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The Green Ghouls are one of the two available team within The Great Ghoul Duel and The Great Ghoul Duel 2 in which they must collect spirit flames in order to defeat the Purple Ghouls in their ghostly duel.
Jade
Sage
Kelly
Olive
Moss
Emerald
Tier: 10-B
Team Name: The Green Team which consist of: Jade, Sage, Kelly, Olive, Moss and Emerald
Origin: The Great Ghoul Duel
Organization Type: Team of ghosts
Age: Unknown
Members: 6
Leader: Jade
Hierarchy: None
Base of Operations: Unknown
Status: Active
Alignment: Unknown (Nothing is known about the Green Ghouls besides that they wanna defeat the Purple Ghouls in the Great Ghoul Duel)
Dimensionality: 3-D
Attack Potency: Human level (The Green Ghouls should be comparable to their teammate Kelly who can slightly damage the entrance roof)
Durability: Human level
Striking Strength: Human Class
Lifting Strength: Unknown
Travel Speed: Average Human, Higher with Speed Boost
Attack Speed: Average Human
Reaction Speed: Average Human
Stamina: Possibly Limitless (Due to their undead nature)
Range: Standard Melee, Extended Melee with Magnetism
Intelligence: Average Intelligence
Undead Physiology (The Green Ghouls are all ghosts), Incorporeality, Invisibility (The Green Ghouls can turn invisble), Telekinesis (The Green Ghouls should be comparable to their teammate Jade who can hold a book this way), Flight (The Green Ghouls naturally float), Summoning (The Green Ghouls can summon spirit flames via the Buddy Bonus), Possibly Possession (The Green Ghouls exist in the same universe as Momo in which ghosts in Magic Cat Academy can possess others)
Statistics Amplification (By brining 15 spirits to the base, they gain a speed boost), Enhanced Senses (By brining 45 spirits to the base, they gain night vision), Magnetism (By brining 105 spirits to the base, they gain magnetism allowing them to attract spirits from fruther away), Battlefield Removal (With the Magic Pumpkin, when collected, the ghoul start flashing rainbow colours and any opponents that touch the powered up ghoul gets send back to their base)
Nothing Notable
Magic Pumpkin, Power-ups from spirits
Individual Tactics: Wildcards as they have never fought
Team Tactics: They would likely try to get some Buddy Bonus to summon flame spirits in order to bring them back to their base and obtain power-ups to help them.
Weaknesses: The Green Ghouls have no combat experience.
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