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Durability: Difference between revisions

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Revision as of 02:58, 18 February 2021

Kid Goku could tank attacks from rocket launchers.

Introduction

Durability is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of stamina. Logically, characters capable of physically achieving a certain degree of energy output, must be able to at least withstand a comparable amount of damage, or their bodies would break apart from the strain and automatic counterforce, whenever they exert themselves. For more indepth descriptions of each category, please read the Tiering System and Attack Potency pages.

Durability Levels

Point level

Line level

Plane level

Below Average Human level

Human level

Athlete level

Peak Human level

Enhanced level

Wall level

Room level

Small Building level

Building level

Large Building level

City Block level

Multi-City Block level

Small Town level

Town level

Small City level

City level

Large City level

Mountain level

Small Island level

Island level

Large Island level

Small Country level

Country level

Large Country level

Continent level

Multi-Continent level

Moon level

Small Planet level

Planet level

Large Planet level

Dwarf Star level

Small Star level

Star level

Large Star level

Solar System level

Multi-Solar System level

Galaxy level

Multi-Galaxy level

Universe level

High Universe level

Universe level+

Low Multiverse level

Multiverse level

Multiverse level+

High Multiverse level+

Low Complex Multiverse level

Complex Multiverse level

High Complex Multiverse level

Low Transverse level

Transverse level

High Transverse level

Transcendent level

Meta-Transcendent level

Boundless

Discussions (Link For Mobile Users):

Discussion threads involving Durability