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Afterimage Creation: Difference between revisions

From The Codex
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==Introduction==
==Introduction==
Afterimage Creation is the ability to created an afterimage that an artistic effect where characters appear to leave faint silhouettes behind them. Afterimages are usually used to emphasize fast movement, and are often used in combat to mislead opponents as to the actual location of the user. Afterimages naturally occur when a character is moving too quickly for the eye to track accurately, causing the brain to incorrectly process these images.  
Afterimage Creation is the opportunity to create an afterimage that is an artistic effect where the characters seem to leave silhouettes or blurred images behind them. Afterimages are typically used to emphasize quick movements and are often used in combat to mislead opponents as to the actual position of the user. Afterimages occur naturally when a character moves too fast to be followed by the eye, forcing the brain to incorrectly process those images.


==Users==
==Users==
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==Notes==
==Notes==
At best, the only speed such feats can qualify for in themselves is in the Subsonic range; some people may claim that afterimages mean a character is moving faster than light, but that is both an faulty reasoning and an outlier for many characters regardless.
At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.


==Credit==
==Credit==
*[[w:c:vsbattles|Vs Battles Wiki]]
*[[w:c:vsbattles|Vs Battles Wiki]]
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 01:09, 2 August 2019

Introduction

Afterimage Creation is the opportunity to create an afterimage that is an artistic effect where the characters seem to leave silhouettes or blurred images behind them. Afterimages are typically used to emphasize quick movements and are often used in combat to mislead opponents as to the actual position of the user. Afterimages occur naturally when a character moves too fast to be followed by the eye, forcing the brain to incorrectly process those images.

Users

  • Various Dragon Ball characters
  • Saitama (One Punch Man)

Notes

At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.

Credit