Elder Guardian


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Background

An Elder Guardian is a stronger and larger variant of the Guardian and is an aquatic mob. Also unique to the Elder Guardian compared to its weaker species is its ability to inflict Mining Fatigue; A status debuff that significantly reduces mining and attack speed. It is the largest aquatic mob in Minecraft, as well as the strongest. Three of them spawn inside an ocean monument; one in the penthouse room and one in each wing.

General Information

Name: Elder Guardian

Origin: Minecraft

Gender: None (Notch mentions gender doesn't exist in Minecraft)

Age: Unknown, likely very old (Is the older of the two guardian species and is regarded as elderly)

Alignment: Unaligned (The Elder Guardian seeks to protect the Ocean Monument and its hidden treasures from unwelcome guests)

Classification: Guardian, Aquatic Mob, Fish

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Stronger than regular guardians who can damage an unenchanted armored Steve/Alex. Is the strongest aquatic mob in Minecraft and can damage an enchanted armored Steve/Alex). Can ignore conventional durability with laser

Durability: Wall level (It takes several hits for an unenchanted armored Steve/Alex to kill it. Can survive ghast fireballs. Can survive hits from an enchanted impaling trident [An enchantment designed to kill aquatic mobs such as the elder guardian. This potentially makes it comparable to the Ender Dragon and the Wither)

Striking Strength: Wall Class (Potency)

Lifting Strength: Unknown: True Class (Is easily physically overpowered by Steve/Alex)

Travel Speed: Below Average Human Speed (Due to its older age, it is much slower than the typical guardian)

Attack Speed: Superhuman Speed (Superior to the regular guardians and can tag Steve/Alex with depth strider), Higher with laser attack (One of the fastest projectiles in-game, only rivaled by lightning bolts)

Reaction Speed: Superhuman Reaction

Stamina: Unknown (Due to their age, elder guardians often don't move at all and prefer to keep guard within the Ocean Monument itself, as opposed to the much younger guardians)

Range: Standard Melee with Spikes, Tens of Meters with laser attack, Higher with Mining Fatigue and Astral Projection

Intelligence: Animalistic (Acts purely on instinct to defend its territory, and only grows aggressive when unknown threats approach it)


Powers and Techniques




Equipment

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Other

Standard Tactics: The Elder Guardian prefers to hide away in the Ocean Monument where it's most safe. When enemies approach it, it will inflict Mining Fatigue in an attempt to scare off threats. If this fails, it will charge and fire its laser beam and use its spikes to damage those who challenge it in close quarters.

Weaknesses: Is very old and lacks mobility when compared to the younger guardians. Is very vulnerable on land and loses any mobility it had previously. Its laser projectile is dependent on the Elder Gaurdian's vision, thus hiding behind solid surfaces disengages the laser entirely)

Battle Records

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Versus Threads


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