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Afterimage Creation: Difference between revisions

From The Codex
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==Summary==
==Summary==
Afterimage Creation is the opportunity to create an afterimage that is an artistic effect where the characters seem to leave silhouettes or blurred images behind them. Afterimages are typically used to emphasize quick movements and are often used in combat to mislead opponents as to the actual position of the user. Afterimages occur naturally when a character moves too fast to be followed by the eye, forcing the brain to incorrectly process those images.
'''Afterimage Creation''' is an ability utilized to create afterimages, a visual effect leaving transparent figures appearing almost like apparitions of the user, from the process of acceleration. This technique is widely applied to show just how fast a character is moving in a situation, most notably to puzzle the perception of another combatant of user's true location due to the brain incorrectly processing those images. Feats of this caliber tend to result in Subsonic results from moving faster than the human eye can range.


==Users==
==Users==
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At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.
At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.


==Credit==
==<nowiki/>==
*[[w:c:vsbattles|Vs Battles Wiki]]
*
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 15:40, 9 December 2019

Summary

Afterimage Creation is an ability utilized to create afterimages, a visual effect leaving transparent figures appearing almost like apparitions of the user, from the process of acceleration. This technique is widely applied to show just how fast a character is moving in a situation, most notably to puzzle the perception of another combatant of user's true location due to the brain incorrectly processing those images. Feats of this caliber tend to result in Subsonic results from moving faster than the human eye can range.

Users

  • Various Dragon Ball characters
  • Saitama (One Punch Man)

Notes

At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.