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Trauma

From The Codex
Revision as of 17:49, 23 March 2021 by GiverOfThePeace (talk | contribs)

Introduction

Trauma is an emotional response to a terrible events that can happen to one. Normally after a traumatic event, shock and denial are typical. Longer term reactions include unpredictable emotions, flashbacks, strained relationships and even physical symptoms like headaches or nausea. There are different forms of trauma that range from mental to physical. When one resists a certain form of trauma it should be noted on their profile.

Mental Trauma

Mental Trauma is a non-physical injury resulting from a horrific event happening that causes shock and denial. Normally only someone with a strong mind can not feel mental trauma or at least hide it away making them able to continue to act.

Blunt Force Trauma

Blunt Force Trauma are injuries resulting from an impact with a dull, firm surface or object. Individual injuries may be patterned (i.e. characteristics of the wound suggest a particular type of blunt object) or nonspecific. Normally in fiction this is used as a form to show durability of a character. Those who resist this generally have a elastic like body where the skin doesn't absorb most of the blows from a blunt object.

Penetrating Trauma

Penetrating Trauma is an injury that occurs when an object pierces the skin and enters a tissue of the body, creating an open wound (In blunt, or non-penetrating trauma, there may be an impact, but the skin is not necessarily broken). The penetrating object may remain in the tissues, come back out the way it entered, or pass through the tissues and exit from another area. An injury in which an object enters the body or a structure and passes all the way through is called a perforating injury, while penetrating trauma implies that the object does not pass through. Perforating trauma is associated with an entrance wound and an often larger exit wound. Penetrating Trauma is normally not used for durability in fiction but moreso a form of "bypassing" it in a sense, as the character doesn't kill by the attack to the skin but rather hitting the internal organs which are normally much weaker then the main body.