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| '''Strengths:''' Is immune to fire and deals 1.5 times more damage than an average Pikmin. | | '''Strengths:''' Is immune to fire and deals 1.5 times more damage than an average Pikmin. |
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| '''Weaknesses:''' Standard elemental hazards excluding fire (Electricity, water, and poison). Can be crushed and instantly killed. | | '''Weaknesses:''' Standard elemental hazards excluding fire (Electricity, water, poison, and wind). Can be crushed and instantly killed. |
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| {{#tag:tabber| | | {{#tag:tabber| |
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| '''Strengths:''' Is lmmune to and can conduct electricity. Due to being lighter, Yellow Pikmin can be thrown further and dig up objects faster. | | '''Strengths:''' Is lmmune to and can conduct electricity. Due to being lighter, Yellow Pikmin can be thrown further and dig up objects faster. |
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| '''Weaknesses:''' Standard elemental hazards excluding electricty (Fire, water, and poison). Can be crushed and instantly killed. | | '''Weaknesses:''' Standard elemental hazards excluding electricty (Fire, water, poison, and wind). Can be crushed and instantly killed. |
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| {{#tag:tabber| | | {{#tag:tabber| |
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| }} | | }} |
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| '''Name:''' Yellow Pikmin | | '''Name:''' Blue Pikmin |
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| '''Sex:''' Unknown, likely asexual | | '''Sex:''' Unknown, likely asexual |
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| '''Onion Type:''' [[Onion#Yellow Onion|Yellow Onion]] | | '''Onion Type:''' [[Onion#Blue Onion|Blue Onion]] |
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| '''Discovered:''' In the Forest of Hope in ''Pikmin 1'', the Perplexing Pool in ''Pikmin 2'', and the Distant Tundra in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | | '''Discovered:''' In the Forest of Hope in ''Pikmin 1'', the Perplexing Pool in ''Pikmin 2'', and the Distant Tundra in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. |
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| '''Strengths:''' Is lmmune to and can conduct electricity. Due to being lighter, Yellow Pikmin can be thrown further and dig up objects faster. | | '''Strengths:''' Is lmmune to and can breathe underwater. They can also swim underwater better than most fish, making them ideal for underwater combat. |
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| '''Weaknesses:''' Standard elemental hazards excluding electricty (Fire, water, and poison). Can be crushed and instantly killed. | | '''Weaknesses:''' Standard elemental hazards excluding water (Fire, water, poison, and wind). Can be crushed and instantly killed. |
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| {{#tag:tabber| | | {{#tag:tabber| |
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| [[File:Purple_Pikmin_3_Render.png|thumb|150px]] | | [[File:Purple_Pikmin_3_Render.png|thumb|150px]] |
| }} | | }} |
| {{Quote|Purple Pikmin reached his goal weight. The fuck have you done this year?}}
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| '''Name:''' Purple Pikmin | | '''Name:''' Purple Pikmin |
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| '''Strengths:''' Has the physical power of ten pikmin, thus allowing to carry far heavier items. Can create shockwaves capable of stunning opponents. | | '''Strengths:''' Has the physical power of ten pikmin, thus allowing to carry far heavier items. Can create shockwaves capable of stunning opponents. |
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| '''Weaknesses:''' Standard elemental hazards (Fire, electricity, water, and poison). Can be crushed and instantly killed. | | '''Weaknesses:''' Standard elemental hazards excluding wind (Fire, electricity, water, and poison). Can be crushed and instantly killed. |
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| |-|White Pikmin= | | |-|White Pikmin= |