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Range

Background
Range is the concept of how far one can reach with their standard attacks or other abilities. The measurement of range comes from different units of length. It should be noted when using abilities such as Teleportation, Dimensional Travel, Reality Warping, etcetera, would count as their own range separate from one's physical range.
Range Levels
Unknown Levels
- Unknown: Lower Reality: Unknown distance.
- Similar to Unknown-E in the Tiering System, as one cannot truly quantify the energy within a "fictional world", one cannot truly quantify the distance within it either.
Standard Levels
- Below Standard Melee: 0 - 50 centimeters
- Applies to small characters.
- Typical for very short-range strikes using hands, feet, or tiny weapons.
- Standard Melee: Around 50 centimeters-1.5 meters
- Applies to fighters using mostly their arms and legs as weapons.
- Knives/daggers, gauntlets, and short-ranged weapons would qualify for this range.
- Extended Melee: Around 1.5-5 meters
- Applies to fighters who are able to reach further ahead due to being larger than the average, or fighters who are able to extend their limbs further.
- Swords, sabers, polearms, spears, etcetera.
- Several Meters: Around 5-10 meters
- Characters with type 0 Large Size.
- Explosion radius from a thrown grenade.
- Tens of meters: Around 10-100 meters
- Applies to fighters who are essentially giants.
- The distance of how far one can get an accurate shot of something with slingshot.
- Hundreds of meters: Around 100-1000 meters
- The distance that one can reach with a bow & arrow/crossbow.
- The distance that you can perceive without a scope; average firing range.
- Kilometers: Around 1-10 kilometers
- The distance/width of an average city, or the distance between cities.
- Nuclear explosions from weaker bombs can reach this up to this range (Ex: Little Boy explosion radius = 1.85 km, B-61 explosion radius = 5.06 km).
- The distance that can be reached with a handgun, though it requires good aim.
- Tens of kilometers: Around 10-100 kilometers
- The distance/width of a large city or the distance between cities.
- Nuclear explosions from weaker bombs can reach this up to this range (Ex: Ivy Mike explosion radius = 15.64 km, Tsar Bomba explosion radius = 26.26km).
- Hundreds of Kilometers: Around 100 - 1,000 kilometers
- Regional-scale distances; artillery and high-powered sniper ranges.
- Thousands of Kilometers: Around 1,000 km - 20,037 kilometers
- Intercontinental or planetary-scale distances.
- Examples include planetary observation or attacks spanning continents.
Cosmic Levels
- Planetary: Around 20,037-1,391,400 kilometers
- Half the circumference of Earth starts at 20,037 km.
- The distance from the Earth to the Moon is 384,400 km.
- Stellar: Around 1,391,400-50,290,000 kilometers
- The diameter of the Sun is 1,391,400 km.
- The circumference of the Sun is 4,371,212 km.
- Interplanetary: Around 50,290,000 kilometers to 4.22 light years.
- The distance from Mercury to Venus is 50,290,000 km.
- The distance from Mercury to Neptune is 4,443,090,000 km.
- Mainly quantifies the distance between planets, or distance between multiple planets, etcetera
- Interstellar: Around 4.22-50,000 light years
- The distance from Earth to the nearest star (Proxima Centauri) is 4.2 Light Years.
- 50,000 LY is the radius of the Milky Way (radius of our galaxy).
- Galactic: Around 50,000-2,500,000 light years
- The radius of our galaxy, the Milky Way in 50,000 light years.
- Intergalactic: Around 2,500,000-110,000,000 million light years.
- The distance from our galaxy, the Milky Way and Andromeda is 2.5 million light years.
- Mostly describes the distance between different galaxies in our universes.
- Supercluster: 110,000,000 million light years+
- Based off of the Virgo Supercluster, which the Virgo Cluster and subsequently our galaxy are a part of.
- Multi Supercluster: 179,386,008 light years to an infinite distance.
- From here, the average distance spans from 55 megaparsecs (179,386,008 light years), to infinity at that point, as there is no exact end or beginning to how far the actual universe spans.
- Universal: Attacks are able to reach anywhere within a single space-time continuum.
Cross Levels
- Cross-Universal: Attacks are able to reach anywhere between the main universe and any number of separate pocket dimensions not apart of a standard multiverse system. Whether or not they're more impressive then a typical multiversal range depends on the series.
- Cross-Dimensional: Attacks are able to reach other spatial dimensions, whether this means they can target dimensions lower or higher then themself.
- Cross-Planar: Attacks are able to reach other planes of existence outside of the physical plane we perceive.
Multiversal Levels
- Multi-Universal: Attacks are able to reach anywhere within multiple universes.
- Multiversal: Attacks are able to reach anywhere in a countless or infinite amount of universes. This multiverse is of an undefined size. This is normally in cases with multiverse models falling under many-worlds interpretation, where every action and inaction creates a countless amount of timelines that are unable to be defined. To briefly explain the difference between attacks reaching an infinite universe within a bubble and an infinite-sized multiverse, the expanse of spacetime and its contents is the outside of the bubble, thus for this range, it would be reaching the infinite contents outside and inside the bubble.
- Multiversal+: Attacks are able to reach anywhere in a higher infinity multiverse. At these levels infinity is larger then the first countable infinity, being unable to be properly described, by equating infinite this to a set, we can represent it as aleph null, with a multiverse the size of this or larger equating to this tier.
Beyond Multiversal Levels
- Extra-Multiversal: Attacks are able to reach targets described as existing outside the multiverse entirely. Regardless of the size of the multiverse (or if the series cosmology is only one universe), one would need to show to be able to reach outside said structure to be able to reach characters this far.
- Absolute Infinity: Attacks that are essentially an absolute infinite distance. This means they encompass essentially everywhere.
Additional terms
At least
Should be used to denote the lower cap of a character, if the exact value is indeterminate. Usually listed for characters that have reached an entire superbly casually.
At most
Should be used to denote the higher cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat that is questionable compared to their other feats.
Likely
Should be used to list a hypothetical statistic for a character, but inconclusive due to uncertainty of if the character truly reached that far. Probability of said hypothetical statistic should be favorable.
Possibly
Should be used to list a hypothetical statistic for a character, but it is inconclusive due to the uncertainty of if the characer truly reached that far. Probability of said hypothetical statistic should also be indeterminate.