The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Reactions: Difference between revisions

From The Codex
PlozBot
PlozBot (talk | contribs) (Fixing up some of the rounding mistakes + updating this since it was taken from VS Battles but not altered to our wiki standards)
m
Line 10: Line 10:


==Reaction Tiers for Reaction Timeframes Only==
==Reaction Tiers for Reaction Timeframes Only==
'''Normal Human perception:''' 0.3-0.129 seconds
'''Below Average perception:''' any real number higher than 0.2 seconds


'''Athletic Human perception:''' 0.129-0.102 seconds
'''Normal Human perception:''' 0.2-0.130 seconds


'''Peak Human perception:''' 0.102-0.08 seconds
'''Athletic Human perception:''' 0.130-0.0997 seconds


'''Superhuman perception:''' 0.08-0.0291 seconds
'''Peak Human perception:''' 0.0997-0.0805 seconds


'''Subsonic perception:''' 0.0291-0.00583 seconds
'''Superhuman perception:''' 0.0805-0.0292 seconds


'''Subsonic+ perception:''' 0.00583-0.0032 seconds
'''Subsonic perception:''' 0.0292-0.00648 seconds


'''Transonic perception:''' 0.0032-0.00265 seconds
'''Subsonic+ perception:''' 0.00648-0.00364 seconds


'''Supersonic perception:''' 0.00265-0.00117 seconds
'''Transonic perception:''' 0.00364-0.00278 seconds


'''Supersonic+ perception:''' 0.00117-0.00058 seconds
'''Transonic+ perception:''' 0.00278-0.00224 seconds


'''Hypersonic perception:''' 0.00058-0.000294 seconds
'''Supersonic perception:''' 0.00224-0.000926 seconds


'''Hypersonic+ perception:''' 0.000294-0.000117 seconds
'''Supersonic+ perception:''' 0.000926-0.000583 seconds


'''High Hypersonic perception:''' 0.000117-0.0000588 seconds
'''Hypersonic perception:''' 0.000583-0.000389 seconds


'''High Hypersonic+ perception:''' 0.0000588-0.0000294 seconds
'''Hypersonic+ perception:''' 0.000389-0.000292 seconds


'''Massively Hypersonic perception:''' 0.0000294-0.00000294 seconds
'''High Hypersonic perception:''' 0.000292-0.000167 seconds


'''Massively Hypersonic+ perception:''' 0.00000294-0.0000003336 seconds
'''High Hypersonic+ perception:''' 0.000167-0.000117 seconds


'''Sub-Relativistic perception:''' 0.0000003336-0.0000000667 seconds
'''Massively Hypersonic perception:''' 0.000117-0.0000000667 seconds


'''Sub-Relativistic+ perception:''' 0.0000000667-0.00000003336 seconds
'''Massively Hypersonic+ perception:''' 0.0000000667-0.0000000334 seconds


'''Relativistic perception:''' 0.00000003336-0.00000000667 seconds
'''Relativistic perception:''' 0.0000000334-0.00000000667 seconds


'''Relativistic+ perception:''' 0.00000000667-0.000000003336 seconds
'''Relativistic+ perception:''' 0.00000000667-0.00000000334 seconds


'''Speed of Light perception:''' 0.000000003336 seconds
'''Speed of Light perception:''' 0.00000000334 seconds


'''FTL perception:''' 0.000000003336-0.0000000003336 seconds
'''FTL perception:''' 0.00000000334-0.000000000334 seconds


'''FTL+ perception:''' 0.0000000003336-0.00000000003336 seconds
'''FTL+ perception:''' 0.000000000334-0.0000000000334 seconds


'''Massively FTL perception:''' 0.00000000003336-0.000000000003336 seconds
'''Massively FTL perception:''' 0.0000000000334-0.00000000000334 seconds


'''Massively FTL+ perception:''' any real number less than 0.000000000003336 seconds
'''Massively FTL+ perception:''' any real number less than 0.00000000000334 seconds


[[Category:Important]]
[[Category:Important]]
[[Category:Terms]]
[[Category:Terms]]
{{Discussions}}
{{Discussions}}

Revision as of 23:16, 14 April 2021

Flash can perceive events in less than an attosecond.

Reactions

Reactions may be defined simply as the time between a stimulus and a response. Three basic reaction time paradigms have been described:

  • 1. Simple reaction time has a single stimulus and a single predefined response.
  • 2. Recognition reaction time has several false stimuli mixed with one correct stimulus prompting the response.
  • 3. Choice reaction time involves multiple stimuli and differing responses for each stimulus. Serial reaction time is a combination of recognition and choice reaction time, where the stimulus is a repeating sequence that the subject must learn to predict and then to respond in a prescribed fashion.

An example of simple reaction time would be the time from a buzzing sound to moving a finger. Adding false chime or ring sounds would convert the model to recognition reaction time, while creating different responses for the chime or other ring sounds would convert the model to a measurement of choice reaction time.

Reaction Tiers for Reaction Timeframes Only

Below Average perception: any real number higher than 0.2 seconds

Normal Human perception: 0.2-0.130 seconds

Athletic Human perception: 0.130-0.0997 seconds

Peak Human perception: 0.0997-0.0805 seconds

Superhuman perception: 0.0805-0.0292 seconds

Subsonic perception: 0.0292-0.00648 seconds

Subsonic+ perception: 0.00648-0.00364 seconds

Transonic perception: 0.00364-0.00278 seconds

Transonic+ perception: 0.00278-0.00224 seconds

Supersonic perception: 0.00224-0.000926 seconds

Supersonic+ perception: 0.000926-0.000583 seconds

Hypersonic perception: 0.000583-0.000389 seconds

Hypersonic+ perception: 0.000389-0.000292 seconds

High Hypersonic perception: 0.000292-0.000167 seconds

High Hypersonic+ perception: 0.000167-0.000117 seconds

Massively Hypersonic perception: 0.000117-0.0000000667 seconds

Massively Hypersonic+ perception: 0.0000000667-0.0000000334 seconds

Relativistic perception: 0.0000000334-0.00000000667 seconds

Relativistic+ perception: 0.00000000667-0.00000000334 seconds

Speed of Light perception: 0.00000000334 seconds

FTL perception: 0.00000000334-0.000000000334 seconds

FTL+ perception: 0.000000000334-0.0000000000334 seconds

Massively FTL perception: 0.0000000000334-0.00000000000334 seconds

Massively FTL+ perception: any real number less than 0.00000000000334 seconds

Discussions (Link For Mobile Users):

Discussion threads involving Reactions