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Battlefield Removal: Difference between revisions
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==Background== | ==Background== | ||
'''BFR''', | '''Battle Field Removal''', shortened to '''BFR''', is the ability to forcefully remove people from a location to another location outside the battlefield, keeping them there for a long enough time that they lose the fight. | ||
The ways in which the User is able to use this ability varies from verse to verse. This is opposite to [[Escape Prevention]]. | The ways in which the User is able to use this ability varies from verse to verse. This is opposite to [[Escape Prevention]]. | ||
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'''Type 1:''' '''Forced Teleportation:''' The user can forcefully teleport other beings outside of the battlefield, forcing them to attempt to return someway. This is often combined with [[Pocket Reality Manipulation]]. | '''Type 1:''' '''Forced Teleportation:''' The user can forcefully teleport other beings outside of the battlefield, forcing them to attempt to return someway. This is often combined with [[Pocket Reality Manipulation]]. | ||
*'''Examples:''' | *'''Examples:''' | ||
[[File:Hekapoo_steals_Marco.gif|center| | [[File:Hekapoo_steals_Marco.gif|center|700px]] | ||
'''Type 2:''' '''Application Based:''' The user can use applications of other abilities to take other beings away from the battlefield. | '''Type 2:''' '''Application Based:''' The user can use applications of other abilities to take other beings away from the battlefield. | ||
*'''Examples:''' | *'''Examples:''' | ||
<tabber> | <tabber> | ||
|-|Spatial=[[File:Papermariobfr.gif|center|400px]] | |-|Spatial=[[File:Papermariobfr.gif|center|400px]] | ||
|-|Temporal=[[File:Tumblr_lyordr2q9r1qgs0sio1_500.gif|center| | |-|Temporal=[[File:Tumblr_lyordr2q9r1qgs0sio1_500.gif|center|600px]] | ||
</tabber> | </tabber> | ||
'''Type 3:''' '''Dimensional:''' The user can force their opponents into a different dimension, being spatial, temporal, etcetera. Normally this makes them unable to continue fighting as they do not have some form of state to interact with the user. Higher-level users can reduce one's very spatial or temporal dimension. | '''Type 3:''' '''Dimensional:''' The user can force their opponents into a different dimension, being spatial, temporal, etcetera. Normally this makes them unable to continue fighting as they do not have some form of state to interact with the user. Higher-level users can reduce one's very spatial or temporal dimension. | ||
*'''Examples:''' | *'''Examples:''' | ||
'''Type 4:''' '''Hierarchy:''' The user can force their opponents into a lower or higher hierarchy, making them unable to interact with reality. | '''Type 4:''' '''Hierarchy:''' The user can force their opponents into a lower or higher hierarchy, making them unable to interact with reality. | ||
*'''Examples:''' [[Lavos]] [[Chrono (Series)|(Chrono Trigger)]] | *'''Examples:''' [[Lavos]] [[Chrono (Series)|(Chrono Trigger)]] | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Latest revision as of 20:39, 14 October 2024
Background
Battle Field Removal, shortened to BFR, is the ability to forcefully remove people from a location to another location outside the battlefield, keeping them there for a long enough time that they lose the fight.
The ways in which the User is able to use this ability varies from verse to verse. This is opposite to Escape Prevention.
Types
Type 1: Forced Teleportation: The user can forcefully teleport other beings outside of the battlefield, forcing them to attempt to return someway. This is often combined with Pocket Reality Manipulation.
- Examples:
Type 2: Application Based: The user can use applications of other abilities to take other beings away from the battlefield.
- Examples:
Type 3: Dimensional: The user can force their opponents into a different dimension, being spatial, temporal, etcetera. Normally this makes them unable to continue fighting as they do not have some form of state to interact with the user. Higher-level users can reduce one's very spatial or temporal dimension.
- Examples:
Type 4: Hierarchy: The user can force their opponents into a lower or higher hierarchy, making them unable to interact with reality.
- Examples: Lavos (Chrono Trigger)