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Damage Reduction: Difference between revisions
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Revision as of 16:26, 14 December 2018
Summary
Damage Reduction, also known as Damage Minimalization, is an ability to decrease and reduce the damage the target takes making them harder to defeat or destroy.
This is different from Statistics Reduction, because the opponent's statistics are not reduced, just the damage alone.
This is also different from Statistics Amplification because nothing of their statistics are actually amplified.
The users of this ability are usually considered as tanks or hard-to-kill because of their potential to prolong the duration of the fight wihout any fatal damage.