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Immutability: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD)
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Types: clean up and re-categorisation per CFD, replaced: Non-Physical Interaction → Non-Standard Interaction)
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*'''[[Velocity Manipulation|Immobility]]:''' Person is completely immovable.
*'''[[Velocity Manipulation|Immobility]]:''' Person is completely immovable.
*'''[[Velocity Manipulation|Velocity Immutable]]:''' The character cannot have their speed forcibly changed.
*'''[[Velocity Manipulation|Velocity Immutable]]:''' The character cannot have their speed forcibly changed.
*'''[[Non-Physical Interaction|Metaphysical Immutability]]:''' Permanence against any type of outside non-physical change whether good or bad.
*'''[[Non-Standard Interaction|Metaphysical Immutability]]:''' Permanence against any type of outside non-physical change whether good or bad.
*'''[[Time Manipulation|Temporal Immutability]]:''' Permanence against temporal effects, essentially being [[Acausality|acausal]] or in a similar existence to one with that ability.
*'''[[Time Manipulation|Temporal Immutability]]:''' Permanence against temporal effects, essentially being [[Acausality|acausal]] or in a similar existence to one with that ability.
*'''[[Invulnerability|Physical Immutability]]:''' Permanence against any type of outside physical change whether good or bad.
*'''[[Invulnerability|Physical Immutability]]:''' Permanence against any type of outside physical change whether good or bad.

Revision as of 17:03, 19 June 2024

Introduction

Immutability is the ability to be unaffected by any alteration or change by outside force. The user has protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are. This means any form of damage or harm they've sustained will be immediately undone, with them reverting back to their original state.

Types


Users