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Afterimage Creation: Difference between revisions

From The Codex
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[[File:Afterimage_Creation_Sonic.jpg|thumb|right|350px]]
[[File:Afterimage_Creation_Sonic.jpg|thumb|right|350px]]


==Summary==
==Background==
'''Afterimage Creation''' is an ability utilized to create afterimages, a visual effect leaving transparent figures appearing almost like apparitions of the user, from the process of acceleration. This technique is widely applied to show just how fast a character is moving in a situation, most notably to puzzle the perception of another combatant of the user's true location due to the brain incorrectly processing those images.
'''Afterimage Creation''' is an ability utilized to create afterimages, a visual effect leaving transparent figures appearing almost like apparitions of the user, from the process of acceleration. This technique is widely applied to show just how fast a character is moving in a situation, most notably to puzzle the perception of another combatant of the user's true location due to the brain incorrectly processing those images.


==Users==
==Users==
*Various Dragon Ball characters
*[[Mr. Kissyface]] ([[Katana Zero]])
*Saitama (One Punch Man)
*[[Saitama]] (One Punch Man)
*[[Son Goku (Dragon Ball)]]


==Notes==
==Notes==
At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.
At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 20:34, 23 November 2020

Background

Afterimage Creation is an ability utilized to create afterimages, a visual effect leaving transparent figures appearing almost like apparitions of the user, from the process of acceleration. This technique is widely applied to show just how fast a character is moving in a situation, most notably to puzzle the perception of another combatant of the user's true location due to the brain incorrectly processing those images.

Users

Notes

At best, the only speed at which such feats can claim is the Subsonic range. Some people may claim that after-images mean that a character is moving faster than light, but it's both misplaced reasoning and an outlier for many characters.