
Join the Discord →
Learn More →
See Project →
See About page
The Purple Ghouls are one of the two available team within The Great Ghoul Duel and The Great Ghoul Duel 2 in which they must collect spirit flames in order to defeat the Green Ghouls in their ghostly duel.
Plum
Periwinkle
Iris
Mauve
Mulberry
Amethyst
Tier: 10-B
Team Name: The Purple Team which consist of: Plum, Periwinkle, Iris, Mauve, Mulberry and Amethyst
Origin: The Great Ghoul Duel
Organization Type: Team of ghosts
Age: Unknown
Members: 6
Leader: Plum
Hierarchy: None
Base of Operations: Unknown
Status: Active
Alignment: Unknown (Nothing is known about the Purple Ghouls besides that they wanna defeat the Green Ghouls in the Great Ghoul Duel)
Dimensionality: 3-D
Attack Potency: Human level (The Purple Ghouls should be comparable to Kelly who can slightly damage the entrance roof)
Durability: Human level
Striking Strength: Human Class
Lifting Strength: Unknown
Travel Speed: Average Human, Higher with Speed Boost
Attack Speed: Average Human
Reaction Speed: Average Human
Stamina: Possibly Limitless (Due to their undead nature)
Range: Standard Melee, Extended Melee with Magnetism
Intelligence: Average Intelligence
Undead Physiology (The Green Ghouls are all ghosts), Incorporeality, Invisibility (The Purple Ghouls can turn invisble), Telekinesis (The Purple Ghouls should be comparable Jade who can hold a book this way), Flight (The Purple Ghouls naturally float), Summoning (The Purple Ghouls can summon spirit flames via the Buddy Bonus), Possibly Possession (The purple Ghouls exist in the same universe as Momo in which ghosts in Magic Cat Academy can possess others)
Statistics Amplification (By brining 15 spirits to the base, they gain a speed boost), Enhanced Senses (By brining 45 spirits to the base, they gain night vision), Magnetism (By brining 105 spirits to the base, they gain magnetism allowing them to attract spirits from fruther away), Battlefield Removal (With the Magic Pumpkin, when collected, the ghoul start flashing rainbow colours and any opponents that touch the powered up ghoul gets send back to their base)
Nothing Notable
Magic Pumpkin, Power-ups from spirits
Individual Tactics: Wildcards as they have never fought
Team Tactics: They would likely try to get some Buddy Bonus to summon flame spirits in order to bring them back to their base and obtain power-ups to help them.
Weaknesses: The Purple Ghouls have no combat experience.
None.
None.
None.