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Statistics Reduction: Difference between revisions
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==Background== | |||
== | '''Statistics Reduction''' reduces the overall parameters of one's opponent, such as physical or magical strength, defense, or speed, to hamper their fighting capabilities making it the functional inverse of [[Statistics Amplification]]. | ||
The effects of these abilities are usually temporary and may be reapplied or even stacked in rapid succession to prolong and increase the ability's effectiveness. Statistics Reduction is most frequently in video game series. | The effects of these abilities are usually temporary and may be reapplied or even stacked in rapid succession to prolong and increase the ability's effectiveness. Statistics Reduction is most frequently in video game series. | ||
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== Users == | == Users == | ||
* [[ | * [[Porky Minch]] [[Mother|(Mother)]] | ||
* | * [[Tolstar]] [[Super Mario Bros.|(Mario & Luigi Super Star Saga)]] | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Latest revision as of 02:00, 28 August 2024
Background
Statistics Reduction reduces the overall parameters of one's opponent, such as physical or magical strength, defense, or speed, to hamper their fighting capabilities making it the functional inverse of Statistics Amplification.
The effects of these abilities are usually temporary and may be reapplied or even stacked in rapid succession to prolong and increase the ability's effectiveness. Statistics Reduction is most frequently in video game series.
The effects of Statistics Reduction are entirely restricted to reducing the raw stats of one's opponent. The ability to eliminate the special powers of one's opponent should be listed under Power Nullification. Adding additional inhibiting effects, such as poison or paralysis, should be listed under Status Effect Inducement.