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Causality Manipulation: Difference between revisions

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[[File:Conceptual_Causality.jpg|thumb|300px]]
[[File:Conceptual_Causality.jpg|right|300px]]


==Summary==
==Summary==
With Causality Manipulation, the user can bend traditional cause and effect to his will for a multitude of purposes. Causality Manipulation ensures that a character is never born, negates everything that a character has done, renders certain events totally impossible, creates massive supernovas, erases an opponent from existence, and much more.


The user can bend traditional cause and effect to their will for a myriad of purposes. Causality Manipulation allows one to ensure a character is never born, undo everything a character did, make certain events impossible entirely, create massive supernovas, erase an opponent entirely from existence and many more.
This ability allows the user to do almost anything he wants by making the desired effect happen by rewriting and manipulating the causality to give him a tactical advantage over his opponent. At a particular level of mastery, a character can control the cause and effect of the entire universe, essentially becoming a divine figure.


This allows the user to achieve virtually anything they want by causing the desired effect to occur by rewriting and manipulating causality to give them a tactical advantage over their opponent. At a particular level of mastery, a character can command the cause and effect of the ntire uiverss,essentially become a godlike figure.


==Possible Use==
==Possible Use==
* '''[[Reality Warping]]'''
* '''[[Reality Warping]]'''
* '''Event Manipulation'''
* '''Event Manipulation'''
* '''Probability Manipulation'''
* '''Probability Manipulation'''
* '''Fate Manipulation'''
* '''Fate Manipulation'''
* '''Logic Manipulation'''
* '''Logic Manipulation'''
* '''Physics Manipulation'''
* '''Physics Manipulation'''
* '''Superpower Manipulation'''
* '''[[Creation]]'''
* '''[[Creation]]'''
* '''Nothingness Manipulation'''
* '''Nothingness Manipulation'''
* '''Power Negation'''
* '''Power Negation'''
* '''Invulnerability'''
* '''Invulnerability'''
* '''Immortality'''
* '''Immortality'''


==Limitations==
==Limitations==
* [[Acausality]] renders this ability useless.
* [[Acausality]] renders this ability useless.
* Applications may require knowledge of the implications.
* Applications may require knowledge of the implications.
 
* May be limited in the area of effect as it may be unable to affect anything major but only some parts of reality or their opponent.
* May be limited in area of effect (May be unable to affect anything major but only some parts of reality or their opponent)
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 00:41, 11 May 2019

Summary

With Causality Manipulation, the user can bend traditional cause and effect to his will for a multitude of purposes. Causality Manipulation ensures that a character is never born, negates everything that a character has done, renders certain events totally impossible, creates massive supernovas, erases an opponent from existence, and much more.

This ability allows the user to do almost anything he wants by making the desired effect happen by rewriting and manipulating the causality to give him a tactical advantage over his opponent. At a particular level of mastery, a character can control the cause and effect of the entire universe, essentially becoming a divine figure.


Possible Use

  • Reality Warping
  • Event Manipulation
  • Probability Manipulation
  • Fate Manipulation
  • Logic Manipulation
  • Physics Manipulation
  • Creation
  • Nothingness Manipulation
  • Power Negation
  • Invulnerability
  • Immortality

Limitations

  • Acausality renders this ability useless.
  • Applications may require knowledge of the implications.
  • May be limited in the area of effect as it may be unable to affect anything major but only some parts of reality or their opponent.