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Fungus Manipulation: Difference between revisions
From The Codex
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*Spore Manipulation | *Spore Manipulation | ||
== Limitations == | == Possible Limitations == | ||
*May be unable to create fungus, being limited to manipulating only from already existing sources. | *May be unable to create fungus, being limited to manipulating only from already existing sources. | ||
*May be only able to control certain types of fungi. | *May be only able to control certain types of fungi. |
Latest revision as of 14:39, 24 November 2024
Background
The power to manipulate fungi.
Users can create, shape and manipulate fungi including yeasts and molds, as well as the mushrooms. They can cause fungi grow, move/attack or even rise from the soil and "walk", mutate fungi by rearranging DNA structure, etcetera
Possible Uses
- Create/generate/increase, shape, move and animate fungi for various purposes/effects:
- Organic Constructs of fungi, including weapons, walls, armor or allies/servants.
- Disease Generation
- Organic Attacks using fungus.
- Omnilingualism with fungus.
- Poison Manipulation
- Mental Hallucination
- Poison Generation and/or Miasma Emission
- Rearrange the genetic structure in fungi, including creation of mutant fungi.
- Seismic Sense through fungi.
- Spore Manipulation
Possible Limitations
- May be unable to create fungus, being limited to manipulating only from already existing sources.
- May be only able to control certain types of fungi.
- May be limited on how many fungi or how long they can control them.
- Most fungi are rather fragile, unless the user can increase their durability.