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User:Truth Bullets/V1 and V2 blow up nature

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Revision as of 04:57, 7 January 2024 by GiverOfThePeace (talk | contribs) (1 revision imported)
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A single explosion from V1 can do this

The statue is violently fragmented but the leaf thingy is completely vaporized.

I captured this on my own. V1's sight caps at about this circled square.

Assuming V1 is 1.7526 meters, the 79 px height of the base is 1.7526 meters as well.

First I'll calc the volume of the statue, then the leaf thing.

Height is 5.124691139240506 meters. Length is 1.486382278481013 meters. Gonna assume the same for width since it's a cylinder.

1.486382278481013 * 1.486382278481013 * 5.124691139240506 = 11.32214554758955 cubic meters, or 11322145.547589549795 cc.

It's implied that statues or similar objects in Ultrakill are made of stone, so we'll use the violent frag of stone for this.

69 j/cc, so 781228042.784 joules. That's 7.81e8 J, which is 9-A. We still have the vaporization of the leaves though.

Length and width of the leaf thing are 3.039318987341772 meters. Height is 1.885708860759494 meters.

9.237459906816214 * 1.885708860759494 = 17.4191599971939 cubic meters. Weird but the math is right, so. That's 17419159.99719390273 cc.

Leaves are 77 to 91 percent water. Low and high end time. The latent heat (or vaporization value) of water is 2575 j/cc.

Low End = 77% of 17419159.99719390273, or 13412753.1978 cc. 34537839484.3 j/cc.

High End = 91% of 17419159.99719390273, or 15851435.5974 cc. 40817446663.5 j/cc.

Note that this is a lowball since we only used the part of leaves that's water, there's another 9% unaccounted for.

Now we'll do another low and high end. This is after those low and high end values for the leaves are combined with the low and high end values of the statue being destroyed.

Low End = 3.53190675e10 J.

High End = 4.15986747e10 J.

Large Building level to Large Building level+. Consistent with defeating Minos and the many explosions not doing much harm.

I also tested this on my own with the Spawner Arm. I figured if a single explosion from V1 or V2 could cause this, maybe an explosion from any enemy could do this.

So the Malicious Face can do this. That means all boss enemies scale to High 8-C, especially considering all of them cause explosions. (With the exceptions of Minos and Gabriel but they have their own scaling)

Alternatively, I tested the Swordsmachine out to see what would happen.

Its attacks can also destroy these, even without explosions.