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Striking Strength: Difference between revisions

From The Codex
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'''Boundless'''
'''Boundless'''


===<u>Additional terms</u>===
===='''"+" symbol'''====
The "+" symbol is used when the Striking Strength has been calculated to be greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.
Example: Average of Large Building level is: [2 Tons (low end) + 11 tons (high end)]/2 = 6.5 Tons (the arithmetic mean). All energy levels from 2 Tons to 6.5 Tons should be listed as Large Building level, whereas all energy levels from 6.5 Tons to 11 Tons should be listed as Large Building level+.
===='''At least'''====
Should be used to denote the lower cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat superbly casually.
===='''At most'''====
Should be used to denote the higher cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat that is questionable compared to their other feats.
===='''Likely'''====
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.
===='''Possibly'''====
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.
[[Category:Important]]
[[Category:Important]]
[[Category:Terms]]
[[Category:Terms]]
{{Discussions}}
{{Discussions}}

Revision as of 13:17, 9 August 2021

Vegeta destroys the punching machine.
Vegeta destroys the punching machine.

Introduction

Striking Strength is the amount of physical energy one can deal out with their physical attacks. Unlike Attack Potency, striking strength only focuses on a characters physicality, and not what they can achieve with hax, creation abilities that don't scale to physicals, etcetera. Do note that despite the name, the attack does not only mean literal striking with fists, but also how much physical energy one puts in at all, be that tackles, physical energy they put into a weapon, etcetera. Normally one's striking strength is equal to one's Attack Potency but there are some series where that's not the case.

Striking Strength levels

Below Average Class

Human Class

Athlete Class

Street Class

Wall Class

Small Building Class

Building Class

Large Building Class

City Block Class

Multi-City Block Class

Small Town Class

Town Class

Small City Class

City Class

Large City Class

Mountain Class

Small Island Class

Island Class

Large Island Class

Small Country Class

Country Class

Large Country Class

Continent Class

Multi-Continent Class

Moon Class

Small Planet Class

Planet Class

Large Planet Class

Dwarf Star Class

Small Star Class

Star Class

Large Star Class

Solar System Class

Multi-Solar System Class

Galactic Class

Multi-Galactic Class

Universe Class

Universe Class+

Complex Universe Class

Low Multiverse Class

Multiverse Class

High Multiverse Class

High Multiverse Class+

Low Complex Multiverse Class

Complex Multiverse Class

High Complex Multiverse Class

Low Transverse Class

Transverse Class

High Transverse Class

Low Metaverse Class

Metaverse Class

High Metaverse Class

Boundless

Additional terms

"+" symbol

The "+" symbol is used when the Striking Strength has been calculated to be greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.

Example: Average of Large Building level is: [2 Tons (low end) + 11 tons (high end)]/2 = 6.5 Tons (the arithmetic mean). All energy levels from 2 Tons to 6.5 Tons should be listed as Large Building level, whereas all energy levels from 6.5 Tons to 11 Tons should be listed as Large Building level+.

At least

Should be used to denote the lower cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat superbly casually.

At most

Should be used to denote the higher cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat that is questionable compared to their other feats.

Likely

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.

Possibly

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.

Discussions (Link For Mobile Users):

Discussion threads involving Striking Strength