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User:Volt12121/Disney Heroes: Battle Mode status effect: Difference between revisions

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Latest revision as of 05:06, 7 January 2024

Basic Effects

These are status effects that buff or debuff the characters' basic stats.

Statistics Amplification

the following effects merely increase the stats of the characters

Powered Up

The unit's power is increased significantly.

Empowered

The unit's overall power level is increased.

Armor Increased

he unit's armor stat is increased.

Reality Increased

The unit's reality stat is increased.

Damage Increased

The unit's basic damage stat is increased.

Skill Power Increased

The unit's skill power is increased. The unit's skill power is increased.

Attack Speed Increased

The unit's attack speed is increased.

Move Speed Increased

The unit's movement speed is increased.

Tenacity Increased

The unit's tenacity stat is increased.

Normal Crit Increased

The unit's normal crit stat is increased.

Fantastic Crit Increased

The unit's fantastic crit stat is increased.

Evasion Increased

The unit's evasion stat is increased.

Max HP Increased

The unit's max HP is increased.

Statistics Reduction

the following effects merely decrease the stats of the characters

Armor Decreased

he unit's armor stat is Decreased.

Reality Decreased

The unit's reality stat is Decreased.

Damage Decreased

The unit's basic damage stat is Decreased.

Skill Power Decreased

The unit's skill power is Decreased.

Attack Speed Decreased

The unit's attack speed is Decreased.

Move Speed Decreased

The unit's movement speed is Decreased.

Tenacity Decreased

The unit's tenacity stat is Decreased.

Normal Crit Decreased

The unit's normal crit stat is Decreased.

Fantastic Crit Decreased

The unit's fantastic crit stat is Decreased.

Evasion Decreased

The unit's evasion stat is Decreased.

Max HP Decreased

The unit's max HP is Decreased.

Health Regen

The unit's HP is restored over time. It is Healing

Health Drain

The unit's HP is drained over time. It is Absorption(?)

Special Effects

These are more powerful status effects that have various effects on characters.

Shielded

The unit has a shield that absorbs damage until it runs out of HP or time. It's Forcefield Creation

Invincible

The unit doesn't take any damage from any attacks. It's Invulnerability

Berserk

he unit's health can't fall below 1 HP. It's Resistance to One Hit KO

Silenced

The unit can't use skills. It's Power Nullification

Stunned

The unit can't do anything. It's Stun Inducement

Frozen

Same as Stunned, but wears off sooner. It's Ice Manipulation

Charmed

The unit attacks its allies, but can still be damaged by enemies. It's Empathic Manipulation

Invisible

The unit can't be targeted by enemy attacks. it's Invisibility

Blinded

The unit's basic attacks always miss. It's Blindness Inducement

Studied

The unit always gets critically hit by Normal Damage. I've got no idea what that could be

Scared

The unit always gets critically hit by Fantastic Damage. It's Fear Manipulation

Cursed

All healing received by this unit is reduced by half. It's Healing Reduction

Sapped

All energy gained by this unit is reduced by half. It's Energy Reduction

Hardy

The unit blocks one debuff for every stack the unit has. It's Power Nullification

Fatigue

he unit blocks one buff for every stack the unit has. It's Power Nullification

Monitored

The unit's HP is drained and some of its energy stolen over time. It's Absorption(?)

Precise

The unit can target Invisible enemies, and the unit's attacks can't be dodged. It's Evasion Negation

Reflect

The unit will reflect a portion of damage dealt to it back at the attacker. It's Attack Reflection

Frost

The unit will take more damage while Frozen for each stack of "Frost". It's Damage Boost

Weakness

The unit will take more damage for each stack of "Weakness". It's Damage Boost

Energized

The unit gains more energy each time they perform a basic attack. It's Energy Amplification

Shattered

The unit takes extra True Damage whenever they are dealt Fantastic Damage. It's Damage Boost + Durability Negation due to True Damage ignoring all defense stats

Snare

The unit can't move, but can still use basic attacks and skills on enemies within range. It's Velocity Manipulation

Exclusive Effects

These are status effects that are used exclusively by either one character or a small group of specific characters.

Transformed

The unit is turned into a random animal; effects vary based on which Hero inflicts this effect. It's Transmutation with varying effects.

Wizard Duel

The unit will transform into either a tiger, a dragon, or a crocodile upon using "Wizard Duel". It's exclusive to Madam Mim and it's Transformation.

Bullseye

Each time an enemy with a bullseye is hit, the unit gain HP. It's exclusive to Woody and it's Healing.

Healing Note

The unit is healed every second. When Miguel Rivera uses Crescendo, the effect is removed and the unit receives a large health boost. It's exclusive to Miguel Rivera and it's Healing

Sharp Note

The unit gains extra skill power. When Miguel Rivera uses Crescendo, the effect is removed and the unit receives an energy boost. It's exclusive to Miguel Rivera and it's Skill Power Amplification

Flat Note

The unit's armor and movement speed are decreased When Miguel Rivera uses Crescendo, the effect is removed and the unit is stunned for 6 seconds. It's exclusive to Miguel Rivera and it's Statistics Reduction and Stun Inducement

Courage

The unit gains extra energy when damaged. It's exclusive to Maui and it's Damage Boost

Hexed

The unit gets stunned if they try to use an Active ability. It's exclusive to Ursula and it's Stun Inducement

Tooned Up

All damage done by this unit is increased. It's exclusive to Mickey Mouse and it's Damage Boost

Groovy

The unit heals itself when using "Bust a Move", receiving more health per stack of Groovy. It's exclusive to Goofy and it's Healing

Enormous

Increases max HP and turns support skills into offensive attacks. It's exclusive to alice and it's Size Manipulation and Statistics Amplification

Shrunk

The unit has its max HP, basic damage, and movement speed reduced, receives greater knockback, and can only perform basic attacks. It's exclusive to Ian Lightfoot and it's Size Manipulation, Statistics Reduction and Power Nullification

Rage

The unit's skills become more powerful for each stack. It's exclusive to anger and it's Damage Boost

Happiness

The unit's skills become more powerful for each stack. It's exclusive to Joy and it's Damage Boost

Sorrow

The unit's skills become more powerful for each stack. It's exclusive to Sadness and it's Damage Boost

Distaste

The unit's skills become more powerful for each stack. It's exclusive to Disgust and it's Damage Boost

Dread

The unit's skills become more powerful for each stack. It's exclusive to Fear and it's Damage Boost

Mosquito

The unit's skills become more powerful for each stack. It's exclusive to Pleakley and it's Damage Boost

Perserverance

The unit's skills become more powerful for each stack. It's exclusive to Raya and it's Damage Boost

Hakuna Matata

The unit has increased armor and regains HP every second. It's exclusive to Timon & Pumbaa and it's Statistics Amplification and Healing

Charged

The unit will take more damage for each stack. It's exclusive to Megavolt and it's Damage Boost

Hunny

The unit takes extra damage from bees. It's exclusive to Winnie the Pooh and it's Damage Boost

Marked

The unit takes more damage from the Evil Queen's attacks. It's exclusive to The Evil Queen and it's Damage Boost

Inspired

The unit's basic damage and attack speed increases. It's exclusive to Judy Hoops and it's Statistics Amplification

Encouraged

The unit gains Basic Damage and Skill Power when Barley is attacked. It's exclusive to Barley Lightfoot and it's Statistics Amplification