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Super Armor: Difference between revisions

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GiverOfThePeace
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[[File:DKPunchArmorSSBB.gif|center]]
[[File:DKPunchArmorSSBB.gif|center]]
==Background==
==Introduction==
'''Super Armor''' is a state one can access that makes them immune to flinching , making it so that the user does not react at all to fear, pain, surprise or when damaged. The name is popular in video games where a character has a "super armor" making them unable to be flinched so they can do attacks even while taking damage. This is normally a super state someone enters. This ability is similar but different to '''[[Invulnerability]]''' as the character in this case still takes damage but just doesn't react to it.
'''Super Armor''' is a state one can access that makes them immune to flinching , making it so that the user does not react at all to fear, pain, surprise or when damaged. The name is popular in video games where a character has a "super armor" making them unable to be flinched so they can do attacks even while taking damage. This is normally a super state someone enters. This ability is similar but different to '''[[Invulnerability]]''' as the character in this case still takes damage but just doesn't react to it.



Latest revision as of 17:56, 29 November 2024

Introduction

Super Armor is a state one can access that makes them immune to flinching , making it so that the user does not react at all to fear, pain, surprise or when damaged. The name is popular in video games where a character has a "super armor" making them unable to be flinched so they can do attacks even while taking damage. This is normally a super state someone enters. This ability is similar but different to Invulnerability as the character in this case still takes damage but just doesn't react to it.

Users

  • Ki Users from Dragon Ball: In Dragon Ball Z: Budokai 3, ki users are able to enter a state known as hyper mode, where they won't flinch from weak attacks.