Non-Humans

Touhou Project/Non-Humans



Non-Humans are creatures in the Touhou Project universe that are not human. While Youkai fall under this category, non-humans in this case refers to species other then Youkai who also inhabit Gensokyo. These creatures normally do not need to live off of fear and instead originate from different origins.

Non-Human Types

There are many types of non-humans with extremely varied powers, and different groups entirely as their entirely different species, though these species normally share the same set of standard abilities and weaknesses as the following:

Abilities



Weaknesses

  • Nothing notable.

Fairies

 

A fairy (妖精 yōsei) is a small, simple, humanoid creature of magic that embodies some aspect of nature. Many fairies are also simple-minded in nature. They tend to have short lifespans, though they regenerate immediately upon dying.

A fairy may possess abilities connected to natural phenomena. The power wielded by an individual fairy is typically harmless and limited in scale, making them more suited to playing than to harming people or causing incidents. Fortunately for them, most fairies are easily entertained by pulling pranks on unsuspecting humans. However, because fairies tend to gather in areas frequented by both humans and youkai, a large concentration of fairies may signal the presence of a powerful youkai nearby.

Within the games themselves, fairies are by far the most common standard stage enemies in the Touhou Project. Their danmaku patterns vary depending on the difficulty level selected and the stage in which they appear. They come in various colors of dresses and hair, and occasionally appear larger than usual, as seen with sunflower fairies. Basic fairies in the games typically rank as the weakest type of stage enemies, below chief fairies, big fairies, and sunflower fairies in terms of threat level.

Alignment

Chaotic Neutral

Fairies like to sneak away with food that humans are planning to eat[37]. Fairies like to play pranks on humans: such as making a human lose their way if they catch sight of them walking somewhere, if a human is cleaning, they'll raise the wind to send all the gathered dust flying, when a human isn't looking, they'll put salt in a human's tea, etcetera[38]. Without thinking of the consequences, they disturb the actions of whomever thye see, their pranks can sometimes go too far, such as a human being pushed off a cliff, or having their back set on fire[38].

Abilities

Weaknesses

Ghost

 

In standard Japanese usage, the terms ghost (亡霊 bōrei) and phantom (幽霊 yūrei) are largely interchangeable, though within the Touhou series they represent distinct entities.

Ghosts are the after-forms of humans who died and became phantoms, yet possess lingering attachments that bind them too strongly to the world. Since no living things other than humans die in this manner, ghosts of non-human beings do not exist. The strength of their attachment preserves the form they held while alive, along with their body temperature, and they remain capable of touching living humans. To an outsider, such ghosts might be indistinguishable from living people. Unlike phantoms, they cannot pass through solid objects.

Generally, a ghost's weakness lies in its own dead body. For ghosts who became such without realizing they had died, encountering proof in the form of their corpse causes them to revert to ordinary phantoms. Ghosts already aware of their death do not share this weakness, though they commonly hide their bodies to prevent memorial services from being performed that would allow them to achieve nirvana. The likelihood of this occurring has diminished in modern times due to the increased prevalence of cremation.

Since attachment drives a ghost's continued existence, their mere presence often exerts a negative influence on living humans nearby, potentially leading to death over time. This effect proves particularly strong against the source of their attachment—such as someone against whom the ghost holds a grudge—though it can affect anyone regardless.

Alignment

Varies
Ghosts are the souls of the dead of humans, thus it ranges on the ghost in question for how they are[43].

Abilities

Weaknesses

Phantoms

 

In standard Japanese usage, the terms ghost (亡霊 bōrei) and phantom (幽霊 yūrei) are largely interchangeable, though within the Touhou series they represent distinct entities.

Phantoms are not limited to human origins but can arise from any living or nonliving thing that harbors a particular kind of spirit (気 ki). Due to their shapeless forms, it is impossible to determine what type of being they originally were.

Alignment

Varies

Phantoms are the spirits of animals or plants, thus some may not have an alignment at all while others may have varied alignments[46].

Abilities

Weaknesses

Poltergeists

 

Poltergeists are not stricly Phantoms but closely resemble phantoms and typically announce their presence by creating disorder. They are described as "phantoms" capable of producing noise, reflected in the term sōrei (noise spirit). Poltergeists can manipulate objects remotely and manifest themselves visibly, audibly, and physically in the material world, an ability not all spiritual beings are assumed to possess.

The sounds poltergeists produce are actually phantoms of musical notes rather than physical sounds. Because of this, spirits lacking bodies or physical ears can still "enjoy" music made by poltergeists.

Poltergeists appear skilled at discovering and causing the type of disturbance that generates maximum commotion in any given situation. This talent for disruption may explain how the Prismriver Sisters became famous as the Phantom Ensemble, creating music that resonates powerfully with audiences.

Although ghosts and poltergeists are often regarded as the same species, ZUN states they are distinct. This is likely because poltergeists in Touhou—particularly the Prismriver Sisters—are not spirits of the dead but constructs formed through Layla Prismriver's power.

Alignment

Varies

Poltergeist are spawned from constructs manifesting themselves into the world, thus it varies on the poltegreist.

Abilities

Weaknesses

  • Nothing notable.

Gods

 

Gods in the Touhou Project encompass a wide range of concepts including spirits, natural forces, and superhuman beings. The term corresponds most closely to the Shinto concept of kami (神), though Shinto encompasses a broader spectrum of beings than those found in monotheistic traditions or even many polytheistic religions. As Shinto is fundamentally animist, any being—living or dead, object, or natural phenomenon—can be considered a god. When referring to Shinto gods or other deities from polytheistic religions, the word "god" is typically not capitalized.

Like the deities of ancient Greece and Rome, Shinto gods dwell among humans and directly influence their daily lives. Their personalities largely resemble those of humans, though they possess dual aspects known as ara and nigi (荒・和). When properly worshipped, they protect people and bestow blessings (ご利益 gorieki); when angered, they bring about disasters and curses (祟 tatari). In some cases, these aspects differ so dramatically in appearance and behavior that they are named or worshipped as separate entities. Shrines (神社 jinja) serve as places for gods to occupy and interact with humans, ranging in size from small household shelves to expansive compounds.

Most gods appearing in the Touhou Project derive from or are based on Shinto tradition. However, Buddhist figures such as Bishamonten appear, and Okina Matara draws directly from the Buddhist deity Matara-Jin. Other religious traditions may also be represented; Seiga Kaku makes a dismissive reference to Jesus Christ.

This dropdown contains further information for Gods.

Shinto Gods

Shinto gods in the Touhou series are "born" from faith and draw their power from it. This "birth" can also refer to ascension to godhood, as in the case of Mizue no Uranoshimako, a human who became a god after death. Because they originate from human belief, gods share certain similarities with youkai—so much so that some youkai argue the two are practically identical. However, significant differences exist, and they are generally considered distinct species. Unlike youkai, gods do not typically arise from fear and do not attack humans by default. Instead, they seek faith, usually in the form of worship.

Faith from both humans and youkai is equally valid. Kanako describes it in Reimu's Mountain of Faith A ending as reverence toward existence, fear of retribution for one's actions, and the will to enrich life, spirit, and body—though it need not be so serious. Worship can be as simple as celebrating alongside a god.

Shinto gods can split their spirits and manifest wherever called upon, allowing them to serve worshippers in multiple locations simultaneously. This division does not diminish their power; each split portion retains the same power as the original. Certain individuals, such as Watatsuki no Yorihime and mikos like Reimu and Sanae, can directly invite gods to inhabit their bodies. Most gods interact with the physical world exclusively through such possessions. Some gods possess physical bodies that allow independent action without being invoked, such as Kanako and Suwako, though this does not prevent them from splitting their spirits or being summoned through normal means.

Shinto gods are well-recognized in Gensokyo and among the denizens of the Lunar Capital. According to Kanako, many Lunarians are actually original gods from relevant mythology, including Sagume Kishin, Lord Tsukuyomi, and his sister. However, in the Outside World, faith has shifted toward concepts such as friendship and news. Consequently, like youkai, certain gods such as Kanako and Suwako struggle to survive as their faith dwindles. Presumably, more prominent Shinto deities like Amaterasu retain sufficient faith in the outside world, as nothing indicates their existence faces imminent threat; the god Ame-no-Torifune even has a space station dedicated to him.

For a god, loss of faith means loss of ability to manifest power. Losing all power is equivalent to death, with the exception of arahitogami (living gods), who would continue existing as ordinary humans.

Buddhist Gods

As in historical practice where Buddhist and Shinto gods were effectively viewed as part of a single system due to honji suijaku doctrine, Buddhist gods in Touhou function similarly to their Shinto counterparts.

Bishamonten, being extremely busy, uses Shou Toramaru as an avatar (gongen) for the temples Shou serves or has served, including Byakuren Hijiri's former temple and the current Myouren Temple.

Okina Matara is based on Matara-jin (摩多羅神), a deity historically venerated primarily by the Tendai Buddhist sect. Like many medieval Japanese gods, Matara-jin was neither purely Buddhist nor purely Shinto, arising instead from syncretic traditions combining elements from multiple religions.

Alignment

True Neutral

Gods merely wish to keep faith from humans as it is what empowers them and how they exist.

Abilities

Weaknesses


Note


Explanations

Canoncity of Touhou Project

The Touhou Project franchise canoncity mainly falls under any media worked on by ZUN are official and canon to the overall lineup.

There are various aspects constantly debated about within the canon:

PC-98

Media like PC-98, has been noted by ZUN to be ignored as one can ignore derivative works[69]. He has also said that anything prior to Embodiment of Scarlet Devil can for the most part be ignored and one can think fo Embodiment of Scarlet Devil as the starting from a clean slate and starting a new series[70], he's also referred to Highly Responsive to Prayers as a study product[71]. With this in mind, one would assume that PC-98 is thus non-canon to the Windows continuity of games.

However, ZUN has also directly stated PC-98 games are the same world as the Windows Games, stating that any contradictions that exist from PC-98 can be ignored from the retcon in Windows Era[72]. While one argues ZUN noting the works are derivative works to be ignored and Embodiment of the Scarlet Devil should be seen as the starting point, these statements are moreso telling a fan to not worry about having to play PC-98 games or learn more about their stories.

It's also been noted in Embodiment of Scarlet Devil's おまけ.txt that the game chronologically is not too far from the previous title, which would be Mystic Square, the PC-98 title[73]. ZUN has also directly brought back characters from PC-98 games, noting he wanted to bring back characters from before Embodiment of Scarlet Devil and notes any of the other older characters that don't appear have probably retired by now and are warmly watching over things from various places nowadays[74]. When asked where Mima from PC-98 has gone, ZUN notes that he doesn't bring them back due to making things complicated and having potentially angry fans ask where she has been the entire time, he has also noted that there's not much use for characters like Genji as Reimu can fly now and also notes he is not dead[75]. ZUN has also made mention to Genji probably living in the lake in the back of the shrine[76]. In Touhou Sangetsusei ~ Strange and Bright Nature Deity, Reimu and Marisa were talking about glowing moss with Reimu saying it would be nice to transfer it to the pond in the back of the Hakurei Shrine and Marisa saying that she could make it grow there on the turtles' back, referencing Genji[77].

In Touhou 07 Perfect Cherry Blossom, when Alice meets Reimu, she tells her long time no see, noting that they've met before calling her "old friend"[78]. In Yuuka's mode in Touhou Project - Phantasmagoria of Flower View, Reimu directly references defeating Yuuka back in PC-98[79]. If Yuuka defeats Marisa in the same game, she will note that Marisa has grown up quite a bit, when the last time she's seen her has been in PC-98[80].

Seeing as ZUN himself has directly said both PC-98 and Windows are in the same world and that characters directly acknowledged PC-98 events and reference characters from it, PC-98 is completely canon and any contradictions PC-98 have can be ignored.

Side Games Time Placements

Touhou 7.5 - Immaterial and Missing Power takes place between Perfect Cherry Blossom and Imperishable Night[81].

Multiple Playable Routes

In the series, there are multiple playable character routes, including some where the characters fight Reimu herself and defeat her, calling question into what route is canon. ZUN has elaborated that canonically, anytime Reimu and the gang are defeated, they challenge again however many times they want, but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing[82].

In terms of how playable routes have went, some examples of canonically noted routes:

With some of these examples, it is normally assumed that in some way Reimu has some part in resolving every incident and other routes are dubiously canon depending on what transpired.

Spell Card Rules

There are many cases of weaker humans beating stronger Yokai or vice versa within the Touhou series, this has been elaborated on in Reimu's profile on Perfect Memento in Strict Sense. Reimu introduced the spell card rules as the youkai had no way to defeat the Hakurei shrine maiden, making many youkai feel that their meaning to exist have dissapeared[86]. The rules incoporate the following:

  • Spell cards are techniques specially-named by the individual, and they must be declared upon use.
  • The number of each party's spell cards must be determined in advance of a duel.
  • The first party to have all of their spell cards beaten must admit defeat.
  • The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
  • Winners should generally allow losers a rematch.
  • Always prepare for the unexpected.

The original draft held these rules[87]:

  • Combatants will give names and meanings to the duel for the benefit of beauty.
  • Combatants will declare the number of named duels before beginning.
  • Combatants may not repeat attacks by relying on stamina.
  • Combatants may not deliver attacks that do not have meaning. The meaning itself becomes the attack's power.
  • In the case that a combatant loses a named duel, that combatant will admit defeat, even if he or she has strength remaining. No combatant may kill a human, even upon victory.
  • Combatants will write the duel's name on paper in the format of a contract. By doing so, the above-mentioned rules become absolute. These papers will be called spell cards.

These rules allows for duels that feel almost like sport rather then a match, and have allowed for weaker fighters to challenge stronger ones, due to this though, it also has become possible for youkai to freely defeat Reimu without worrying about the consequences.

Due to them being written into cards and essentially affecting the ability and power of an attack, the spell cards are likely the thing binding attacks to specific properties.

Parallel Worlds

Parallel Worlds is a topic brought up at some points in the Touhou Project franchise, they are worlds called "Probability Worlds" by Yumemi, stating that those and parallel worlds are one and the same[88]. This essentially means that parallel worlds in Touhou are based on the concept of probability. Yumemi and Chiyuri use a "Probability Space Hypervessel" in order to travel to alternate worlds and time periods[89], further showcasing that probabiliy serves an importance.

Magical vs. Physical Strength

There[90] are[91] multiple[92] occasions[93] of[94] characters[95] commenting[96] on[97] humans like[98] Reimu[99] being strong[100]. Despite this Reimu showcases physical strength that isn't superhuman, such as the fact that she cannot cut a bamboo stick while Fujiwara direclty does in front of her.

This is due to the difference between magical and physical strength.

In works like Symposium of Post-mysticism, Yuugi Hoshiguma's profile has Suika directly state that Yuugi is weaker then her in magical powers, but stronger than her physically[101], lining a clear difference between magical and physical strength.

While one can be physically stronger then another, such as how Onis are physically the strongest, magic users are still able to keep up with them due to using a different form of attack.

An example can be found with Yuugi herself, when Reimu fights against her in Subterranean Animism[102], with her acknolwedging her strength[103], something Yuugi only does to those who are truly strong[101]. This establishes even with spellcard rules, Yuugi considers Reimu a strong fighter. Reimu herself is very clearly not at an oni's physical strength, as she cannot do the things they can, however, her magical strength allows her to keep up with them.

To defend against magical based properties requires Non-Standard Defenses as it is acknowledged as not being something of standard physicality.

The Three Layers of Reality

In Chapter 27 of Curiosities of Lotus Asia, Reimu proceeds to explain how reality works to Rinnosuke and Marisa, where she explains in-depth the three layers of reality.

This conversation started from discussing the mechanism of fortune, where Rinnosuke attempted to posit that the future is predetermined and that Reimu's luck was her being able to calculate in an instant the predetermined future, however Reimu had a different explanation requiring her to lecture on the mechanisms of probability[104], in her explanation, the world is made up of three layers: the physical layer that moves in accuracy with the laws of physics, the second layer that moves with the spirit, and the third layer of memory which is the recollection of events that lies within all things[6]. The memory layer rejects the loop of the physical and mental layers, the two layers the youkai conceive of the world which is why they believe history repeats itself and the future is predetermined. Since it's only possible to add to the memory layer, it's possible to completely recreate the past.

While the physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters the probability, essentially creating the future, since it's impossible for memories to raech the same state as a point in the past, the future is not predetermined, thus when Reimu is able to predict how the dice will fall, she's not predicting the fall of the dice, the dice members the fact that she predicted how the dice would fall, thus due to this, Reimu entering the memory of the die-face greatly skews the results in Reimu's favor, where the results side with Reimu[105].

Thus the memory layer is essentially the most important layer that rejects the notion of loops from the previous two layers.

References

Expand here.
  1. 1.0 1.1 1.2 Bohemian Archive in Japanese Red Pages 24-25 Eirin "A New Dream Medicine for Modern Gensokyo
    Good news for the stressed contemporary youkai
    Gensokyo's master of medicine, Eirin Yagokoro ([self-proclaimed] human) has developed a new dream medicine for modern troubled people that lets one "enjoy sweet dreams".
    The name of this new drug is Butterfly Dream Pill. It takes its name from the dream it induces, where one becomes a butterfly and enjoys oneself. A few doses of the red pill before bed will prevent nightmares and create an enjoyable dream for a good night's sleep. Yagokoro explains the specifics of what led to the development of this medicine:"See, in Gensokyo, everyone are either youkai or demons or ghosts or such, so they're all fit and robust. There isn't really much of a demand for medicine for physical illnesses. These kind of beings are comprised mostly of spirit. Therefore, if they need any sort of care it would be for their mentality. The origin of the dream medicine was sparked by this realization."
    The Dream World is another self, says Yagokoro. If the dream is too enjoyable, there's a chance that the real world and the Dream World may switch places, so one must be careful of overdosing.
    "The medicine itself has existed since ancient times. In the past, there were many humans who took the medicine and could not return from the Dream World. In this new formula, I've weakened the potency and reduced the side effects."
    However, there are people who say that good things happen in nightmares as well. For those people who enjoy a little thrill in their dreams, the 'Butterfly Dream Pill Nightmare Type' is also available. This one is a black pill, and when taken, causes nightmares to occur."
  2. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory:"The real truth is that Reimu Hakurei is actually quite the optimist. Acting on her whims as always, she figured she'd go and enter one of the gates. After a while, she realized that only the Hakurei Shrine's greatest treasure, the Yin-Yang Orb, was effective against these non-human creatures.
    Reimu "Well, whatever. Things will turn out just fine as long as I use the yin-yang orb skillfully!"
    What sort of fate awaits this shrine maiden?"
  3. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: "2. Character Introductions
    * Main Character ... Reimu Hakurei
    The shrine maiden of the Hakurei Shrine. She possesses an innate spiritual power but lacks the discipline to develop it. She wields the powerful Yin-Yang Orb, but without skill, often flailing it about wildly. Despite that, she is still a force to be reckoned with due to her natural power. Reimu has trained herself to attack with ofuda, her spirit power, and martial arts. These all proved useless against her enemies this time, though, so she's a bit worried. Currently, she is the only person at the shrine."
  4. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  5. Dr. Latency's Freak Report Story #10 Pure Furies ~ Whereabouts of the Heart "Pure Furies" ""When they see me, the youkai living there will attack."
    "What...? ...Actually, you kind of have a habit of getting attacked by monsters, Merry."
    "Well, I'm used to it by now. I suppose it is only natural that they'd realize I'm a foreign presence. Like I see youkai as fluctuations, perhaps they see me as a phantom-like being."
  6. 6.0 6.1 6.2 Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "That's how Reimu makes tea for three people () Yes, I handed it to him happily. After saying this, Reimu brewed tea for the three of us and gladly served it.
    It would be fun to hear why Reimu has such good intuition. I forgot to let the tea cool and brought it to my mouth./We looked forward to hearing the reason behind the quality of Reimu's intuition. I brought the tea to my lips, forgetting to cool it.
    "...Huh. Reimu's initial conditions became exactly the same Saiko (Dice) So you're saying that the same eyes don't necessarily appear?" "... Ah. So what you're saying is that even if the initial conditions of the dice are the same, it's possible to get different results?"/"Of course it will. That alone doesn't determine the outcome." "Of course, I am. Those aren't the only things deciding the outcome."
    The story of Reimu was not a difficult one, but it contained a shocking truth./Reimu's tale wasn't a difficult one, but there was a shocking truth contained therein.
    Reimu (Iwa) He says that the world is made up of three layers./According to her, the world is made up of three layers.
    First, there are the physical laws of living things, tools, etc (Not yet) is a layer of moving physics. This layer is where objects fall towards the ground and river water flows./First is the physical layer that moves in accuracy with the laws of physics, including all living things, objects, etc. It is on this layer that an object falls towards the ground, and that the water of the river flows.
    The second is the movement of the mind and the layers of psychology such as magic and sorcery. Meeting assholes and getting offended, or having a party and getting rid of your rut is this demographic. Most monsters see the world solely through this layer of physics and psychology, so history repeats itself and the future is planned 戯れ () (Goto) It is said that he says./The second layer is one that moves with the spirit, which includes things such as magic and sorcery, the mental layer. One's mood turning sour when meeting an unhappy person, and releasing all your stress and cares during a party lie here. Since most youkai conceive of the world just through these physical and mental layers, they Ridiculously say that history repeats itself and the future is predetermined.
    However, according to Reimu, the third layer of the world forms the loop of the world (Koba) Moo-y. The third layer is the layer of memory where all things remember events. The layers of memory increase but do not decrease, so we cannot be in exactly the same state as in the past. If it becomes the same as in the past, then the memory of it becoming the same is contradictory because it leaves you with nowhere to go. The layers of memory are only increasing./But according to Reimu, there is a third layer that rejects loops. The third layer is the layer of memory, which is the recollection of events that lies within all things. Since it's only possible to add to the memory layer, it's possible to completely recreate the past. If something were to happen that already occurred in the past, then there would be a contradiction because that would simply that memory was lost, which is impossible. The memory layer always continues to build up."
  7. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  8. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  9. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  10. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  11. Touhou 14: Double Dealing Character Extra Stage
  12. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  13. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  14. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  15. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  16. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  17. 17.0 17.1 17.2 Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"*Special Abilities
    Left + Right + Z Key
    or
    X+Z 2 times ... Spirit attack, a.k.a. bomb.
    You can only bomb as many times as indicated by the spirit attack counter in the upper part of the screen. You will gain a bomb when you collect a bomb item or die.
    When you perform this attack Reimu will become invincible and furthermore, enemy bullets will be destroyed. During regular stages, bombing will cause many of the panels to flip over. Bosses will not take damage from bombs but the temporary invincibility allows you to use this as an emergency dodge. When you have 0 lives left, bosses *will* take damage."
  18. Touhou Project - Story of Eastern Wonderland 封魔録.txt Controls "●Xkey   Uses a spiritual attack.
    Commonly known as the bomb. Allows invincibility for a short period."
  19. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"Every 5 stages a boss will appear. Only the power of the Yin-Yang Orb can deal damage. (If you have 0 lives remaining your spirit attack can also do damage.)
    Bosses have various types of attacks but you can repel white bullets with your exorcism or somersault or the start of an ofuda burst. Also, if you hit a bullet directly with an ofuda you can destroy it.
    You cannot destroy lasers and missiles. When you're cornered simply accept that you will have to bomb. Otherwise it may be time to give up. Fire, exploding bullets and the like are also not destroyable."
  20. Touhou 02: Story of Eastern Wonderland
  21. Touhou Project - Lotus Land Story Manual Bonuses and extends "*3.Bomb bonus
    Using a bomb will cause all items on screen to be attracted towards the player.
    At this time, collected items will have their value doubled.
    When using a bomb, go to the top of the screen as much as possible for higher scores."
  22. Touhou 05: Mystic Quest
  23. Touhou 03: Phantasmagoria of Dim.Dream Final Stage
  24. Touhou 14.5: Urban Legend in Limbo Reimu Story Ending
  25. Touhou 01: Highly Responsive to Prayers
  26. Touhou 02: Story of Eastern Wonderland
  27. Touhou 04: Lotus Land Story
  28. Touhou 01: Highly Responsive to Prayers
  29. Symposium of Post-mysticism Part 3 The Past and Present of the Tengu Pages 62-72 "[Tengu Then and Now ]/The Past and Present of the Tengu
    Byakuren
    Tengu are said to live in the mountains and cause various strange happenings. At first, it was probably just a human being./Tengu live in mountains and cause various strange occurrences. At first, they were beings that only did harm to humans.
    Miko
    Falling stones, kidnapping babies, threatening them with eerie sounds.../Like dropping rocks on them, stealing their babies, frightening them with eerie noises...
    Byakuren
    When Buddhism was introduced and Shugendo began, Tengu became the object of mountain worship. They are spirit-like beings who help or hinder the Shugendo mountain ascetics who practice holed up in the mountains. Yamabushi (*1), who practiced strict training, were indistinguishable from Tengu from the perspective of ordinary people, and gradually came to be identified with them. For this reason, Tengu today probably dress like mountain ascetics./But once Buddhism spread through the country and Shugendou started, tengu become objects of mountain worship. They were like spirits that both helped and hidered the mountain-dwelling Yamabushi who were training there. From the ordinary person's perspective, the Yamabushi (*1) underlying intense training were no different from the tengu, and gradually they came to be considered one and the same. Because of that, today's tengu still have a Yamabushi-like appearance.
    Marisa
    You're detailed./You sure know a lot about this.
    Byakuren
    I'm a specialist when it comes to Yokai studies. Excellent Shugendo practitioners were sometimes called immortals, so of course there were Tengu who became immortals./Because I specialize in knowledge of youkai. Since the great mountain ascetics were sometimes called hermits, I believe that there were also tengu who have become hermits.
    Marisa
    It's true that even today's Tengu seem to have some who look like hermits./Yeah, there definitely seem to be some hermit-like tengu out there, too.
    Byakuren
    By the way, it seems that it was only during the Edo period that the tall-nosed Tengu that humans often imagine became established. It is thought to come from an image of the mask that Yamabushi wore during training and festivals./Incidentally, the common image of long-nosed tengu seems to have been established around the time of the Edo Period (1603–1868). I believe the image comes from the masks that the monsters would wear while training and performing rituals.
    Miko
    I wonder if high-nosed Tengu are even in Gensokyo?  I see a lot of Karasu Tengu./Does Gensokyo have any long-nosed tengu too? It feels like I only see crow tengu.
    Kanako
    Karasu Tengu is a newspaper reporter and delivery man, so that's all he comes down to the base of the mountain, but there are actually a lot of other Tengu deep in the mountains, right?  It seems that Hanataka Tengu is a clerk and rarely comes out./The crow tengu are the newspaper reporters and deliverers, so they're the only ones who come down to the foothills, but there are actually lots of other tengu deep in the mountains. The long-nosed tengu are clerks, so it seems they don't get out much.
    Miko
    That's a strange story too./That's odd.
    Kanako
    Huh?  What is it?/What's odd?
    Miko
    What is the image of Sarutahiko (*2) that underlies the image of a tall-nosed Tengu?  Sarutahiko is the god of guidance, and for that matter, he is identified with Dosojin (*3), so don't he have to come out and work?/Isn't the image of the long-nosed tengu based on Sarutahiko(*2)? Sarutahiko is a god of guidance, making him the same as a god of travelers(*3), so shouldn't they be working outside?
    Byakuren
    That's true../That certainly is odd...
    Kanako
    Apparently Hanataka Tengu's latest job is mainly making maps, right?  Ideally, you would build a system that can guide you without you having to show up. He said GPS (*4) or something./I've heard that their recent jobs have entailed making maps. They've been talking about their vision of eventually creating a guidance system where they don't even have to go outside. They call it GPS(*4) or something.
    Miko
    It's Sarutahiko, who is sideways (laughs)./What lazy Sarutahiko (laugh).
    Byakuren
    Well, it's not Sarutahiko himself, but simply a Tengu being identified with Sarutahiko and imitating him, so that may be the case./Well, they aren't Sarutahiko themselves, perhaps they are just considered the same since they are imitating him.
    Kanako
    Apologize to the real Sarutahiko./They should apologize to the real Sarutahiko.
    Marisa
    So, does that mean that Tengu has been given so many different images that he has become what he is today?/So the tengu ended up with the appearance they have now because of all those images of them?
    Byakuren
    Yes... well, that was the case until the Edo period. But right now, it may be a little different from a collection of different images./Yes... Wait, no, they were until the Edo Period. However, I would say they are a bit different now.
    Marisa
    Hou./Huh...
    Byakuren
    In the past, Tengu would help train mountain ascetics and sometimes appear as leaders at festivals and other events. This will be forgotten along with the superstition of folk tales due to the expansion of civilization, the decline of Shugendo due to its irreligion, and a human heart that no longer fears darkness. Tengu who were active alongside humans gradually became less visible. This put the existence of the monsters in jeopardy. Not just Tengu, but all monsters.../The tengu of the past used to help out the mountain monks with their training, and would sometimes also take a leadership role during festivals. But then, because of the Westernization of Japan, folklore became superstition, shugendou gave way to secularism, and they were forgotten about along with humanity's fear of the dark. The tengu who were working together with humans starting appearing less and less. For this reason, the existence of these youkai was endangered. And not just tengu, but all youkai...
    Miko
    To save the day, Gensokyo became an isolated world./And in order to deal with that crisis, Gensokyo became an isolated world.
    Byakuren
    Well, since I wasn't there at the time, I don't know how I got there (*5), but... Gensokyo took on its current form and was freed from the curse of the human imagination, and finally the monsters gained true freedom. Originally unable to define their form, they began to evolve in their own way. It is unclear what changes have occurred, but originally Tengu were monsters with strict hierarchical relationships, which is why they have come to build the society we see today./That's right. I wasn't here at the time so I don't know how this came about(*5), but when Gensokyo entered its current state, youkai were liberated from the spell of human imagination and obtained true freedom. Since they originally lost a stable form, they started to develop their own characteristics. I do not fully understand the kind of changes they have made, but because the tengu were youkai that had followed strict hierarchical rules, they were able to build the kind of society they have now.
    Marisa
    It's so good that it will. In other words, when combined, does this mean that yokai of the past were influenced by human imagination and changed their appearance, while yokai of today have changed independently?/I get it. To put it all together, the forms of youkai in the old days had been influenced by human imagination, and youkai nowdays can change on their own. Does that sound right?
    Byakuren
    I think so. That's why there is so much diversity in the monsters today./I believe so. That is why there is so much variety among youkai presentedly."
  30. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  31. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  32. Touhou 8: Imperishable Night Stage 5
  33. Touhou 8: Imperishable Night Stage 5
  34. Dr. Latency's Freak Report Story #09 The Sea Where One's Home Planet Reflects "Unstained See" "I saw a forest rich with diversity. I saw a proud, holy mountain, shut off to creatures who preferred the lower ground. I saw a deep lake covered in an arcane mist.
    Those sights weren't just beautiful, but natural too. They were all hidden in the invisible gaps of the quantum world.
    By the way, just what would happen if one went to a brane dominated by particles with different properties?
    Merry remembered, and her face contorted in terror."
  35. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  36. Dr. Latency's Freak Report Story #07 The Shining Needle Castle Sinking in the Air "Gravitino World" "Apparently, the "worlds beyond" didn't just have living things, but all manner of strange objects that defied common sense.
    "I saw a castle floating in the sky once, too. Upside-down, at that."
    "If the gravitons have a different structure, the world's properties would be different, too. That might've been the kind of brane you saw."
    "It felt mysterious and nostalgic. And I really liked the wooden tenshu."
    "Wait, tenshu? Since you said castle, I thought you meant like Cinderella's."
    "If I had to say which it resembled, it was more like Matsumoto."
    Merry had been enjoying her talk about the mysterious world, but she shivered when she briefly remembered something else. It seemed that not all of her memories were fun ones."
  37. 37.00 37.01 37.02 37.03 37.04 37.05 37.06 37.07 37.08 37.09 37.10 37.11 Perfect Memento in Strict Sense Page 8-9 Fairies "Characteristics
    The true identity of natural phenomena themselves.
    Fairies live in such phenomena where it gets cold and hot, rain falls and wind blows, grass grows and flowers bloom.
    They come in various shapes, but many of them are humanoid with wings like those of insects like butterflies and dragonflies.
    Their height is uniformly small, from the degree where they can fit in the palm of one's hand, up to the size of a child below ten years of age. There is hardly any fairy outside of this scope.
    They live wherever there is nature.
    You can confirm their existence anywhere in Gensokyo.
    They especially prefer active places, so when humans and youkai gather you can probably spot lots of them.
    On the other hand, in gloomy places their numbers decrease.
    They are a kind of youkai you frequently can see even in human villages.
    Fairies are active at all hours, so you can probably encounter them both at daytime and in the night.
    They don't seem to follow any manner of law or code.
    Also, an individual fairy is short-lived(*1), but they immediately resurrect in the same shape.
    Even if they suffer large injuries so that their bodies are in pieces, they heal immediately.
    In a stricter sense, fairies can't die.
    Therefore they take reckless action, without fearing death.
    Since their concept of death appears to differ from that of humans, it is also said that they are simply foolish.
    Fairies don't actually need to eat, but they see the way humans enjoy their meals and copy them, eating the same things.
    They eat anything which humans do.
    They especially like to sneak away that which humans are planning to eat."
  38. 38.0 38.1 38.2 38.3 Perfect Memento in Strict Sense Page 8-9 Fairies "Potential Harm
    Pranks on a Whim
    They all like pranks.
    If they catch sight of a human walking somewhere, they make them lose their way.
    When you´re cleaning, they´ll raise the wind to send all your gathered dust flying.
    When you are not looking, they put salt in your tea.
    Without thinking of the consequences, they disturb the actions of whomever they see.
    There are also occasionally pranks that go too far, such as when you get pushed off a cliff, or when your back is set on fire, so it is necessary to be cautious."
  39. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  40. 40.0 40.1 Touhou 09: Phantasmagoria of Flower View Komachi defeats Cirno Winquote "Fairies and phantoms exist in a similar fashion.
    That's why you have no life span."
  41. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  42. 42.0 42.1 Perfect Memento in Strict Sense Page 8-9 Fairies "Countermeasures
    When you walk down the road while thinking about something else, you lose your way.
    When you´re absorbed in conversation with a friend, your bags are carried away when you're not looking.
    Things like these are sometimes thought to be caused by fairies.
    The people that most easily get pulled into pranks are those that are uncautious and prone to being preoccupied with other things.
    Fairies won't go near cautious people.
    Therefore, if you usually pay attention to your surroundings, you should be fine.
    But if you were to be subjected to a prank, what should you do?
    The truth is that while fairies are reckless, they don't like fighting much at all.
    When a human notices the prank, the fairies will probably run away as fast as they can.
    If you were to be successful in catching one, you can freely vent your anger on it since they're not very strong.
    A grown human should win easily.
    However, there are also the occasional exceptions where without doing any pranks, they just suddenly attack.
    At such times you must be careful.
    That is because there is a possibility that it is a warning for something.
    Especially when fairies aggregate in large numbers or start clamoring, there is a possibility that there is an unbelievably powerful youkai lurking about nearby(*2). Therefore, you must be careful.
    At such times, I think it's best if you just quietly head back home."
  43. 43.00 43.01 43.02 43.03 43.04 43.05 43.06 43.07 43.08 43.09 43.10 Perfect Memento in Strict Sense Page 82-83 Ghost "Characteristics
    The souls of the dead who don't realize that they have died or whose unwillingness to recognize death is too strong will be unable to achieve nirvana, becoming ghosts.
    Ghosts are different from phantoms, since they keep the appearance they did while alive, can touch and speak, and can't be told apart from a normal human by a casual observer.
    Their body temperature isn't low, and the only living things that can become ghosts are humans.
    As a large number of ghosts are unable to traverse the river, they remain in the realms of the living, or cross over to the Netherworld or to Hell.
    In any case, there is absolutely no chance of reincarnation.
    If you become a ghost one day, until you accomplish your objective or your body is ceremoniously buried, you won't achieve nirvana (*1).
    Ghosts can easily influence the human heart with just their voices, so it is dangerous to carelessly talk to one.
    Ghosts who carry grudges are a particularly dangerous threat, so you should somehow find the body (*2) and have the burial ceremony.
    Therefore, a ghost's weak point is its body (*3).
    Ghosts hide their corpses and never reveal them to people.
    They don't have bodies of flesh, but they aren't as insubstantial as phantoms, so they can touch things.
    On the other hand, they find it difficult to pass through objects (*4).
    However, since they don't have physical bodies, even if they can touch objects, they cannot be injured."
  44. 44.0 44.1 Perfect Memento in Strict Sense Page 82-83 Ghost "Potential Harm
    Madness, Getting Turned into a Phantom
    The scariest thing is that they live alongside humans and can't be discerned as ghosts by the untrained eye.
    Even if the ghosts don't have any ill will, if you're touched by one of the dead, before you know it you'll be beckoned by death.
    Also, there are cases in which the ghost is a family member or friend, so people hesitate to hold a memorial ceremony and instead go on living together.
    At first, it may seem like a happy thing to continue living together after someone dies, but the ghost is disconnected from the cycle of reincarnation, not only will they wander for eternity, but they'll soon realize that their entire family has died.
    Even more frightening are ghosts who carry grudges.
    They take on the form of humans and deceive the living. Until the grudge is fulfilled they will haunt people to death."
  45. Touhou 7.5: Immaterial and Missing Power Reimu Good Ending (Ending No. 3)
  46. 46.0 46.1 46.2 46.3 46.4 46.5 46.6 46.7 46.8 Perfect Memento in Strict Sense Page 20-21 Phantom "Characteristics
    They are the very spirits of animals or plants.
    Able to convert what they see, hear, touch or taste into thoughts, it can be said that they're like sense converters.
    Having no physical body nor specific form, they're similar to air.
    They can pass through any obstacle, and they can change their shape at will.
    They're often confused with ghosts, which are always the embodiments of deceased, but phantoms are not necessarily always the spirits of the deceased.
    Some are even born as phantoms, and remain so until they dissipate into nothing.
    Also unlike ghosts, a single corpse may spawn several phantoms.
    Their characteristics are closer to those of fairies; like how fairies are the embodiment of nature, phantoms are the embodiment of spirits.
    They can live (*1) anywhere in Gensokyo.
    Phantoms that prefer noisy places gather in noisy places, ones that prefer gloomy places gather in gloomy places, and there are even those that prefer hot springs.
    They are usually active at night.
    It's assumed that because many of them have their existences on the verge of dissipating, it makes it difficult for them to act under sunlight.
    Also, their body temperature is very low (*2).
    Improper handling may even result in frostbite.
    However, this chill can be utilized for one's benefit; for example, during tests of courage.
    Passing through a place, as a test of courage, where many phantoms seem likely to gather is a good way to feel a chill on a hot summer night (*3)."
  47. 47.0 47.1 47.2 Perfect Memento in Strict Sense Page 20-21 Phantom "Countermeasures
    Avoiding encounters with phantoms is next to impossible, so all you can do is attempt to remain unaffected upon contact.
    Generally, phantoms have transient and fragile existences.
    Even average humans should be fine if there are only a few of them.
    However, it's a different story if that person is mentally weakened (*4).
    Keeping confidence in yourself and having no fear is the only way to deal with them.
    However, it would be a wise idea not to, out of curiosity, go to places where phantoms gather (*5) .
    It may result in your mind being shattered.
    If that happens, there's no other way but to seek an exorcism from a professional (*6).
    On the other hand, there's currently research about the possibility of correcting one's personality by means of deliberate phantom possession.
    This technique is expected to dissuade someone from committing suicide or helping someone overcome their dislike of vegetables.
    It's almost ready to be put into practical use, once a method of capturing phantoms is established.
    It's not far-fetched to say that the future of human mentality rests on phantom shoulders."
  48. 48.0 48.1 48.2 48.3 Perfect Memento in Strict Sense Page 20-21 Phantom "Potential Harm
    The most threatening feature a phantom possesses is the ability to affect the minds of people around it.
    If one is surrounded by cheerful phantoms, they'll eventually feel pleasant.
    For gloomy phantoms, vice versa.
    For example, the places famous for suicides are often the places inhabited by gloomy phantoms.
    Those without enough mental fortitude might even lose their mind, if they happen to face a powerful phantom.
    Also, due to their low temperature, sustained contact may cause frostbite."
  49. 49.0 49.1 49.2 Perfect Memento in Strict Sense Page 25-26 Lunasa Prismriver "Technically speaking, poltergeists are not phantoms, but there are no other appropriate classifications for them so they are described here.
    The Prismriver Ensemble is a so-called phantom ensemble(*1) that are often called to perform at events such as youkai parties.
    They're famous for playing vigorous songs with a strong rhythm, so they are the most well-known band in Gensokyo.
    The ensemble is composed of three poltergeist sisters; Lunasa is the oldest of the three and excels at the violin.
    She appears to be the leader of the Prismriver Ensemble.
    Her height is around that of a teenaged human girl.
    Her appearance does not differ significantly from a human's.
    Her violin is said to be the phantom of an instrument that would outclass even a Stradivarius(*2), but it's unknown whether this is true or not.
    In any case, it's a phantom.
    Another word for poltergeists are noisy spirits(*3), as they are spirits which are able to make sounds.
    The noises that poltergeists make are actually the phantoms of notes.
    Since they're perceived by the spirit and not the ears, even beings without bodies can enjoy them.
    At the same time, humans should be careful that its effect doesn't overwhelm them.
    She is a very collected person, but she is reticent and glum.
    The sounds she creates calm the spirit.
    People who are overly influenced by her sounds will lose all motivation and become depressed.
    She's said to live in a ruined Western mansion a bit farther from the lake than the Scarlet Devil Manor.
    You won't see the sisters there even if you set foot inside.
    However, it's said that you will hear the sounds of their practicing."
  50. Touhou 09: Phantasmagoria of Flower View Komachi defeats Lyrica or Lunasa Winquote "It's no fun looking at someone with no life span.
    ..Then again, am I working as a shinigami 'cause it's fun?"
  51. Perfect Memento in Strict Sense Page 25-26 Lunasa Prismriver "Countermeasures
    She's very friendly to both humans and youkai, so you have nothing to fear from her.
    It should be noted that the Prismrivers do not manage ticket sales for their live performances. Their clients do, so it is inadvisable complaining to the Prismrivers if you can't acquire a ticket.
    Their performances contain many notes that have a great effect on the spirit, so one should not attend unless one is in perfect mental condition.
    Children should not be allowed to listen.
    The notes of phantoms are a privilege for adults."
  52. Curiosities of Lotus Asia Chapter 37 Chapter 10: Information That Loses its Value and the Almighty of the Occult "Reimu asked Miss Usami many of the same questions that I'd asked her, but from the start, she seemed utterly disinterested in the fine details of what had happened. For now, she was just relieved to know that Sumireko hadn't been dragged into any of Gensokyo's affairs, and made her promise to routinely show up once in a while from now on. Apparently, the nine-tailed fox that works as Yukari's shikigami was also present when the promise was made. As a witness, I'd have to imagine.
    However, I'd learned that a menace known as "AI" was being born in the Outside World. AIs supposedly held all knowledge, studied all technology, and never tired, aged or died— almost akin to a god. Could something like that really exist in the end, like Miss Usami said? It was also shocking to hear that AI could project a virtual image into Gensokyo. Certainly, youkai and phantoms are more information-based than humans or fairies. Perhaps Gensokyo itself was the same way. If I believed everything Miss Usami had to say, that is.
    Come to think of it, Sumireko misunderstood and thought that she had been speaking to me from the start of our online chat. The actual chat companion that I'd seen— was it one of those "AI" things? If that was the case, then how did their conversation come to be projected on my personal computer? Had the AI viewed Miss Usami as a threat, and ensured that I would intervene? That would be a terrifying thought, were it true. I dearly hope that Gensokyo never comes under the control of AI."
  53. Touhou Bougetsushou (Ephemeral Moon Vignette) ~ Silent Sinner in Blue Chapter 6
  54. 54.0 54.1 Symposium of Post-mysticism Pages 22-25 Suwako Moriya "The Highest of Native Gods
    Suwako Moriya
    Ability: The ability to create earthliness
    Threat level: Low
    Human friendship level: Medium
    Main place of activity: Youkai Mountain, Geyser Center, etc.
    A mysterious god residing at the Moriya Shrine. In contrast with Kanako Yasaka, she doesn't come out of the shrine often.
    Unlike Kanako, she is one of the myriad gods. She does not have a spirit as a base form, and instead consists of pure faith. Therefore, it is believed that she is the one who would be more troubled by losing all faith, rather than Kanako.
    However, Kanako and the shrine maiden, Sanae Kochiya, carry out the duties of gathering faith. She doesn't come forth of her own volition often. Whether it is because she is bad at marketing faith by herself or some other reason is one of the mysteries of the Moriya Shrine.
    She has the power to control curse gods. When the Moriya Shrine came from the outside world, the curse gods came along with it. It sounds troublesome but since manipulating curse gods is her blessing, we must bear with it. If you don't want to be cursed, you have no choice but to worship her.(*1)
    Like most gods, she normally tends to take a human form. However, like all gods, the form she adopts is mostly meaningless. When a portion of her spirit is enshrined elsewhere, she often takes the form of a frog, and in those circumstances it seems she can grant blessings of safe travel (Safety Frog: makes you return safely), financial upturn (Fortune Frog: makes you able to buy soon), or transfiguration (Beauty Frog: makes you look better than ever).
    At first glance, her personality seems genial, but it's difficult to tell what she's thinking. Unlike Kanako, she acts if she was clueless which would be problematic when dealing with her."
  55. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  56. Touhou Bougetsushou (Ephemeral Moon Vignette) ~ Silent Sinner in Blue Chapter 6
  57. Touhou Bougetsushou (Ephemeral Moon Vignette) ~ Silent Sinner in Blue Chapter 6
  58. Touhou 05: Mystic Sqaure Final Stage
  59. Touhou 05: Mystic Sqaure Final Stage
  60. Touhou 05: Mystic Sqaure Final Stage
  61. Touhou 05: Mystic Sqaure Final Stage
  62. Curiosities of Lotus Asia Chapter 15 Page 98-106 A Nameless Stone "In the beginning, nothing in this world had a name. It was a world in which all things were mixed together in chaos. However, the gods in those ancient times gave a name to every last thing, and so the orderly world we see today was born. When naming something, a new border is created that makes it recognizable as one thing. You could say that the power to name is the creation to produce the object from nothingness, clearly the same power as a god's. And because of the strength of this power, the things themselves remember their names. And that's why I can see those names in them."
  63. Touhou 05: Mystic Sqaure Reimu Good Ending #1
  64. 64.0 64.1 Symposium of Post-mysticism Part 5 Pages 124-135 The Difference Between Gods and Youkai "Marisa
    By the way, what's the difference between gods and youkai?
    Kanako
    From the Shinto perspective, gods are the true nature within all things. Originally, gods exist namelessly in nature or in tools.
    Byakuren
    Doesn't that contradict the fact that you yourself have a name?
    Kanako
    When gods are named their powers are restricted, but they receive an identity. They lose the ability to exist within anything, becoming almost the same as youkai, but in return receive an ability to be reborn by their myths.
    Byakuren
    So basically, gods are youkai whose ability changes according to myths?
    Kanako
    However, if they lose their faith, they will gradually return to their former existence. As for youkai, they disappear when forgotten, so they threaten people in order to prevent that. However for faith, it does not work the same. If a god did nothing but threaten people, it would lose faith and become a mere youkai.
    Marisa
    Now that you mention it, I met a harvest goddess before, but I couldn't tell her apart from a youkai.
    Kanako
    Nearly all stray gods without shrines(*7) get reduced to youkai. Gathering faith is a difficult task, after all. Out of curiosity, who was this harvest goddess?
    Marisa
    Um... I think it was Minoriko Aki.
    Kanako
    Ah, that feral goddess... I believe she had a sister(*8) too, a goddess of autumn leaves, but frankly it's because there are so many other more famous harvest gods, like Ukanomitama, and all the faith ends up going to them. There isn't much competition in the autumn leaves market though, so it's probably easier to gather faith with that. I think they should become something like "the goddesses of roasted sweet potatoes" by combining their powers, and set up a nice kiosk in some corner of the human village to earn a moderate amount of faith(*9).
    Marisa
    Is that so? I'm sure they'd love to hear that. They've been in a slump again since winter came in.
    Byakuren
    It seems there are quite a few other gods who have lost their place.
    Kanako
    This is because even though modern humans will easily attach names to gods, they don't have faith in them. At all.
    Byakuren
    That sounds like our earlier conversation about youkai.
    Kanako
    Maybe humans lose interest in things more easily nowadays. What I'm interested in is you though, Ms. Miko. What are your goals?"
  65. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  66. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  67. Gensou Narratograph Chapter 1 Pages 104 - 108 "GM: Ahh, I had a great time! Thank you all for playing!
    All: Thank you!
    ZUN: I had fun. Lots of fun. (laugh)
    GM: Really!? Just hearing that makes me really happy.
    Player A: Yeah, it was great!
    GM: Thank you very much! So, we're about to get into the post-game!
    In reality, we're also supposed to do things like reset or advance your characters and stuff like that, but since the time limit's pressing down on us, I'd just like everyone to take a turn and share their thoughts about today's game, anything like that.
    Player B: Alright. Man, what should we talk about? (laugh)
    GM: (laugh) ...Well, suppose I'll start. First off, I'll say it again, but thank you, everyone.
    All: Thank you for the game!
    GM: In particular, it was really nice of ZUN to agree to play with us, and I loved watching him play Reimu.
    ZUN: No, no, it's nothing. (laugh)
    GM: It really made me feel, "So this is what Reimu's like!" Very strongly so.
    ZUN: Well, you know. Reimu's a character with no mercy towards youkai. Whether they're bad, or even haven't done anything, she'll hit them without a second thought. (laugh)
    GM: Yes, well... It was fun to watch. Player A, who played Cirno, has the longest history with tabletop RPGs here, so you could really call them a veteran, but they turned out to be a big help filling in the details of the story here.
    Player A: Yaaay. I'm glad you think so.
    GM: Aya was very cool in the Showdown Phase. In addition, they did a great job roleplaying and commenting on things in the scenes, and made me chuckle a lot of times.
    Player B: Hahaha. You're right, I did roll pretty well back there.
    GM: Also, speaking as the GM, excitable Sanae was a lot of fun to play!
    ZUN: You could tell from the start she was going to fail (laugh). The way she acted.
    GM: If that's what you thought, then it worked as intended (laugh). — So, moving on. Player A, if you would!
    Player A: Okaaay! Everyone, thank you so much! Everyone was really cute... I noticed I was grinning the whole time. (laugh)
    All: Thank you!
    Player A: I felt a lot of love for the source material in all of Aya's lines. Writing an extra, and the regular edition too, I really felt like "Man, being a reporter is a lot of work."
    Player B: That's great to hear.
    Player A: And Reimu was really awesome too. Really felt like this was "ZUN's Reimu". Saying what she wants, doing what she wants, being really rough on Cirno too, it was great to see. Compared to everyone else here, I don't know the source material nearly as well, so it might not have been a very Cirno-like Cirno, but I still had lots of fun messing around as her for a day. Thank you very much!
    GM: I think it was good you amped up her fairy-ness! — Well, next up, Player B. If you would.
    Player B: Riiight! Good work, everyone! Man... First off, Cirno was really cute. I thought her level of energy and clever use of her ability were really Cirno-like, actually. She was fun to watch.
    Player A: Hehehe. Alright!
    Player B: Also, the mental image of Sanae explaining the ski resort with a smug look on her face really stuck in my head. It was such a good smug face, I don't even know if it would come across in a photo. (laugh)
    ZUN: It was a good smug face. Sanae also has a habit of getting carried away, after all. (laugh)
    GM: I'm glad to hear you say that. (laugh)
    Player B: I feel like Aya really wants to write articles that make people chuckle, so the idea of being able to turn Sanae's smug photo against her was really funny. My main goal as Aya was to write some entertaining articles, so I'm glad I got a lot of chances for that. I think I managed to roleplay an Aya Shameimaru that matches what's in my head.
    ZUN: It was very Aya-like. (laugh)
    Player B: Thank you very much! — And, of course, I felt a really strong "canon Reimu" too, and was really moved. How direct she was with everyone, and her small hitbox, simply felt like her.
    ZUN: Yeah, exactly (laugh). That's what Reimu's like.
    Player B: Maaan, I'm still not over it. — Seriously, thank you!
    GM: Thank you very much. ...So, finally. Can I ask ZUN as well?
    ZUN: Of course. Man, it was fun (laugh). First off, Cirno. Watching "Charismatic" Cirno run around like that, I definitely thought, "Is that what Cirno's like?" ...but despite that, it was great, and I felt like I saw a new Cirno today. I felt like this game's own kind of Touhou-ness, own kind of playstyle and relationships between characters really got to shine. It was really good.
    Player A: Thank you very much!
    ZUN: Aya is a character who's easy to make a bit too righteous, but this one definitely wasn't. Her only looking for the bad sides of people is, if I had to say, more faithful to how I write her. Really Aya-like. It was great.
    Player B: Hehehe. That's just how Aya is, huh. Doesn't really think about anybody else, you could say.
    ZUN: Yeah, exactly. That's how she is (laugh). ...Also, the first thing that really surprised me was with that cat in the Human Village. I just threw "It was Chen, right?" out there as a bit of a joke, but then the GM picked that up and ran with it. I really thought "Wow! These are actually connected like that!?" It made me think that might be what's really good about these kinds of games.
    GM: I was a bit worried about that part, but I'm glad it worked out.
    ZUN: To be honest, I was kind of messing with you when I said that. (laugh)
    GM: Messing with me!?
    ZUN: (laugh) — Well, last, about the Reimu I played. I was kind of embarrassed in parts, and don't really know if you can call what I did roleplay. But in the final danmaku battle, watching the bullets fly past me even without doing anything, I really felt invincible for a moment, and like Reimu's character really ended up shining through somehow. I know the dice rolls are random and stuff, but it's interesting how you can see it like that.
    GM: Yeah, that's true. Of course, the numbers you get when rolling dice are just products of chance, but I think being able to sense meaning in them is one of the great things about tabletop RPGs. And since they're random, they end up going differently every time. (laugh)
    ZUN: True, true. I kinda wanna do this again sometime.
    GM: If you think so, that really makes me feel like it was worth making.
    ...But, well, until we get another chance, I think this is it for now. Good work today, everyone!
    All: Good work today!
    ..."
  68. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  69. ZUN's Email "> • Are Yuki and Mai really dead?
    > I know we're dealing with a PC-98 game, but were Yuki and Mai from Mystic Square really killed?
    > Looking in particular in the conversation when Lady Mima and Yuki are left... (sweat)
    > Or is this also a type of joke, like Lady Remilia's statement that "Sakuya is dead" in EoSD?
    Basically, they're whatever-works types, so they might not be dead. I generally have no comment regarding the PC-98 games. Please ignore them just as one can ignore derivative works. :-)"
  70. ZUN's reply to messages on the former Gensou Bulletin Board "Q.「幻想郷」旧作を知らないのですが、霊夢とアリスの過去になにが・・・?
    A.基本的に、ストーリーに関係するキャラは全て紅魔郷以降になります。
    一応、紅魔郷から全体の設定を一掃したので、新シリーズみたいなもんだと
    思っていただけると(^^;

    Q: I don't know anything about the old games in Gensokyo, but did Reimu and Alice have something going on in the past?
    A: Generally, the story related to the characters will all be from Embodiment of Scarlet Devil and later. For now, you can just think of EoSD starting from a clean slate, and starting a new series. (^^;"
  71. Meiji University talkshow "Dawn of Touhou" "Q: Why was Highly Responsive to Prayers an Arkanoid-clone, not a shmup?
    ZUN: "Because it was a study product.""
  72. ZUN's AWA Q&A Panel Touhou Wiki Translation:
    "Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: It's the same world. There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Word of the Nerd ZUN AWA Panel: Recap Translation:"Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Rukasarisari Tumblr Translation:"Q: Are the PC-98 games separate canonically from the Windows series?
    A: It’s the same world, and ZUN realizes there are contradictions. He then tells us to refer to the most recent games <for canon>."
  73. Embodiment of the Scarlet Devil おまけ.txt "So without any advice, here are the character backstories.
    ○Eternal Shrine Maiden
    Reimu Hakurei
    Ability: Able to Fly, and to Manipulate Natural Spirits.
    The protagonist.
    Chronologically this title is not too far from the previous title, thus her age stays the same as before.
    Unintentionally, she is a shrine maiden. Or rather, she is a shrine maiden only because the Touhou series has become the "Shrine Maiden Shooting Game" series. It feels like the cart has been placed before the horse to me.
    This time, her outfit is not overly intricate like typical shrine maiden clothing, but has become quite simple and only remotely resembles that of a shrine maiden. Is she really a shrine maiden?
    She's more like "You red & white girl!" in my opinion."
  74. Touhou Project - Strange Creators of Outer World Who's Who of Humans & Youkai in Gensokyo Yuuka Kazami "I basically just wanted to bring back a character from the old works (*from before "Embodiment of Scarlet Devil"). Her current appearance is based on the one from "Seihou Project", made by my juniors. Back then, based on the personal criteria I had for a "strong boss", I figured it would be better if she weren't being too serious the first time you fought her. Then, when she woke up all the way, she would have a "serious mode." I wonder if I could've gotten away with bringing back more older characters at the time, too... although they wouldn't mesh that well with the current setting. I'd say those old characters have probably retired by now, and are warmly watching over things from various places nowadays."
  75. ZUN's Gensou Denshou Lecture Gensou Denshou After Report "Questioner: Where has Ms. Mima gone to?
    ※Mima is a character introduced in Touhou Project's PC-98 games (Story of Eastern Wonderland, Mystic Square, etc).

    ZUN: The past is being brought up too huh? Bringing them back would make things complicated, and people will ask "Where have they been this entire time?!" I'd rather bring out new characters than go back to past characters. But, I also kinda wanna bring them back too. I won't say they'll never be brought back... that's kinda how I feel, see?

    Questioner:Even Genjii?
    ※Genjii is a character introduced in Touhou Project's PC-98 games. He assisted Reimu by allowing her to ride on him since she could not fly at the time.

    ZUN:Well Reimu is able to fly now. Either way, the idea of a turtle hermit... why did I do that? I feel like a Nimbus Cloud would have been a better idea (lol). Normally speaking, since turtles live a very long time, (Genjii) is most likely not dead. That is the impression I get."
  76. Meiji University talkshow "Dawn of Touhou" "Q: Where's Genjii now?
    ZUN: "Probably living in the lake at the back of the shrine... at least he's not consumed.""
  77. Touhou Sangetsusei ~ Strange and Bright Nature Deity Chapter 12
  78. Touhou Project - Perfect Cherry Blossom Stage 03 Reimu "Reimu: It's really cold out tonight...
    And I can't see a thing."

    Alice: Is your level of spring insufficient even to push away this cold?"

    Reimu: Well, that might be true.

    Alice: Long time no see.

    Reimu: We've only just met.

    Alice: No, that's not what I meant.

    Reimu: Long time no visibility?

    Alice: Don't you remember me? Well, either way is fine though.

    Reimu: Setting that aside, what did you mean by "level of spring"?

    Alice: I was referring to the springtime in your head.

    Reimu: I hope mine's not too high. Still, why has this winter been so long?

    Alice: There's someone who's gathering the spring.

    Reimu: And you have nothing to do with it?

    Alice: Of course not.

    Reimu: Bye.

    Alice: Hey!

    Alice: And we've only just met after so long, old friend. Have you only brought me your life as a gift?

    Reimu: And why am I being called "old friend" by this seven-colored magical moron?

    Alice: In the end, shrine maidens are two colors.
    Your power is only twenty-eight-point-five-seven-one-four percent as powerful as mine.
  79. Touhou Project - Phantasmagoria of Flower View Yuuka Story Episode 6 - Wonderful Shrine Maiden of Paradise: Reimu Hakurei "Yuuka: Flowers and ghosts and..., hmm. Speaking of which, this happened once before didn't it? How many decades ago was it? It's been so ordinary since then, I can't remember.

    Reimu: Ah, there you are!

    Reimu: You're the culprit, aren't you?

    Yuuka: Do you think that ignoring the events back then, would bring everything back to normal?

    Reimu: Everything went back to normal when I defeated you back then!"
  80. Touhou Project - Phantasmagoria of Flower View Yuuka vs Marisa Yuuka Victory Quote "Yuuka: Ah, you're still alive?
    You've grown up quite a bit."
  81. Touhou Project - Immaterial and Missing Power Omake Afterword "Greetings, from one's whose ratio of saying "nice to meet you" is decreasing steadily even in real life, ZUN.
    But this time there may be more people to who I am saying "nice to meet you" than for Imperishable Night.
    This time it's Touhou Suimusou (IaMP), Touhou Project Volume Number 7.5.
    Though I get the feeling "What's with 7.5 being released after 8", this isn't the numbering order of release, but rather the order of canon.
    The plot of this game happens between Perfect Cherry Blossom (Winter to Spring) and the time of Imperishable Night (Early Autumn).
    Eventually, the "game of the summer" started to feel more like a game coming in winter, right?"
  82. ZUN's reply to messages on the former Gensou Bulletin Board "Q: "Gensokyo" In "Embodiment of Scarlet Devil," wasn't it a serious affair for the strange mist to go down to the human village?
    A: Ahh, that it is a little misunderstanding.
    The motive of the turmoil, so to speak, is the motive of the youkai side who caused the turmoil.
    Since it can't be helped, even when Reimu and the gang are defeated, they challenge again however many times they want; but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing..., to say it clearly it is assuredly an inconsequential thing^^;
    Mr.anonymous's post was precise so I shall cite it:
    Sorry for butting in. However, in my thinking, as for what shall happen when the mist given out by Remilia goes to the human village, in the first place, I have not conceived that the mist would go to the human village. So in other words, there was no bad intention. The reason for giving out the mist is also, "that" (haha so Reimu also went towards the extent of giving a warning, "it can't be helped" (although it is violent, eh?"
  83. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  84. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  85. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  86. Touhou Project - Perfect Memento in Strict Sense Reimu Profile "スペルカードルール Spell Card Rules
    いかなる妖怪でも博麗の巫女を倒す訳にはいかず、妖怪の存在意義が消えようとしていたが、彼女は画期的な手段を持ってその問題を解決する。 Without a way for any youkai to defeat the Hakurei shrine maiden, many youkai felt that their meaning to exist had disappeared, but by taking some ground-breaking measures she solved this problem.
    それはスペルカードルールの導入である。 That is, the introduction of the spell card rules.
    スペルカードルールは、お互い技を見せ合い、その美しさで競う決闘ルールである。 The spell card rules are dueling rules that allow both parties to show off their skills in a beautiful competition.
    大雑把に言うと、 The major points are:
    *スペルカードとは、自分の得意技に名前を付けた物で、使う時は宣言してから使う必要がある。 *Spell cards are techniques specially-named by the individual, and they must be declared upon use.
    *お互いカードの枚数は予め決闘前に提示しなければならない。 *The number of each party's spell cards must be determined in advance of a duel.
    *手持ちのカードが全て破られると負けを認めなければいけない。 *The first party to have all of their spell cards beaten must admit defeat.
    *勝者は決闘前に決めた報酬以外は受け取らない。相手が提示した報酬が気に入らなければ断れる。 *The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
    *勝者は敗者の再戦の希望を、積極的に受ける様にする。 *Winners should generally allow losers a rematch.
    *不慮の事故は覚悟しておく。 *Always prepare for the unexpected.
    といった内容のもので、これによりスポーツ感覚に近い決闘が出来る。 Following these rules allows for duels that feel almost like sport.
    そのルールの導入により、比較的力の弱い人間も妖怪に勝負を挑む事が可能となった。 With the introduction of these rules, it became possible for even relatively weak humans to challenge youkai.
    それと同時に気軽に巫女を倒す事も出来て、反対に妖怪も有る程度無茶出来る様になった。 At the same time, it became possible for youkai to freely defeat the shrine maiden without worrying about the consequences."
  87. Touhou Project - Perfect Memento in Strict Sense Unresolved Materials Draft of Spell Card Rules
  88. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Kana vs Chiyuri
  89. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  90. Touhou 05: Mystic Sqaure Good Ending #1
  91. Touhou 6: Embodiment of Scarlet Devil Stage 5
  92. Touhou 07: Perfect Cherry Blossom Extra Stage
  93. Touhou 8: Imperishable Night Extra Stage
  94. Meiji University talkshow "Dawn of Touhou" "Q: Who's the strongest in Gensokyo?
    ZUN: "Absolutely, ...isn't it Reimu? Although it seems obvious.""
  95. Touhou 15: Legacy of Lunatic Kingdom Stage 2
  96. Touhou 15: Legacy of Lunatic Kingdom Stage 4
  97. Touhou 16: Hidden Star in Four Seasons Stage 6
  98. Touhou 17: Wily Beast and Weakest Creature Extra Stage
  99. Touhou 18: Unconnected Marketeers Stage 2
  100. Touhou 18: Unconnected Marketeers Stage 3
  101. 101.0 101.1 Symposium of Post-mysticism Yuugi Hoshiguma Profile Pages 120-122 "The Spoken-of Unexplainable Phenomena
    Yuugi Hoshiguma
    Ability: The ability to wield unexplainable phenomena
    Threat level: Very High
    Human friendship level: Unknown
    Main place of activity: Former Hell
    An oni who silences crying children. While it's unknown where all the oni went, it's been confirmed that at least one lives in Former Hell. It's quite likely that there are other oni living in Former Hell as well. While oni have a strong sense of camaraderie, they have an even stronger sense of independence so it seems she doesn't know where the others live.
    It is said that she possesses unbelievably supernatural strength. According to fellow oni Suika Ibuki, "She's weaker than me in magical powers, but might be stronger than me physically."(*1) Although this is just a rumor, it is said that her superhuman strength is of the level where her footsteps alone are enough to make nearby buildings collapse.
    The sake dish she carries is said to be called the Hoshiguma Dish, an oni masterwork that increases the quality of any sake poured into it(*2). Its compatibility with the Ibuki Gourd carried by Suika Ibuki is extremely high.
    Currently, it seems she has cut off all contact with humans. Moreover, she tries to limit contact with the youkai on the surface as much as possible. For these reasons, there is little information on her.
    Regarding her personality, she is firm of character and straightforward. She likes the strong, the brave and the honest, while conversely shows no mercy towards the weak, the cowardly and the sly."
  102. Touhou 11: Subterranean Animism Stage 2
  103. Touhou 11: Subterranean Animism Stage 2
  104. Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune ""It's okay. (Shibara) Once I get there, this ghost story will die down. That's the future we have planned."/"It'll be fine. The phantoms will settle down after a while. The future is predetermined like that."
    Spiritual dreams Mysterious question (Kegen) He looked at me with a strange expression./Reimu gave me a dubious expression.
    "Rinnosuke says the same thing as vampires and monsters."/"The vampires and youkai say the same thing you do."
    It is said that ghosts have appeared on the streets, but this store () () There are few things. Ghosts are noisy to begin with (place) It's easy to get together in. The ghost itself 儚Haka ({{{2}}}) Perhaps it's because they seem to be disappearing at any moment, but it's easy to feel their own presence (Nigi) Gather in a small place. They will likely gather in crowded places, just like humans did when they were alive./Phantoms will appear in public places, but they don't show up at my store often. To begin with, phantoms tend to gather easily wherever there is a lot of commotion. This is because of a phantom's transient nature, where they may vanish at any moment, so they gather at a lively place where it is easier for them to really feel their own existence. It is likely just as when they were human, preferring to be in crowds to people.
    "They say the future is planned, but that doesn't make sense. Some people seem to make their daily lives based solely on luck," Marisa said after having a spiritual dream./"There's no way the future is pre-defined. Some people's lives are supported just by luck, y'know." Marisa said, looking at Reimu.
    "Well, it's just luck (Kan) But even a hunch is a hunch that has some basis."/"Well, rather than 'just by luck' it's 'intuition', and that intuition is an intuition with a proper foundation."
    She looked like she couldn't believe Marisa./Marisa's expression said that she didn't believe her.
    "At the banquet () () () () () () Even when I did it, it wasn't a contest (Sai) You'll catch the eye of. What kind of basis do you have for that."/"Whenever we play Chinchirorin at parties, ya always call the face of the die to the point where there's no longer any competition. How can ya say there's a foundation for that?"
    Chinchirorin? Ah, Saiko (Dice) It's a simple game where you just have to look at the eyes of. Gambling at banquets is like the world of the yakuza./Chinchirorin? Ah, the simple game played with dice. Feasts and gambling, it's like the world of crime.
    "Marisa, I think the reason Reimu is able to ensure the dice are cast is because he is instantly calculating the planned future."/"Marisa, I believe the reason why Reimu can guess the outcome of dice rolls must be because she can calculate in an instant the predetermined future."
    I shared my thoughts on the mechanism by which the eye of the dice is determined. Reimu must probably be able to calculate the result intuitively by looking at Saiko's initial state. That's the kind of luck that exists in the world./I told them my idea, about the mechanism by which the outcome of dice was set. Perhaps after seeing the initial conditions Reimu can calculate the result of the dice by her intuition. Within this world good luck is that sort of thing.
    "Rinnosuke, that's completely different. You can't do that kind of calculation just by looking at the dice. Calculating people only think about probability. And even if you do the math, it won't turn out the way it does."/"That's not it at all, Mr. Rinnosuke. No matter how you slice it you couldn't do that kind of calculation just by looking at the dice. Calculating people only think with probabilities. Besides, even if they did calculate that the result won't go exactly as they thought."
    "Why do you think that? It's true that there's no way to calculate it, but if you could calculate it, you could read the future."/"Why do you think so? While I suppose you couldn't do that, wouldn't it still let you tell the future if you could?"
    Reimu looked shocked./Reimu looked shocked.
    "I seem to understand luck a few levels better, so I'll teach you today. The mechanism of probability. Also, the future is not planned..."/"Since it seems I have a deeper understanding of fortune, today I'll be doing the lecturing on the mechanism of probability. And while I'm at it I'll also show that the future is not predetermined…"
  105. Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "The layers of physics act on the laws of physics, the layers of psychology act on the interpretation of results, and the layers of memory act on the manipulation of probability, interacting to create the future. Since memories cannot be the same as a single point in the past, there are no plans for the future./The physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters probability, mutually creating the future. Since it's impossible for memories to reach the same state as a point in the past, the future is not predetermined.
    For example, suppose you roll the dice once and get a 1. Even if you drop the dice again under the exact same conditions, the fact that one came out () () () () () () () () The above are not necessarily the same probability./So take a die rolling a one as an example. If you were to throw it again with the same initial conditions as before, since the die members the previous outcome it won't necessarily be the same probability.
    Just as I was about to hear and understand, I thought, "So how can you say you can read the dice?" Marisa asked./I followed her explanation up to that point, but then Marisa asked "So how are ya able to predict how the dice will fall?"
    I was distracted by Reimu's idea of a new world, but Marisa remained calm. If you can read the dice, not only will you be able to stand it and not lose, but you may also be able to achieve the same level of luck as Reimu./While I was entranced by Reimu's new illustration of the world, Marisa was unfazed. I didn't think she wanted to know just to beat Reimu at Chinchirorin, but to use that idea to become as lucky as Reimu.
    "I'm not really reading the next die. () () () () () () () () () () That's what Saiko remembers."/"I'm not "predicting" the fall of the dice at all. The dice members the fact that 'I predicted how the dice would fall'."
    Just by having a lucky card called Reimu in your memory at the dice, the result will be great and you will be on the Reimu side (Katayo) It is said to be a ru. () () () () () () () () () () () Apparently./According to this, by the lucky card called Reimu entering the memory of the die-face the result greatly skews in Reimu's favorite. Apparently, 'the results side with Reimu'.
    "Well, then such knowledge is of no use to anyone except those with good fortune," Marisa was embarrassed./"What? Howzzat gonna help anyone but those who are already lucky?" Marisa sunk.
    I thought there was something false and shady about luck in the world. A big factor in this is that I thought the future was planned. Good luck (Engi) Even things were perceived as just far-fetched lumps./I doubted the existence of things such as fortune in this world, thinking it seemed like a lie. This was too likely of me thinking that the future was predetermined. I saw good luck charms as nothing more than lumps of sophistry.
    However, hearing Reimu's words reaffirmed the existence of luck in this world. There are certainly lucky and bad people. (Gen) を 担 (and) Some people succeed easily. To the jinx (Tora) I have people who fail. It may certainly be rough to think of all of these as just initial conditions./ Whatever, upon listening to Reimu's words, I have reaffirmed the existence of fortune. The blessed man and the cursed man both exist, certainly. There is a man that succeeds in shouldering his trials. There is a man that is a failure, captive by jinxes, as well. It might certainly be reckless to think of each one as mere because of initial conditions.
    If the determination of probability is due to the power of memory, it may not be surprising that lucky charms have the power to manipulate probability. The origin is complex and strange (Moderate) , memory is Taki (Taki) This also means that the status of lucky charms increases./If we assume that probability is determined by the power of memory, it may be natural that probability can be manipulated by the power of good luck charms. The more complicated and unusual the origins are, the more memories a charm will have, therefore raising its effectiveness.
    Reimu added that 『all matter and psychology in this world are created by probability, and it is the luck of memory that determines this』./Reimu added to this, "In this world, both objects and souls are made up of probability, and are determined by the fortune which memories hold."
    I once heard that word and remembered it. 『 こ () () () () () () () () () () () () () () () () () () For it is already common sense』 I have seen science books from the outside world that say things like this. I remember looking at the book and not being able to figure out 『who would confirm the probability』 and not really understanding it./Hearing those words I remembered something. "It is already common knowledge that everything in the world exists by probabilities." Something along those lines was written in a science textbook from the outside world. I recall having only a huge compromise of its meaning, and I didn't understand, "Who determines the outcome of those probabilities?"
    However, Reimu was thinking of something similar, and he also realized that he had the power to determine probability in his memory. It was amazing./But Reimu had thought the same kind of thing, and even realized that it is memories which hold the right to determine those probabilities. It was surprising.
    "Memory determines probability... in other words What goes around comes around (Ingaohou) You could also say, it's amazing. That may indeed be true. But how did you acquire that knowledge?"/"Memory determinations probability... in other words, you could say it's karma. That's pretty amazing. It may very well be true. By the way, how did you come across this knowledge?"
    Always Inaction (Mui) I almost added that it looks like the wind that lives in, but I stopped to move the story along smoothly./Your lifestyle appears so idle, I was about to add, but to preserve the current subject I changed my mind.
    「 も () () () () () () () () () () I asked him."/"I heard it from a really, really smart human."