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Causality Manipulation: Difference between revisions

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[[File:Conceptual_Causality.jpg|thumb|300px]]
#REDIRECT [[Time Manipulation]]
 
==Summary==
 
The user can bend traditional cause and effect to their will for a myriad of purposes. Causality Manipulation allows one to ensure a character is never born, undo everything a character did, make certain events impossible entirely, create massive supernovas, erase an opponent entirely from existence and many more.
 
This allows the user to achieve virtually anything they want by causing the desired effect to occur by rewriting and manipulating causality to give them a tactical advantage over their opponent. At a particular level of mastery, a character can command the cause and effect of the ntire uiverss,essentially become a godlike figure.
 
==Possible Use==
 
* '''[[Reality Warping]]'''
* '''Event Manipulation'''
 
* '''Probability Manipulation'''
* '''Fate Manipulation'''
 
* '''Logic Manipulation'''
 
* '''Physics Manipulation'''
 
* '''Superpower Manipulation'''
 
* '''[[Creation]]'''
 
* '''Nothingness Manipulation'''
 
* '''Power Negation'''
 
* '''Invulnerability'''
 
* '''Immortality'''
 
==Weaknesses==
 
* [[Acausality]] renders this ability useless.
 
* Applications may require knowledge of the implications.
 
* May be limited in area of effect (May be unable to affect anything major but only some parts of reality or their opponent)
[[Category:Powers and Abilities]]

Latest revision as of 23:07, 24 August 2023

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