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Chain Manipulation: Difference between revisions
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[[File:Spawn Chain Manip.gif|400px|thumb|center|Spawn has the ability to summon a vast array of chains that he can wrap opponents around with]] | [[File:Spawn Chain Manip.gif|400px|thumb|center|Spawn has the ability to summon a vast array of chains that he can wrap opponents around with]] | ||
== | ==Introduction== | ||
'''Chain Manipulation''' - the different skills and abilities that let you control chains and chain-like objects. Mostly used the possibility of linking with chains and chain as a weapon, but there may be more exotic forms of application. | '''Chain Manipulation''' - the different skills and abilities that let you control chains and chain-like objects. Mostly used the possibility of linking with chains and chain as a weapon, but there may be more exotic forms of application. | ||
Latest revision as of 17:54, 29 November 2024
Introduction
Chain Manipulation - the different skills and abilities that let you control chains and chain-like objects. Mostly used the possibility of linking with chains and chain as a weapon, but there may be more exotic forms of application.
Possible Uses
- Creating and destroying the chains
- Hiding chains
- Motion control circuits
- Physical effects on objects (compression, hit)
- Formation constructions from chains
- Changing the shape and structure of the chain (for example, the transformation of a steel chain to the diamond chain, if you need to capture the enemy, who easily tearing steel)
- The binding and blocking the movement of objects (including partial, when the character, for example, riveted to the circuit only for the leg)
Possible Limitations
- May be unable to create chains, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
- Chains are affected by everything that normal chains of that matter/energy would be.
Users
- Xehanort (Kingdom Hearts)