Tryclyde

Super Mario Bros./Tryclyde


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Step right up, if you're ready to get... toasted!
~ Tryclyde

Background

Tryclyde, also known as Triclyde, is a large, three-headed snake capable of breathing balls of fire. He is also an inhabitant of Subcon, the land of dreams. His design is based on the mythical Lernaean Hydra, a giant, multi-headed serpent.

General Information

Name: Tryclyde

Origin: Doki Doki Panic/Super Mario Bros.

Assigned Gender: Male

Age: Unknown

Classification: Lernaean Hydra

Status: Deceased

Alignment: Neutral Evil (Follows order from Wart's plan to take over Subcon)

Codex Statistics

Tier: Varies. 8-B, up to 6-C

Cardinality: Varies

Dimensionality: 3-D

Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). City Block level, up to Island level (Harmed Mario, Luigi, Toad, and Princess Peach)

Durability: Varies. City Block level, up to Island level

Striking Strength: Varies. City Block Class, up to Island Class

Lifting Strength: Unknown: True Class

Travel Speed: Varies. Supersonic to Faster Than Light (Kept up with Mario and co.)

Attack Speed: Varies. Supersonic to Faster Than Light

Reaction Speed: Varies. Supersonic to Faster Than Light

Stamina: High

Range: Standard Melee to Several Meters

Intelligence: Average Intelligence


Powers and Techniques



Other

Standard Tactics: Tryclyde will shoot fireballs at its opponent.

Weaknesses: Nothing notable.

Battle Records

None.

None.

None.

  1. "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."