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The background art comes from Cherylann1960.

User:Sharaku Jr./Sandbox

From The Codex

I'll take on all that loneliness... because... it is my mission.
~ 009 at the end of Call of Justice.
You've got the chance to express you. Here comes the imagination.
~ The opening theme song for the 2001 Cyborg 009 anime.

Background

Powers and Abilities

Tier: 6-C

Name: Joe Shimamura, Cyborg 009

Origin: Cyborg 009

Sex: Male

Age: 18

Classification: Cyborg, 00-Numbered Cyborg, Hero

Dimensionality: 3-D

Attack Potency: The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).

Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).

Striking Strength: The attack power of the character's physical attacks/blows (in bold).

Lifting Strength: Class 100 (Can lift and swing around heavy metal robots much larger than him. Has comparable strength to Cyborg 005/Geronimo Jr., who can lift and toss tanks.)

Travel Speed: Hypersonic (Can move just as fast, if not faster, than Cyborg 002/Jet Link, who can fly at Mach 5.), Massively FTL+ while in Acceleration Mode (A literal blink of an eye lasted for around ten days in his perspective while in Acceleration Mode, where he once spent an entire month in the time it took for a gas explosion to go off.). Instantaneous with Teleportation. Extra-Temporal with the True Accelerator (Ran so fast he reversed time with his speed, and potentially could have traveled back to the time before he was a Cyborg. Traveled to the future to see the Emperor's fate.)

Combat Speed: Hypersonic, Massively FTL+ while in Acceleration Mode (Can fight with ease while in Acceleration Mode. While time may appear frozen for Joe, allowing him to act and move around normally, it in reality is him moving at incredibly high speeds and perceiving the world as frozen). Extra-Temporal with the True Accelerator (Fought the Emperor without much difficulty at unprecedented speeds while using the True Accelerator.)

Reaction Speed: Hypersonic, Massively FTL+ while in Acceleration Mode (The Accelerator "overclocks" Joe's reaction times and his brain's processing speeds, allowing him to react just as fast as he moves while in Acceleration Mode.). Extra-Temporal with the True Accelerator

Stamina: Limitless normally (Is a Cyborg and was designed to be able to keep fighting even after sustaining massive amounts of damage. Can use his Accelerator without any kind of time limit or exhaust.)

Range: Standard Melee range, higher with the Supergun

Intelligence: Self-explanatory (in bold)


Powers and Abilities

A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).


Standard Equipment

  • Supergun:

Notable Techniques

  • Acceleration Mode:

Other

Standard Tactics: Usually starts off fights by switching into Acceleration Mode almost immediately. If his sheer speed isn't enough to defeat his opponent, Joe combines his combat experience along with his Accelerator to find ways to outsmart his opponents or find and exploit weaknesses. He regularly employs the Supergun while fighting, in addition to utilizing his excellent hand-to-hand combat skills if necessary.

Weaknesses: Joe cannot hear anything while in Acceleration Mode unless it is through telepathy, due to the fact that he moves so much faster than sound. He cannot re-locate any ordinary human while in Acceleration Mode, as the air friction and sheer speed would cause them to burn up and die almost immediately. This applies to most objects that cannot withstand Joe's speed, with the exception of things that are durable enough to survive the high velocities such as metal objects (which even then, become incredibly hot due to the friction) or other Cyborgs. He usually will not kill a human unless absolutely necessary.

Note: Self-explanatory

Gallery

Put other pictures of the character here.

Battle Records

None.

None.

None.

Categories