The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

The background art comes from Cherylann1960.

User:Sharaku Jr./Tetsuo Shima (Manga)

From The Codex
Revision as of 14:36, 4 April 2023 by Sharaku Jr. (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Hah! You don't like what you're hearing, do ya? Makes you angry? So what are you gonna do now? Well, Kaneda? WHAT ARE YOU GONNA DO NOW?!
~ Tetsuo Shima

Background

This dropdown contains the synopsis of Tetsuo Shima’s story. Read at your own risk as you may be spoiled otherwise!

(Full Credit to the Akira Wiki)

The manga's first volume opens with Tetsuo, along with Kaneda and their biker crew, riding down to the old city and area where the original Akira explosion took place. It's decided afterward that the group would race back to Harukiya, and Tetsuo take the initiative to get ahead of the group, giving exposition on his cocky attitude and inferiority complex beneath Kaneda. Going at a very fast speed, Tetsuo is caught off guard by Takashi, who is crossing his path before he can stop. Coming to a near-collision with the boy, Tetsuo's bike explodes, leaving him unconscious. He is taken by an ambulance shortly after, without elaboration to his gang regarding where he was being taken. He appears at school a day later, being happily greeted by his friends but not explaining what happened in his absence.

It's revealed that Tetsuo was scheduled to an appointment to the hospital, which Tetsuo ignores as he decides to join everyone as they ride their motorcycles through the city, causing the police to chase after them. Attempting to lose the police by splitting up, Tetsuo trespasses unknowingly into a rival biker gang's territory where he is ganged up on until Kaneda, with the rest of the Capsules, come to save him. Tetsuo, furious about needing to be saved, begins to assault one of the bikers who first attacked, intended to kill him. He is stopped by Kaneda, which pushes him to aggressively voice his feelings towards being ordered around by him. The following day while at school, Tetsuo is called down to meet with Colonel Shikishima, where he makes excuses about his intent to visit later. The scene ends with Kaneda being spotted by the Colonel, who comedically runs away to avoid confrontation.

A later scene shows an examination being performed on Tetsuo to determine his potential to awaken "the ability". After being placed in a room, he begins to gain a headache as his powers come to fruition. When his headache becomes unbearable, he escapes outside, psychokenetically killing a doctor who attempts to stop him. While walking outside, he encounters the same Clown member who he before tried to beat to death. He defends against the biker's attack using his powers, mentioning his head is hurting, before using his power to kill him as well. Tetsuo, still suffering from his head pain, requests that the rest of the Clown gang supply him with the "drug", and after displaying his powers and asserting superiority to the then-leader Joker, he assumes a position as the new leader.

After becoming The Clowns' leader, Tetsuo sent them after other gangs to buy, con, and steal their drugs. The other gangs team up to defeat them, led by The Clowns' rival gang, the Capsules. A mistake in their plan leads to Yamagata being cornered with Tetsuo, so Kaneda intervenes. He hesitates to shoot, so Yamagata tries but is killed. Kaneda then shoots Tetsuo, who retreats, but is pursued. Kaneda drops the pill he got from Masaru in shock when the Colonel arrives. Tetsuo consumes it and, shockingly, survives. He eventually agrees to go with the Colonel to his facility where he was once again examined and becomes Member No. 41 of the project in the eyes of the military.

In the facility he is subjected to corresponding experiments and becomes victim of an attempted murder by Kei, who is under the control of the Espers, who fail. Tetsuo is prompted to face the trio in person, where he recognizes Takashi as the one who caused his motorbike accident. The psychic trio try to kill him again, which again fails. During such fight he finds out where Akira is and sets off to find him. His actions end up awakening Akira, and he breaks in to his holding chamber and releases him. During an attack by the military responding to the breach, the satellite weapon SOL is activated and fired down on Tetsuo. He loses an arm and is presumed dead. However, it is later revealed he survived and was able to replace his lost arm with a mechanical one he created after leaping into orbit to destroy the satellite.

After some time passes he finds Akira, who has destroyed Neo-Tokyo once more as result of a sudden reaction to Takashi's death, and takes him away. Later he rules over the ruins of Tokyo in Akira's name, with the help of an aide and his men. He calls this rule The Great Tokyo Empire. During this time more exposition is shown in his character through various scenes, including changes in his appearance which reflect his stability and increase in power control, and scenes highlighting his dominant and controlling nature. Of these scenes include when he snaps at his aide despite his pleads for help in the raid on Lady Miyako's temple, the instance when he is inquired of his odd aversion to the song Low Rider by War (originally referenced to in Volume 3) and responds violently, or how all around him feel inclined to refer to him as "Master". This period of time is also when his powers come into their peak, and he becomes capable of flying to and defacing the moon. He also becomes a boyfriend of sorts to Kaori, who he will casually meet with at times and shows a more tender, weaker, albeit not at all more loving side to.

In time, he fights against Kaneda again. During the battle, he also has to face the US military who try to assassinate him and fail to do so. Finally, he witnesses Kaori's death which leaves him devastated. Shortly after that, Tetsuo begins to mutate more rapidly over his controlled powers while Akira, under the influence of the psychic trio, activates a final explosion, swallowing all of them in its wake to finally cancel out their powers during the boom. Kaneda was trapped within Tetsuo during this event and caught glimpses into his memories and past, letting the two make peace with one another before Kaneda is pulled free by Kei.

Statistics

Key: Pre-Awakening (Early Volume 1) | Awakened (Late Volume 1) | Awakened (Volume 2 - Volume 4) | Fully Awakened (Volume 5-Onwards)

Tier: 9-B | 9-A, sex level with Drug Withdrawal |

Name: Tetsuo Shima

Origin: Akira

Sex: Male

Age: 15

Classification: Human, Psychic, "Number 41"

Status: Other

Alignment: Characters who fall under a specific alignment written here.

Dimensionality: The spatial and temporal dimensions the character resides on or encompasses. For characters that encompass temporal dimensions, their dimensionality should be expressed as (spatial dimensions + temporal dimensions)-D. (in bold)

Attack Potency: The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).

Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).

Striking Strength: The attack power of the character's physical attacks/blows (in bold).

Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).

Travel Speed: How fast the character can move. (in bold)

Combat Speed: How fast the character goes in combat. (in bold)

Reaction Speed: How fast the character can react. (in bold)

Stamina: Self-explanatory (in bold)

Range: The distance the character's attacks/abilities can cover. (in bold)

Intelligence: Self-explanatory (in bold)


Powers and Abilities

A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).


Standard Equipment

Things the character usually uses, or carries with him.


Notable Techniques

A list of some abilities the character generally uses.


Other

Standard Tactics: The usual behavior exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. If the character's behavior is too inconsistent to identify, they fall under "wildcard".

Weaknesses: Self-explanatory

Note: Self-explanatory

Explanations (Optional): This section can be used to explain the reasons for the assigned power level of a certain character more in-depth, as well as how the powers and nature of the character fundamentally work. This is particularly useful for more high-tiered characters.

Feats (Optional): List all of the character's amazing feats. strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.

Trivia

An optional addition where you can add numerous facts about a character.

References

Any feats listed that gives a quote from a novel or episode/manga chapter number should go in this section with a "<References/>

Gallery

Put other pictures of the character here.

Battle Records

Put the character's versus thread results here.