third Limit Break, transforming him into a masked chainsaw-wielding maniac reminiscent of classic horror villains. This transformation was granted to him due to the numerous experiments preformed on his corpse by Professor Hojo. In this horrific state, Vincent can wield his chainsaw to tear up opponents with Splattercombo, or put his foes into a nightmarish trance that inflicts numerous status ailments with Nightmare.
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Hellmasker
- Chaos: Vincent's fourth and most powerful Limit Break, transforming him into the soul wrought of terra corrupt, Omega's squire to the lofty heavens, Chaos. This transformation was granted to him due to the numerous experiments preformed on his corpse by Professor Lucrecia Crescent, in her attempt to not only resurrect Vincent but also further her thesis on Chaos and Omega. As the embodiment of chaos itself, Chaos is said to quell impurity and bring about destruction and death. It can utilize energy beams to attack with, such as the beams it unleashes with Chaos Saber. It's ultimate attack, Satam Slam, summons a skull from beneath the earth that consumes the opponent and has the chance to inflict instant death.
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Chaos
Other
Weaknesses: Without the Protomateria helping Vincent control Chaos, his mental state becomes extremely unstable.
Battle Records
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