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Pikmin

From The Codex
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Articles About the Pikmin
Pikmin Series Pikmin - Onion - Lumiknoll - Moss
Other Media Super Smash Bros.

Extraordinary! When I plucked the sprout, it turned out to be a living creature, not a plant! Picking it has done no visible damage... It just stands there, staring at me. Its shape is similar to the Pikpik brand carrots I love so much... I believe I shall call it a Pikmin.
~ Olimar's discovery of the Red Pikmin

Pikmin!

Background

Pikmin are a plant-animal life-form first encountered by Captain Olimar when his ship crash-lands on an uncharted planet in Pikmin. The Pikmin are loyal to their leaders, although their criteria for deciding a leader is unclear. They come in a number of different types, each indicating a unique set of attributes that better suit them to different environments and tasks. Most Pikmin are 1.2 cm, from the top of the head to the feet, and have a vaguely humanoid shape, allowing them to walk, run, carry, and fight. Different types can have different shapes or sizes. Atop any Pikmin's head is a stem, topped with a leaf, bud, or flower, depending on their maturity.

Captain Olimar was noted in Pikmin to wonder, a bit uneasily, why the Pikmin don't attack him, and he speculated that they might see him as a "parental figure". However, the Antenna Beetle being able to control Pikmin with its sound might prove that it is in fact the whistle that makes Pikmin non-aggressive. As of Pikmin 3 Deluxe however, it is implied by the various murals located around the globe that they view Olimar as a sort of higher deity who guides them, showing the relationship between Olimar and the Pikmin is one of loyalty.

Biology

Although each Pikmin species have different characteristics, most Pikmin have the same general appearance: a roughly humanoid body shape, two round eyes, two arms and two legs, two hands and two feet – each with three digits – and a tall stem on which a single leaf, bud, or five-petaled flower grows. Their limbs also serve as roots when buried in the ground. In fact, Olimar refers to their entire bodies, save the stems, as ambulatory root structures.

The internal structures of Pikmin are a mystery, but certain things about them can be speculated. Since Pikmin never seem to eat anything, save nectar, they probably have a very simple digestive system, if any. As such, it is likely that Pikmin get a majority of their nutrients from food the Onions break down. Since the Onions are the center of Pikmin reproduction as well, it seems likely that Pikmin are incapable of sexual reproduction. However, in Pikmin, flowering Pikmin will sometimes drop seeds when slain in battle, allowing for new Pikmin to sprout in their place, suggesting that they may be able to reproduce asexually, but also that they do not have defined sexes and are hermaphrodites like many plants. Pikmin also have a skeletal system, as seen when electrocuted. These bones however are incredibly flexible to the point of allowing the Pikmin to act like rubber (Although they can be flattened and killed with enough force).

Pikmin don't appear to have any sort of lungs (However, the Blue Pikmin are observed to have gill structures), but their leaves, buds, and flowers appear to serve as their main means of respiration, since poison gas or water droplets collecting around them suffocates the Pikmin; inversely, walking in shallow water in which their leaf/bud/flower does not touch (as seen in the Shower Room) is fine. When killed, Pikmin disappear and a ghost resembling the original Pikmin flies into the air, sometimes after releasing a liquid of the same color as the Pikmin, possibly the Pikmin equivalent to hemolymph or blood – this is best seen when the Cloaking Burrow-nit attacks.

Pikmin start off as seeds ejected from the Onion, which, after landing on the ground, transform into sprouts. A leader must pluck a sprout so that the Pikmin may come out or alternatively have the Pluckaphone whistle blown at them to "inspire" them. While idle, the Pikmin's leaves and flowers glow that Pikmin's respective color; that, coupled with a cutscene at the end of Pikmin 2, would suggest that Pikmin are somehow bioluminescent, though what causes this and what function(s) it might serve in the wild have never been explained.

Regular Pikmin are able to carry at least ten times their own weight, as evidenced by the ability of Blue Pikmin to lift and toss heavy Purple Pikmin when they are drowning in water and have even been shown to lift entire nuggets of gold roughly the size of the Pikmin. Pikmin are also capable of basic speech and can even be heard saying English phrases like "OK!", "Hi!", and "Yahoo!" after being plucked from the ground. When in a group they will sometimes sing parts of Ai no Uta in Pikmin 2. If left idle for a long time, Pikmin will moan at each other. From what is heard, it can be assumed that Pikmin language is very simple and primitive.


Stages

Pikmin can be divided into three stages. In the first of these, the Pikmin will have a leaf on their stem, which changes to a bud and then a flower as the stage increases. Leaf Pikmin are the slowest and least efficient at performing tasks, but as the stage goes up the movement speed and task efficiency increases. Along with that, Pikmin think more efficiently in both combat and task when in a higher stage as they sprout into their flower state when thinking of more elaborate plans.

In some situations, Pikmin can also instantly mature from leaf to flower if threatened by immediate danger (I.e threat of falling from a dangerously high place). After this point, they will remain matured for the duration of their lifespan unless reverted back to a prior state in battle.

Pikmin can advance their current stage in several ways. The most common way is by being fed nectar. Alternatively, they may be left underground before being plucked, where they will gradually mature with time, or, in Pikmin 3, they can be sprayed. When knocked to the ground in battle in Pikmin and Pikmin 2, they have a chance of losing their maturity and decreasing in stage. They will never revert their current stage in Pikmin 3.

In Pikmin, if a flower Pikmin is shaken off, it will revert to a bud, and the bud will revert to a leaf in the same scenario. In Pikmin 2, however, flower Pikmin revert to leaf Pikmin immediately. Like flower Pikmin, buds can be received when leaf Pikmin are allowed to stay in the ground for a certain amount of time.

General Information

Name: Pikmin (Name of species), Red Pikmin, Yellow Pikmin, Blue Pikmin, Purple Pikmin, White Pikmin, Rock Pikmin, Winged Pikmin, Ice Pikmin, Glow Pikmin, etcetera (Not all Pikmin types have been discovered as shown in the ending of Pikmin)

Origin: Pikmin

Sex: Unknown (Has no confirmed sex and are hermaphrodites like many plants)

Age: Varies depending on how long a Pikmin can stay alive.

Classification: Plant-like Creatures

Species: Pikmin

Occupation: None

Status: Active (The Pikmin species is currently thriving and has seen a massive growth thanks to the introduction of leaders to the Pikmin species)

Alignment: Unaligned (The Pikmin are driven mostly by instinct, which leads them to side with Olimar for survival purposes. Despite this, they do cherish Olimar and view him as a deity of sorts. Pikmin also seem to infect those they see as a leader, such as Moss, with a leafling to prevent them from leaving PNF-404 in hopes of surviving)

Codex Statistics

Grade: S

Tier: 10-C with most Pikmin, Higher with Red, Rock, and Purple Pikmin Pikmin, Far Higher in large groups of Pikmin

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Subhuman level (Most Pikmin species can instantly kill dwarf bulborbs and the Pikmin are capable of fighting), to Human level with Rock Pikmin (Rock Pikmin can hit with enough force to destroy small pebbles in the ground and are capable of breaking crystal surfaces), to Above Average Human level with Purple Pikmin (Purple Pikmin have ten times the strength of a regular Pikmin and can one-shot most enemies regular Pikmin can't), Far Higher in large groups of Pikmin (Large numbers of Pikmin can attack all at once for massive amounts of damage, in many cases killing much larger enemies nigh-instantly)

'Durability: Varies from Subhuman level (Pikmin are shown comparable to each other and can fight the their corrupted Mushroom Pikmin variants), Higher for Purple Pikmin (Purple Pikmin are far stockier and heavy than any other Pikmin) to Human level for Rock Pikmin (Rock Pikmin are far tougher than most variants of Pikmin due to their rocky physiology)

Striking Strength: Subhuman Class, Far Higher in large groups of Pikmin

Lifting Strength: Below Average (An average Pikmin can lift a cherry which weighs about eleven grams), Higher for Purple Pikmin (Purple Pikmin can carry ten times the weight of a normal Pikmin), Far Higher with multiple of them (With 100 Purple Pikmin, they can lift the "Doomsday Apparatus"[ A one kilogram dumbbell])

Travel Speed: Varies from Transonic+ for most Pikmin (They can keep up with Olimar without the Rush Boots, who can outpace pellet fire from the Gatling Groink which can travel at 168 m/s on average), Supersonic with Faster Pikmin (White Pikmin can outpace the gun fire from Man-at-Legs. Winged Pikmin should be comparable dur to their speedy flight)

Attack Speed: At least Supersonic (Can fight Mushroom Pikmin and regularly outpace enemies such as the Man-at-Legs)

Reaction Speed: Supersonic (Can react to Puffmin and can fight their own specimen in combat)

Stamina: Superhuman (Pikmin constantly do heavy lifting [for their size], fighting, and treasure hunting for an entire day without getting tired)

Range: Below Average Melee physically (Can only attack a few centimeters far), Standard Melee when thrown by a captain and with Throwables, Multi-Universal with the Purple Pikmin's gravitational shockwaves (The Purple Pikmin can locate and interact with the Waterwraith's true form by converging dimensions together)

Intelligence: At least Animalistic (Pikmin naturally require a leader to do actions, however they can fight for themselves and, by Pikmin 2, have become competent enough to fight enemies without Olimar or another captain's command. They also are capable of forming elaborate plans to escape bottles and Blue Pikmin are intelligent enough to understand that their other brethren are drowning and will proceed to save them)


Powers and Techniques

Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Bug-Sized; Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves. Red Pikmin in particular are superior fighters to already skilled Pikmin variants), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Low-Godly through the Onion. After falling in battle, a Pikmin's soul will return to the onion and be reincarnated into a new body), Elasticity (The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions), Reliance (On Object; Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Alternate Replacements (In Dandori Battles/challenges, Onions simply reincarnate Pikmin over and over, allowing the Leaflings to remain underground for as long as they like), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Fire Manipulation (Flame Management; Red Pikmin are capable of absorbing fire and utilizing it for themselves[1] such as igniting those who get too close to them[2]).



Resistance to Fire Manipulation and Extreme Heats (Red Pikmin are immune to fire damage[2] from natural fire geysers and from firey blowhogs thanks to their skin and muscle fibers[3]), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation and Poison Manipulation (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), Madness Inducement and Fear Manipulation (Eldritch Physiology; Resists the Waterwraith's abilities that induces instant fear, followed by a state of panic and near insanity[4]),, One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons)


Equipment

  • Onion:
  • Lumiknoll

Optional Equipment

  • Bomb Rocks: Bomb rocks are explosive rocks in the Pikmin games. Upon being activated, a rock's fuse starts going down (represented by a colored wheel), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, Pikmin, leaders and some obstacles. In the first and third games, they can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, they are much larger and serve as obstacles instead of tools, with the exception being on the 2-Player Battle stage Hostile Territory, where they can be picked up and thrown by leaders. They can also appear as items in 2-Player Battle and Bingo Battle.

Other

Weaknesses: Aside from Bulbmin, every Pikmin either only resists one elemental type or none of them. Purples and Rocks resist no elemental types, and any Pikmin that's not a Blue Pikmin or Winged Pikmin can drown. Though if a Winged Pikmin does get caught off guard they can fall in the water and proceed to drown themselves. However, this weakness can be avoided with the help of Blue Pikmin throwing them out of the water

Gallery

Gallery

References

  1. Pikmin Comic; Natural Talents, Pt. 1
  2. Jump up to: 2.0 2.1 2.2 Pikmin Comic; Getting Warmer
  3. Pikmin are part of the Ambuloradicis class, which consists of creatures that exhibit both plant and animal characteristics. A Pikmin will instinctively follow whoever plucks it from the ground, so it so quite common for them to form symbiotic relationships with another species or accept a leader of a different species, as it serves the goal of propagating their own species as a whole. The Red Pikmin is the most common Pikmin species. It can be identified by the nose-like protuberance on its head and its highly aggressive behavior. It also has a few surprising and unique qualities- for example, its immunity to extreme heat and fire, despite the fact that it's a living organism. This can be explained by looking closely at its skin and muscle fibers, which are made up of a flame-resistant cellulose.
    ~ Olimar's Piklopedia Notes
  4. Jump up to: 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9
    All that is known about this creature stems from a few sightings deep underground. All reported sightings feature the same core set of details: a giant, viscous form with a clear, hazy sheen not unlike hard candy. One theory holds that it may be the ectoplasmic incarnation of a kind of psychic phenomenon, but as is usually the case with such theories, it is very difficult to prove. All witnesses report being suddenly overcome with fear upon sighting the creature, approaching a state of panic and near insanity. In fact, every report contains an inordinate amount of extremely vague details, which has led to suspicions that exhaustion and fear have caused some simple natural phenomenon to be viewed as a living creature.
    ~ Olimar's research notes on the Waterwraith
  5. Pikmin Guide Book Page 73
  6. Slightly larger in size, Purple Pikmin can weigh up to 10 times as much as other Pikmin species, and when thrown to the ground, their impact creates gravitational waves that can actually warp space-time! It's astonishing.
    The density of their muscle fibers is also much higher than that of other Pikmin, allowing them to transport 10 times as much weight as their average-sized counterparts. Their rich purple color is derived from strong polyphenol antioxidants.
    Like White Pikmin, they are born from underground Candypop Buds, and no related Onions have been discovered so far. But I think somewhere underground, deep among the relics of the past, a Purple Onion is waiting to be discovered.

    ~ Olimar's Piklopedia Notes
  7. These parasitic insects feed on eggs. Upon reaching maturity, they excrete a special pheromone that attracts females of particular species, enticing these females to swallow the mitites whole. (Pikmin, however, seem to dislike the scent.) After entering the host female's body, the mitites lay their own eggs inside the host's eggs just prior to the host spawning.
    ~ Olimar's Research Notes on the Mitite
  8. Jump up to: 8.0 8.1

    White Pikmin are "born" through a color-changing process within white Candypop Buds, which only grow underground.
    The poison within its body is a type of diterpene alkaloid similar to a toxin often found in certain plant roots. If ingested, it can lead to vomiting, respiratory distress, and complete organ failure, ultimately resulting in death due to cardiac arrest.

    ~ Olimar's Piklopedia Notes
  9. While life-forms that excrete foul musks to warn of danger are not rare, the doodlebug is the only species known to release flatulence when active above ground. Interestingly enough, since it is merely releasing the gas created by decay of the contents of the creature's intestines, it does not have a special musk-producing organ. This means the creature is in fact merely flatulating. Spectral analysis of the rank gas indicates it contains not only methane, but hydrogen sulfide as well, making the flatulence a Grade XIII biohazard.
    ~ Olimar's Research Notes on the Doodlebug
  10. Jump up to: 10.0 10.1 10.2
    Pikmin supposedly evolved from plants, yet there are also Pikmin species with bodies made of ice, known as Ice Pikmin. How is this possible? The answer to this question lies in the fact that Ice Pikmin are parasitic by nature, and the ice serves as their host. The composition of this type of ice is, predictably, mostly water, but it resembles saline solution with faint concentrations of trace sodium ions, potassium ions, and calcium ions that function as neural transmitters. Interestingly, the ice exhibits no visual signs of melting or dripping when exposed to sunlight. This is due to its low-temperature core, which continuously creates more ice in order to maintain a consistent size.
    ~ Olimar's Piklopedia Notes
  11. Jump up to: 11.0 11.1 11.2 11.3 11.4
    Although they've been named Glow Pikmin, it's not entirely clear whether or not this species is actually a type of Pikmin. These creatures possess the same fundamental behaviors of Pikmin, like carrying things, propagating, and fighting. They also share special characteristics, such as the leaf atop their head. Yet they do not spawn from an Onion but a Lumiknoll, and they are only active at night or underground. During the day, they revert into seeds and enter a resting state. What's even more surprising is that they exhibit no signs of life. When a Glow Pikmin "dies," if that word can even be used, it does not expire in the typical sense. Instead, it just becomes a form of light-or perhaps a photon-and returns to the Lumiknoll. Putting aside my "scientist" hat for a moment...it seems to me that this creature or entity may not be a living organism at all but some manner of spiritual substance.
    ~ Olimar's Piklopedia Notes
  12. Besdies the fact that they serve as incubators and nests for Glow Pikmin, we know very little about the Lumiknoll's ecology.
    when nocturnal creatures die, a Lumiknoll can break them down into glow pellets through the strong dissolving enzymes. This matter, when condensed, becomes glow sap.
    One might assume glow sap is then an extremely dangerous substance, but it has hardly any negative effects. In fact, I've had it administered to me personally as a curative medicine to break down growing leaves.
    Lumiknolls will only appear in places where an Onion was located earlier in the day, and since they propagate Glow Pikmin, one could surmise that they are rhizomes from those Onions. Perhaps, using its dissolving powers, it returns the nectar that supports the ecosystem back to the soil.

    ~ Olimar's Piklopedia Notes
  13. Doesn't smell alive.
    ~ Louie's Piklopedia Notes

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