The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

The background art comes from Cherylann1960.

Statistics Boost: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD)
m
 
Line 1: Line 1:
[[File:91627733-0FA5-495E-8CF5-24B5532DB504.jpg|thumb|300x300px|In RPGs such as ''MOTHER 1'', characters can at times hit critical hits, gaining far higher damage then before]]
[[File:91627733-0FA5-495E-8CF5-24B5532DB504.jpg|center|600px|In RPGs such as ''MOTHER 1'', characters can at times hit critical hits, gaining far higher damage then before]]


==Background==
==Background==
Line 5: Line 5:


==Possible Uses==
==Possible Uses==
<br>
* Increasing the damage of an attack.
* Increasing the damage of an attack.
* Adding on an effect to the attack.
* Adding on an effect to the attack.


==Limitations==
==Limitations==
<br>
* Sometimes a negative condition is added on to increase the stakes.
* Sometimes a negative condition is added on to increase the stakes.
* If the condition isn't met, it's a normal attack.
* If the condition isn't met, it's a normal attack.


==Users==
==Users==
<br>
* [[Ichigo Kurosaki]] (Bleach)
* [[Ichigo Kurosaki]] (Bleach)
* [[Son Goku]] [[Dragon Ball|(Dragon Ball)]]
* [[Son Goku]] [[Dragon Ball|(Dragon Ball)]]

Latest revision as of 14:15, 12 June 2024

In RPGs such as MOTHER 1, characters can at times hit critical hits, gaining far higher damage then before
In RPGs such as MOTHER 1, characters can at times hit critical hits, gaining far higher damage then before

Background

Statistics Boost is an ability that induces the phenomenon in which one of any statistics is boosted if a condition is met. This differs from Statistics Amplification in the fact that the user isn't boosted, rather the stat itself. Some examples are normally defense boost, attack boost, speed boost, stamina boosts, etcetera. Furthermore, it isn't limited to Attack Potency, in which other effects can be done if the condition is met. The effect is temporary, lasting as long as the condition allowing for its increased power is met. Due to this, the attack's usage is normally boosted considerably.

Possible Uses

  • Increasing the damage of an attack.
  • Adding on an effect to the attack.

Limitations

  • Sometimes a negative condition is added on to increase the stakes.
  • If the condition isn't met, it's a normal attack.

Users