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Acausality: Difference between revisions

From The Codex
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== Types ==
== Types ==


'''Type 1: Time Paradox Immunity:''' The Users of this level of Acausality are immune to changes made in the past, meaning that anything done to the past will not affect the character in the present and thus are immune to Temporal Paradoxes, however, remain vulnerable to attacks made in the present.
'''Type 1:''' '''Past Immunity:''' The Users of this level of Acausality does not experience changes made to them by changes made to the past, this also means that attempts to see into their past and change it will often fail. This can be stacked with Type 2.


'''Type 2: Temporal Singularity:''' The Users of this level of Acausality do not experience changes made to them by changes made to the past and future of the character, effectively meaning the User only exists in the present and only by attacking the User in the present can one effectively harm the User, this also means that attempts to see into the future and change fate of the User often fail, as well as changes to the Past.
'''Type 2:''' '''Free Will:''' The Users of this level of Acausality does not experience changes made to them by changes made to the future of the character, effectively meaning has free will, as they do not have a future. This also means that attempts to see into the future and change fate of the User often fail. This can be stacked with Type 1.


'''Type 3: Temporal Permanence:''' The Users of this level of Acausality are difficult to kill, as other versions and variations of the character from other timelines, other points in said timeline or alternate Universes will continue to exist separate from the original version, meaning even destruction in the Present won't be enough to kill them permanently and thus, giving the User immunity to being affected by changes in their past.


'''Type 4: Irregular Causality:''' The Users of this level of Cause and Effect operate or exist on a different and or irregular level of Cause and Effect. This grants them resistances to abilities that rely on conventional cause and effect such as: Causality Manipulate, Fate Manipulation, Precognition, and similar abilities.
'''Type 3:''' '''Irregular Causality:''' The Users of this level of Cause and Effect operate or exist on a different and or irregular level of Cause and Effect. This grants them resistances to abilities that rely on conventional cause and effect such as: Causality Manipulate, Fate Manipulation, Precognition, and similar abilities.


'''Type 5: Causality Transcendence:''' The Users of this level of Acausality do not function on any level of Acausality and are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as only the Cause will initiate and not the effect.
'''Type 4:''' '''Causality Immunity:''' The Users of this level of Acausality do not function on any level of causality and are outside of Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as only the Cause will initiate and not the effect. (Note: Users with Type 3 [[Conceptual Manipulation]] would be able to affect these users)
 
'''Type 5:''' '''Causality Transcendence:''' The Users of this level of Acausality do not function on any level of causality and are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as neither the cause or effect will initiate. (Note: Users with Type 2 [[Conceptual Manipulation]] would be able to affect these users)
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 03:34, 28 December 2019

Yukari Yakumo (Touhou Project) was able to see through Keine Kamishirasawa's ability to eat the past itself.
Yukari Yakumo (Touhou Project) was able to see through Keine Kamishirasawa's ability to eat the past itself.

Introduction

Acausality is the ability to be unrestricted from a form of cause and effect and act without it. The ability varies on the scale it can be used on. For some characters, this means they are unaffected by changes in the past; for others, this means defying all logic and acting with disregard for any causality.

Types

Type 1: Past Immunity: The Users of this level of Acausality does not experience changes made to them by changes made to the past, this also means that attempts to see into their past and change it will often fail. This can be stacked with Type 2.

Type 2: Free Will: The Users of this level of Acausality does not experience changes made to them by changes made to the future of the character, effectively meaning has free will, as they do not have a future. This also means that attempts to see into the future and change fate of the User often fail. This can be stacked with Type 1.


Type 3: Irregular Causality: The Users of this level of Cause and Effect operate or exist on a different and or irregular level of Cause and Effect. This grants them resistances to abilities that rely on conventional cause and effect such as: Causality Manipulate, Fate Manipulation, Precognition, and similar abilities.

Type 4: Causality Immunity: The Users of this level of Acausality do not function on any level of causality and are outside of Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as only the Cause will initiate and not the effect. (Note: Users with Type 3 Conceptual Manipulation would be able to affect these users)

Type 5: Causality Transcendence: The Users of this level of Acausality do not function on any level of causality and are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as neither the cause or effect will initiate. (Note: Users with Type 2 Conceptual Manipulation would be able to affect these users)