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Causality Manipulation: Difference between revisions

From The Codex
 
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[[File:Conceptual_Causality.jpg|thumb|right|300px]]
#REDIRECT [[Time Manipulation]]
 
==Background==
With '''Causality Manipulation''', the user can bend traditional cause and effect to his will for a multitude of purposes. Causality Manipulation ensures that a character is never born, negates everything that a character has done, renders certain events totally impossible, creates massive supernovas, erases an opponent from existence, and much more.
 
This ability allows the user to do almost anything he wants by making the desired effect happen by rewriting and manipulating the causality to give him a tactical advantage over his opponent. At a particular level of mastery, a character can control the cause and effect of the entire universe, essentially becoming a divine figure.
 
Causality Manipulation is also a sub-ability of [[Time Manipulation]], as controlling cause and effect is alternatively controlling the past and future. For the same reason it also acts as a sub-ability of [[Fate Manipulation]] as controlling one's fate also controls their causality.
 
==Possible Use==
* '''[[Reality Warping]]'''
* '''[[Probability Manipulation]]'''
* '''[[Fate Manipulation]]'''
* '''[[Logic Manipulation]]'''
* '''[[Physics Manipulation]]'''
* '''[[Creation]]'''
* '''[[Nothingness Manipulation]]'''
* '''[[Invulnerability]]'''
* '''[[Immortality]]'''
 
==Limitations==
* Types of [[Acausality]] renders this ability useless.
* Applications may require knowledge of the implications.
* May be limited in the area of effect as it may be unable to affect anything major but only some parts of reality or their opponent.
[[Category:Powers and Abilities]]
{{Discussions}}

Latest revision as of 23:07, 24 August 2023

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