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Non-Standard Interaction: Difference between revisions

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[[File:BBTAG Hyde.png|thumb|450x450px|Hyde (Under-Night in Birth) is capable of interacting with and even erasing non-corporeal, non-existent beings.]]
[[File:American_Dragon_Jake_Long_Intangibility_Bypassing.gif|center|450x450px|Jake Long (American Dragon: Jake Long) is able to interact with non-corporeal beings such as ghosts or the Shade Demons]]


==Summary==
==Background==
'''Non-Physical Interaction''' is the ability to interact with [[Intangibility|intangible]] or [[Non-Corporeal|non-corporeal beings]]. Users can both see and interact with [[Intangibility|intangible]], or [[Non-Corporeal|non-corporeal]], [[Abstract Existence|abstract]], and [[Nonexistent Physiology|nonexistent]] entities which allow them to make physical contact and possibly cause harm.
'''Non-Standard Interaction''' is the ability to interact with [[Intangibility|intangible]], [[Non-Corporeal|incorporeal]], [[Abstract Existence|or higher level beings]]. Users can both see and interact with [[Intangibility|intangible]], or [[Non-Corporeal|non-corporeal]], [[Abstract Existence|abstract]], and [[Nonexistent Physiology|nonexistent]] entities which allow them to make physical contact and possibly cause harm. This can also include beings made of data.


 
==Applications==
==Users==
Not all Non-Standard Interactions are same. They depend on the characters' feat of interacting with the beings. To exemplify, a character able interact with a [[Incorporeality|incorporeal]] being that exists as a [[Soul Manipulation|soul]] does not mean that the character would be able to do the same to a [[Nonexistent Physiology|Non-Existent being]]. These are the types of interaction that should be listed on the profile:
*Maxwell from Scribblenauts
===Unique Interaction===
*Hulk from Marvel Comics
'''Unique Interaction''' allows one to interact with things that are normally in a meta-sense, a [[Breaking the Fourth Wall|4th wall object]] that shouldn't exist. This allows them to do things like grab lights made above someone's head when they have an idea, grab thought bubbles, etcetera.
*Mamoswine, Arcanine, and many others in Pokémon
===Elemental Interaction===
*Simon the Digger from Gurren Lagann
'''Elemental Interaction''' allows one to interact with the elements as if they were interacting with a regular person. While in truth on is interacting with different elements in some form or way, punching through an element doesn't do much to it, one with this ability would actually be able to physically effect and change it through interacting with it.
*Etcetera...
===Quantum Interaction===
 
'''Quantum Interaction''' allows one to affect or change a quantum field the same way they'd do a regular object. While all particles interact with quantum fields, this would be directly affecting it, being able to cause things like a vacuum decay bubble.
==Note==
===Phasing Interaction===
Not all Non-Physical Interactions are same because they depend on the characters' feat of interacting with the beings. To exmplify, a character able interact with a Non-Corporeal being that exists as a soul does not mean that the character would be able to do the same to a Non-Existent being.
'''Phasing Interaction''' allows one to directly interact with someone that has '''[[Intangibility|phasing]]''' properties. While phasing naturally allows someone to pass through someone, one with this ability can interact with a phasing user like they're a solid object.
===Time Interaction===
'''Time Interaction''' allows one to interact with time in a way that's not standard. This essentially allows one to attack through time itself, it is either through themself, or being able to make a temporal avatar that can attack at different points in time while their true self remains in the present.
===Metaphysical Interaction===
'''Metaphysical Interaction''' allows one to directly interact with metaphysical aspects and properties. These can vary depending on the different abilities in '''[[Metaphysics Manipulation]]''', though the common ones are souls and spirits. It should be specified which exact metaphysical property is being affected.
===Abstract Interaction/Conceptual Interaction===
'''Abstract Interaction''' allows one to directly interact with abstractions. This can be in essence similar to conceptual interaction or can be just an abstract form not directly conceptual. If the abstraction is conceptual in nature then one should list '''Conceptual Interaction'''.
===Nonexistent Interaction===
'''Nonexistent Interaction''' allows one to directly interact with beings that have "physical" [[Personal Nonexistence]]. This allows them to interact with nothingness as if it was a real physical object.
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Latest revision as of 17:13, 19 June 2024

Jake Long (American Dragon: Jake Long) is able to interact with non-corporeal beings such as ghosts or the Shade Demons
Jake Long (American Dragon: Jake Long) is able to interact with non-corporeal beings such as ghosts or the Shade Demons

Background

Non-Standard Interaction is the ability to interact with intangible, incorporeal, or higher level beings. Users can both see and interact with intangible, or non-corporeal, abstract, and nonexistent entities which allow them to make physical contact and possibly cause harm. This can also include beings made of data.

Applications

Not all Non-Standard Interactions are same. They depend on the characters' feat of interacting with the beings. To exemplify, a character able interact with a incorporeal being that exists as a soul does not mean that the character would be able to do the same to a Non-Existent being. These are the types of interaction that should be listed on the profile:

Unique Interaction

Unique Interaction allows one to interact with things that are normally in a meta-sense, a 4th wall object that shouldn't exist. This allows them to do things like grab lights made above someone's head when they have an idea, grab thought bubbles, etcetera.

Elemental Interaction

Elemental Interaction allows one to interact with the elements as if they were interacting with a regular person. While in truth on is interacting with different elements in some form or way, punching through an element doesn't do much to it, one with this ability would actually be able to physically effect and change it through interacting with it.

Quantum Interaction

Quantum Interaction allows one to affect or change a quantum field the same way they'd do a regular object. While all particles interact with quantum fields, this would be directly affecting it, being able to cause things like a vacuum decay bubble.

Phasing Interaction

Phasing Interaction allows one to directly interact with someone that has phasing properties. While phasing naturally allows someone to pass through someone, one with this ability can interact with a phasing user like they're a solid object.

Time Interaction

Time Interaction allows one to interact with time in a way that's not standard. This essentially allows one to attack through time itself, it is either through themself, or being able to make a temporal avatar that can attack at different points in time while their true self remains in the present.

Metaphysical Interaction

Metaphysical Interaction allows one to directly interact with metaphysical aspects and properties. These can vary depending on the different abilities in Metaphysics Manipulation, though the common ones are souls and spirits. It should be specified which exact metaphysical property is being affected.

Abstract Interaction/Conceptual Interaction

Abstract Interaction allows one to directly interact with abstractions. This can be in essence similar to conceptual interaction or can be just an abstract form not directly conceptual. If the abstraction is conceptual in nature then one should list Conceptual Interaction.

Nonexistent Interaction

Nonexistent Interaction allows one to directly interact with beings that have "physical" Personal Nonexistence. This allows them to interact with nothingness as if it was a real physical object.