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Statistics Boost: Difference between revisions

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Elizhaa
Elizhaa (talk | contribs) (Protected "Damage Boost" (‎[edit=autoconfirmed] (indefinite)))
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[[File:Brine_IV.png|thumb|256px|Brine does double damage if the opponent's health is half or below]]
[[File:300px-Brine VII.png|thumb|300x300px|Pokemon with Brine can double the damage when the opponent is at least at half-health.]]


==Summary==
==Summary==

Revision as of 21:40, 11 January 2020

Pokemon with Brine can double the damage when the opponent is at least at half-health.

Summary

Attack Boost is an ability that induces the phenomenon in which the power of an attack is boosted if a condition is met. This differs from Statistics Amplification in the fact that the user isn't boosted, rather the attack itself. Furthermore, it isn't limited to Attack Potency, in which other effects can be done if the condition is met. The effect is temporary, lasting as long as the condition allowing for its increased power is met. Due to this, the attack's usage is normally boosted considerably.

Possible Uses

  • Increasing the damage of an attack.
  • Adding on an effect to the attack.

Limitations

  • Sometimes a negative condition is added on to increase the stakes.
  • If the condition isn't met, it's a normal attack.

Users

  • Many Pokémon, including users of Hex, Brine, and Acrobatics (Pokémon)
  • Several Digital and Appli Monsters (Digimon)
  • Several monsters in Yu-Gi-Oh!