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Afterimage Creation: Difference between revisions
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==Introduction== | ==Introduction== | ||
Afterimage Creation is the | Afterimage Creation is the opportunity to create an afterimage that is an artistic effect where the characters seem to leave silhouettes or blurred images behind them. Afterimages are typically used to emphasize quick movements and are often used in combat to mislead opponents as to the actual position of the user. Afterimages occur naturally when a character moves too fast to be followed by the eye, forcing the brain to incorrectly process those images. | ||
==Users== | ==Users== | ||
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==Notes== | ==Notes== | ||
At best, the only speed such feats can | At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters. | ||
==Credit== | ==Credit== | ||
*[[w:c:vsbattles|Vs Battles Wiki]] | *[[w:c:vsbattles|Vs Battles Wiki]] | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Revision as of 01:09, 2 August 2019
Introduction
Afterimage Creation is the opportunity to create an afterimage that is an artistic effect where the characters seem to leave silhouettes or blurred images behind them. Afterimages are typically used to emphasize quick movements and are often used in combat to mislead opponents as to the actual position of the user. Afterimages occur naturally when a character moves too fast to be followed by the eye, forcing the brain to incorrectly process those images.
Users
- Various Dragon Ball characters
- Saitama (One Punch Man)
Notes
At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.