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Acausality: Difference between revisions
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== Types == | == Types == | ||
'''Type 1: Time Paradox Immunity:''' The Users of this level of | '''Type 1: Time Paradox Immunity:''' The Users of this level of Cause and Effect are immune to changes made in the past, meaning that anything done to the past will not affect the character in the present and thus are immune to Temporal Paradoxes, however, remain vulnerable to attacks made in the present. | ||
'''Type 2: Temporal Singularity:''' The Users of this level of | '''Type 2: Temporal Singularity:''' The Users of this level of Cause and Effect do not experience changes made to them by changes made to the past and future of the character, effectively meaning the User only exists in the present and only by attacking the User in the present can one effectively harm the User, this also means that attempts to see into the future and change fate of the User often fail, as well as changes to the Past. | ||
'''Type 3: Temporal Permanence:''' The Users of this level of | '''Type 3: Temporal Permanence:''' The Users of this level of cause and effect are difficult to kill, as other versions and variations of the character from other timelines, other points in said timeline or alternate Universes will continue to exist separate from the Original version, meaning even destruction in the Present wont be enough to kill them permanently and thus, giving the User immunity to being affected by changes in their past. | ||
'''Type 4: Irregular Causality:''' The Users of this level of | '''Type 4: Irregular Causality:''' The Users of this level of Cause and Effect operate or exist on a different and or irregular level of Cause and Effect. This grants them resistances to abilities that rely on conventional cause and effect such as: Causality Manipulate, Fate Manipulation, Precognition and similar abilities. | ||
'''Type 5: Causality Transcendence:''' The Users of this level of | '''Type 5: Causality Transcendence:''' The Users of this level of Cause and Effect do not function on any level of Cause and effect and are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as only the Cause will initiate and not the effect. | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Revision as of 19:16, 6 February 2019
Introduction
Acausality is the ability to be unrestricted from a form of cause and effect and act without it. The ability varies on the scale it can be used on. For some characters, this means they are unaffected by changes in the past; for others, this means defying all logic and acting with disregard for any causality.
Types
Type 1: Time Paradox Immunity: The Users of this level of Cause and Effect are immune to changes made in the past, meaning that anything done to the past will not affect the character in the present and thus are immune to Temporal Paradoxes, however, remain vulnerable to attacks made in the present.
Type 2: Temporal Singularity: The Users of this level of Cause and Effect do not experience changes made to them by changes made to the past and future of the character, effectively meaning the User only exists in the present and only by attacking the User in the present can one effectively harm the User, this also means that attempts to see into the future and change fate of the User often fail, as well as changes to the Past.
Type 3: Temporal Permanence: The Users of this level of cause and effect are difficult to kill, as other versions and variations of the character from other timelines, other points in said timeline or alternate Universes will continue to exist separate from the Original version, meaning even destruction in the Present wont be enough to kill them permanently and thus, giving the User immunity to being affected by changes in their past.
Type 4: Irregular Causality: The Users of this level of Cause and Effect operate or exist on a different and or irregular level of Cause and Effect. This grants them resistances to abilities that rely on conventional cause and effect such as: Causality Manipulate, Fate Manipulation, Precognition and similar abilities.
Type 5: Causality Transcendence: The Users of this level of Cause and Effect do not function on any level of Cause and effect and are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as only the Cause will initiate and not the effect.