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Figure Physiology (Disney Infinity): Difference between revisions
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Latest revision as of 14:51, 24 November 2024
Background
The Figures are beings from Disney/Pixar properties created by the spark and are the protagonists (Or antagonists in some cases) within Disney Infinity.
Abilities
- Superhuman Physical Characteristics: Every Figure can destroy barrels, walls and large robots etcetera.
- Inorganic Physiology: Type 1; Every Figure are living toys.
- Acrobatics, Multiple Jumps, & Limited Physics Manipulation: All Figures can can perform a double jump.
- Weapon Usage: Sword Usage, Explosives, Marksmanship, Non-Combat Weapons, and Unique Weaponry; Every Figure can wield any weapon from Disney Infinity including swords, TNT, guns, grappling gun and lightsaber.
- Vehicular Mastery: Land Vehicles and Air Vehicles; Every Figure can operate Ground Vehicles and Flying Vehicles.
- Preparation: Every Figure can prepare themself by creating Creativi-Toys.
- Accelerated Development: Leveling; Every Figure can can level up, becoming stronger and learning new moves in the process.
- Transmutation: Every Figure can turn defeated enemies into sparks.
- Non-Standard Interaction and Metaphysics Manipulation: Spirit Manipulation; Every Figure can interact with ghosts.
- Divine Protection: The Spark can grant them weaponry and uses power discs along with bringing them back to life if they die.
- Regeneration Low-High; Every Figure can regenerate from being melted by Olaf.
Resistances
- Ice Manipulation Every Figure can break out after being frozen solid.
- Corruption Every Figure can be covered in symbiote and still remain under control.