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Electricity Manipulation: Difference between revisions

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==Users==
==Users==
* Cole MacGrath
* [[Pikmin|Yellow Pikmin]] [[Pikmin (Verse)|(Pikmin)]]
* Enel
* [[Garnet]] [[Steven Universe (Verse)|(Steven Universe)]]
* Pikachu and other Electric Pokémon
* [[Mario]] [[Super Mario Bros.|(Super Mario Bros.)]]
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]
{{Discussions}}
{{Discussions}}

Revision as of 09:58, 18 February 2021

Summary

Electricity Manipulation is the ability to manipulate Electricity. Users are able to alter the movement of electrons, allowing them to generate electricity. The uses obviously vary from user to user, simple uses being able to generate energy, shoot lightning for electrocution, powering electrical devices, absorbing electricity and many more.


Limitations

  • In reality, high-amplitude electricity can cause nerve atrophy, paralysis, and also affect the functions of organs such as the heart and brain and ignore the durability of characters with sufficient conductivity. However, since electricity almost never acts in this way in fiction, this reaction does not apply to electrical attacks that do not have a definite amplitude or have demonstrated these powers.
  • Although versatile and powerful, electricity is not flawless and can be isolated by non-conductive materials such as rubber.

Users

Discussions (Link For Mobile Users):

Discussion threads involving Electricity Manipulation