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| [[File:Conceptual_Causality.jpg|thumb|right|300px]] | | #REDIRECT [[Time Manipulation]] |
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| ==Summary==
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| With '''Causality Manipulation''', the user can bend traditional cause and effect to his will for a multitude of purposes. Causality Manipulation ensures that a character is never born, negates everything that a character has done, renders certain events totally impossible, creates massive supernovas, erases an opponent from existence, and much more.
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| This ability allows the user to do almost anything he wants by making the desired effect happen by rewriting and manipulating the causality to give him a tactical advantage over his opponent. At a particular level of mastery, a character can control the cause and effect of the entire universe, essentially becoming a divine figure.
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| ==Possible Use==
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| * '''[[Reality Warping]]'''
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| * '''Event Manipulation'''
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| * '''Probability Manipulation'''
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| * '''[[Fate Manipulation]]'''
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| * '''Logic Manipulation'''
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| * '''Physics Manipulation'''
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| * '''[[Creation]]'''
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| * '''Nothingness Manipulation'''
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| * '''Power Negation'''
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| * '''Invulnerability'''
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| * '''[[Immortality]]'''
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| ==Limitations==
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| * [[Acausality]] renders this ability useless.
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| * Applications may require knowledge of the implications.
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| * May be limited in the area of effect as it may be unable to affect anything major but only some parts of reality or their opponent.
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| [[Category:Powers and Abilities]]
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