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Telekinesis

Background
Telekinesis is the ability to manipulate matter or exert force over a physical system using the mind or other non-physical means. At its core, it allows users to move, influence, or control objects without physical contact, instead relying on mental focus and willpower.
The power typically involves applying a force to objects, stopping or redirecting their movement, or manipulating them with precision. Activation can vary depending on the user's mental discipline and emotional state—some can trigger it through sheer focus, while others may tap into it via intense emotions. The strength, accuracy, and control of telekinetic abilities often depend on the user's mental clarity and experience.
Over time, telekinesis can evolve beyond simple object manipulation, extending to control over subatomic particles, environmental forces, or even manipulating concepts like gravity. It can be the foundation of various powers that involve controlling and manipulating matter.
Also Called
- Psychokinesis
- Mind over Matter
- TK
Possible Applications
- Binding: Immobilizing or restraining a target.
- Levitation: Raising objects or oneself into the air.
- Telekinetic Choking: Compressing or strangling without physical touch.
- Telekinetic Maneuver: Altering the path of projectiles or objects.
- Telekinetic Crush/Killing: Crushing limbs or vital organs from a distance.
- Object Manipulation: Shaping or dismantling objects telekinetically.
- Forcefields/Barriers: Creating protective shields of psychic force.
- Flight: Lifting oneself or others for flight.
- Simultaneous Manipulation: Controlling multiple objects at once.
- Combat Enhancements: Using telekinetic force to amplify attacks or defenses.
Practical Uses
- Retrieving or moving objects without touching them.
- Blocking or redirecting incoming attacks.
- Creating a protective barrier in combat.
- Escaping from danger or moving allies out of harm's way.
- Performing delicate tasks, such as manipulating small objects or precision-based repairs.
- Inflicting damage on enemies from a distance.
- Restraining or incapacitating foes by holding them with telekinetic force.
Variations
- Basic Telekinesis: The simple act of moving or lifting objects with mental power, often used for straightforward tasks like pulling, pushing, or levitating small to medium objects.
- Fine Manipulation: Achieving precise and detailed control of smaller objects or components, such as assembling intricate devices, performing delicate surgery, or manipulating objects as small as grains of sand.
- Mass Telekinesis: Controlling numerous objects at once or manipulating larger-scale structures like vehicles, buildings, or massive debris fields, requiring a significant degree of mental discipline and power.
- Self-Telekinesis: Lifting or propelling oneself or others through the air, granting the power of flight or levitation.
- Telekinetic Constructs: Creating temporary structures, weapons, or tools purely from condensed telekinetic energy, such as psychic blades, barriers, or platforms.
- Elemental Telekinesis: Focusing telekinetic power on specific natural elements (water, fire, air, or earth), manipulating them with greater ease and versatility.
- Telekinetic Blasts: Projecting raw telekinetic force as concussive or slicing attacks, functioning as ranged strikes that can knock down, cut through, or obliterate targets.
- Telekinetic Grappling: Using telekinetic force as invisible limbs or tendrils to grab, restrain, or manipulate objects or opponents.
- Molecular/Atomic Manipulation: Influencing matter at the molecular or atomic scale, allowing for the restructuring, disassembly, or even transmutation of objects.
- Telekinetic Sensory Feedback: Extending one's senses through telekinetic energy to perceive touch, weight, or resistance remotely, enhancing precision and awareness.
Possible Limitations
- Limited to what the user can see or perceive.
- Maximum weight or size that can be lifted depends on mental strength.
- Power and effectiveness may decrease with distance.
- Emotional instability can weaken or disrupt control.
- Prolonged use may lead to mental fatigue or strain.
- Targets with strong psychic resistance may be immune or difficult to manipulate.