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User:Cerberusleuth/M: Difference between revisions

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[[File:Magicthegathering-logo.svg.png|thumb|center|700px]]
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{{Quote|The study of magic began when the first mage taught herself how to throw lightning. The second mage learned how to dissipate the blast of lighting. Threat and response: thus did the study of magic progress.|Naban, Dean of Iteration}}
{{Quote|A new Tyrant joined the fray and, in an eyeblink, the whole character of the swarm changed. The ravening berserker-spirit that had driven the Tyranids onto the ridge was gone as if it had never existed. Left in its place was something cannier and infinitely more worrisome. It was then that I knew the battle to be lost.|Ultramarine Sergeant Telion}}
==Background==
The '''Swarmlord''' is a uniquely powerful Tyranid bioform based on the Hive Tyrant strain and it is the most powerful synapse creature ever created by the Hive Mind. Amongst the billions of creatures created by the Tyranid Hive Mind, there exists one as old as the Tyranid species itself, the ultimate conduit through which the Hive Mind's implacable will is enforced.
==Statistics==
'''[[Tiering System|Tier]]:''' '''Varies''' from '''High 8-C''' to '''High 5-B''', '''Higher''' via [[Resurrection]]
 
'''Name:''' The Swarmlord
 
'''Origin:''' [[Warhammer 40,000]]
 
'''Sex:''' N/A
 
'''Age:''' As old as the Tyranid Race
 
'''Classification:''' Hive Tyrant, Xeno, Herald of the Tyranid Race
 
'''[[Status]]:''' Has been both '''Alive''' and '''Deceased'''
 
'''[[Alignment]]:''' '''Chaotic Evil''' (Is one with the Hive Mind of the Tyranids, who want to kill all other species and overpopulate everything in the galaxy, stripping each planet of their resources)
 
'''[[Dimensionality]]:''' '''3-D'''
 
'''[[Attack Potency]]:''' '''Varies''' ([https://cdn.discordapp.com/attachments/809131686540345347/1033578946501021776/IMG_2395.jpg The Swarmlord is summoned when the swarm encounter a foe they cannot overcome, with the Swarmlord being able to overcome said foes' strength]) from '''Large Building level''' (Capable of effortlessly slaughtering groups of [[Primaris Space Marines|Space]] [[Adeptus Astartes|Marines]], being unaffected by their weaponry such as their [https://vsbattles.fandom.com/wiki/User_blog:Skaffolding/Warhammer_40k:_Handgun_Recalc plasma guns] that can [https://vsbattles.fandom.com/wiki/User_blog:Crabwhale/Warhammer_40000:_Cooked_Crispy atomize Orks]) to '''Large Planet level''' (Overpowered [[Marneus Calgar]], who can fight [[Kaela Mensha Kaine|Avatars of Khaine]] who should be superior to Daemons [https://vsbattles.fandom.com/wiki/User_blog:Amelia_Lonelyheart/Warhammer:_Weird_Planet_Goes_Boom who can survive the destruction of a planet]), '''Higher''' via [[Resurrection]] ([https://imgur.com/a/RPQ4Mxl Grows stronger each time it is reborn])


==Background==
'''[[Durability]]:'''
===Story===
 
The story revolves around beings known as Planeswalkers. One in a million people are born with a Planeswalker spark, and it is even rarer for it to ignite. However, due to the infinite size of the multiverse, Planeswalkers are vast in number.
'''[[Striking Strength]]:'''
 
'''[[Lifting Strength]]:'''
 
'''[[Speed|Travel Speed]]:'''
 
'''[[Speed|Combat Speed]]:'''
 
'''[[Reactions|Reaction Speed]]:'''
 
'''[[Stamina]]:'''
 
'''[[Range]]:'''


All Planeswalkers have the ability to use magic and "planeswalk", which is an ability used to travel through different planes. They used to be god-like entities, until the Mending happened due to the amount of temporal rifts there were in the multiverse. The Mending healed the multiverse, but changed the spark forever, greatly weakening the planeswalkers. That is the in-verse explanation, while the out-of-verse explanation is WotC finds it hard to make stories revolving around god-like entities.
'''[[Intelligence]]:'''
----
===[[Hax|Powers and Abilities]]===
----
===[[Standard Equipment]]===
----
===Notable Techniques===
----
===Other===


A certain number of Planeswalkers created a group known as "The Gatewatch", which seeks to end evil in the multiverse and bring peace to all. The original members are Gideon Jura, Chandra Nalaar, Nissa Revane, and Jace Beleren, with more joining in along the story, such as Liliana Vess or Teferi
'''Standard Tactics:'''  
===Gameplay===
'''Magic: the Gathering''' is an iconic card game made by the company ''Wizards of the Coast'' in 1993. It is a fantasy card game, involving spells, goblins, dragons, lightning, merfolk, elves, etc. It is a 2+ player game that is turn based, involving different "steps" such as "Untap", Combat, End-Step, etc.


There are four primary rarity ratings for cards, determined by the color of the symbol on the mid-right side of the card. The four ratings are: Common (Black), Uncommon (Silver), Rare (Gold), and Mythic (Orange)
'''Weaknesses:'''


There are also many formats, most of which contain 60 cards, allowing up to 4 copies of the same "nonbasic land cards" to be used in it.
==References==
*''Standard'' plays with the more recent cards.
*''Pioneer'' plays with the cards printed with and after the ''Return to Ravnica'' block
*''Modern'' plays with more range of cards, but printed after a certain date.
*''Legacy'' plays with most cards, barring the ones that are banned in the format.
*''Vintage'' plays with almost all the cards, but some are restricted to one of each (I.E, Black Lotus).
*''Pauper'' plays with common cards only
*''Commander'' is a more unique format compared to the others. Instead of having 60 cards, it has 100, including one "commander" that is a legendary creature or a planeswalker that says it can be your commander. The deck's color identity is based on their commander. The commander resides in the command zone, being able to being able to cast from there by their original cost + 2 more mana for each time they have been cast from there.


==Powers of the Verse==
==Battle Records==
Magic: the Gathering is a rather impressive verse in terms of power. Prior to the Mending, Planeswalkers at a minimum were '''Universe level+''' with a massive array of spells, and being immortal and hard to kill. After the Mending however, a lot of them were weakened, varying from '''Athlete level''' to '''Island level''' physically, but having spells that can ignore durability and/or are stronger than their physicals.
<tabber>
|-|Victories=
None.


There are also extra-planar entities that remained extremely powerful regardless of the Mending, such as The Eldrazi or the Ur-Dragon.
|-|Losses=
None.


In terms of AP, the verse caps out at '''Complex Multiverse level'''. In terms of hax, it has a vast amount of it, including [[Mind Manipulation]], [[Dimensional Travel]], [[Abstract Existence]], [[Time Manipulation]], [[Fire Manipulation]], [[Death Manipulation]], [[Reality Warping]], etc.
|-|Inconclusive=
None.
</tabber>

Latest revision as of 04:27, 19 January 2023

A new Tyrant joined the fray and, in an eyeblink, the whole character of the swarm changed. The ravening berserker-spirit that had driven the Tyranids onto the ridge was gone as if it had never existed. Left in its place was something cannier and infinitely more worrisome. It was then that I knew the battle to be lost.
~ Ultramarine Sergeant Telion

Background

The Swarmlord is a uniquely powerful Tyranid bioform based on the Hive Tyrant strain and it is the most powerful synapse creature ever created by the Hive Mind. Amongst the billions of creatures created by the Tyranid Hive Mind, there exists one as old as the Tyranid species itself, the ultimate conduit through which the Hive Mind's implacable will is enforced.

Statistics

Tier: Varies from High 8-C to High 5-B, Higher via Resurrection

Name: The Swarmlord

Origin: Warhammer 40,000

Sex: N/A

Age: As old as the Tyranid Race

Classification: Hive Tyrant, Xeno, Herald of the Tyranid Race

Status: Has been both Alive and Deceased

Alignment: Chaotic Evil (Is one with the Hive Mind of the Tyranids, who want to kill all other species and overpopulate everything in the galaxy, stripping each planet of their resources)

Dimensionality: 3-D

Attack Potency: Varies (The Swarmlord is summoned when the swarm encounter a foe they cannot overcome, with the Swarmlord being able to overcome said foes' strength) from Large Building level (Capable of effortlessly slaughtering groups of Space Marines, being unaffected by their weaponry such as their plasma guns that can atomize Orks) to Large Planet level (Overpowered Marneus Calgar, who can fight Avatars of Khaine who should be superior to Daemons who can survive the destruction of a planet), Higher via Resurrection (Grows stronger each time it is reborn)

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities


Standard Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses:

References

Battle Records

None.

None.

None.