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Chain Manipulation: Difference between revisions
From The Codex
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*The binding and blocking the movement of objects (including partial, when the character, for example, riveted to the circuit only for the leg) | *The binding and blocking the movement of objects (including partial, when the character, for example, riveted to the circuit only for the leg) | ||
==Limitations== | ==Possible Limitations== | ||
*May be unable to create chains, being limited to manipulating only from already existing sources. | *May be unable to create chains, being limited to manipulating only from already existing sources. | ||
*Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user. | *Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user. |
Latest revision as of 05:24, 24 November 2024
Background
Chain Manipulation - the different skills and abilities that let you control chains and chain-like objects. Mostly used the possibility of linking with chains and chain as a weapon, but there may be more exotic forms of application.
Possible Uses
- Creating and destroying the chains
- Hiding chains
- Motion control circuits
- Physical effects on objects (compression, hit)
- Formation constructions from chains
- Changing the shape and structure of the chain (for example, the transformation of a steel chain to the diamond chain, if you need to capture the enemy, who easily tearing steel)
- The binding and blocking the movement of objects (including partial, when the character, for example, riveted to the circuit only for the leg)
Possible Limitations
- May be unable to create chains, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
- Chains are affected by everything that normal chains of that matter/energy would be.
Users
- Xehanort (Kingdom Hearts)