The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Bone Manipulation: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Introduction: re-categorisation per CFD)
m
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Background: re-categorisation per CFD)
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:Bloody Marie.jpg|thumb|right|350px|Marie can use bone-based weaponry.]]
[[File:Bloody Marie.jpg|thumb|center|350px|Marie can use bone-based weaponry.]]


==Introduction==
== Background ==  
'''Bone Manipulation''' is the ability to manipulate one's own bones or that of others. Users have complete control over the [http://en.wikipedia.org/wiki/Bone bones] of oneself and others, including growing, shaping, manipulating density/weight, using as projectiles/weapons, etcetera They can also manipulate bare skeletons or separate bones.
'''Bone Manipulation''' is the ability to control and manipulate bones, either from one's own body or those of others. This power encompasses growing, reshaping, and altering the density or weight of bones, as well as utilizing them as weapons or projectiles. Users can also manipulate skeletal remains or disjointed bones, granting them versatility in combat and utility.


==Types==
===Applications=== 
* Bone Control
* '''Bone Generation:''' Creates and grows bones for offensive or defensive purposes. 
* Controlled Bone Growth
* '''Skeletal Restructuring:''' Reshapes and reinforces skeletal structures for durability or utility. 
* Dead Bone Pulse/Shikotsumyaku
* '''Bone Projectiles:''' Launches bones as ranged weapons with precision. 
* Osteokinesis
* '''Bone Armor:''' Forms protective bone plating to shield against attacks. 
* '''Skeleton Animation:''' Manipulates skeletal remains for combat or labor. 


==Possible Limitations ==
===Possible Limitations===
* May be limited to manipulating the bones of others or only themselves.
* '''Self-Limitation:''' May only manipulate their own bones or exclusively those of others.
* Skin may be torn open in order for bones to emerge, and user may be against over-usage.
* '''Physical Strain:''' Overuse can cause pain, injury, or fatigue, especially if bones emerge through the skin.
* Causing bones to exude from the body or break can be still painful.
* '''Proximity Restrictions:''' Manipulating external bones may require close range or specific conditions. 
* '''Opponents Without Bones:''' Ineffective against beings that lack a skeletal structure.


==Users ==
===Variants=== 
* [[Sans]] and [[Papyrus]] ([[Undertale]])
* '''Internal Bone Manipulation:''' Focuses solely on controlling one's own skeletal structure for enhanced combat abilities. 
* Marrow ([[Marvel Comics]])
* '''External Bone Control:''' Grants precise control over the bones of others or skeletal remains. 
[[Category:Powers and Abilities]]
* '''Necro-Bone Manipulation:''' Utilizes the bones of the deceased to create constructs or animate skeletons. 
 
===Notable Users=== 
* '''[[Sans]] and [[Papyrus]] [[Undertale|(Undertale)]]:''' Sans and Papyrus uses bones for various attacks in their respective fights.
 
[[Category:Powers and Techniques]]

Latest revision as of 06:49, 31 December 2024

Marie can use bone-based weaponry.

Background

Bone Manipulation is the ability to control and manipulate bones, either from one's own body or those of others. This power encompasses growing, reshaping, and altering the density or weight of bones, as well as utilizing them as weapons or projectiles. Users can also manipulate skeletal remains or disjointed bones, granting them versatility in combat and utility.

Applications

  • Bone Generation: Creates and grows bones for offensive or defensive purposes.
  • Skeletal Restructuring: Reshapes and reinforces skeletal structures for durability or utility.
  • Bone Projectiles: Launches bones as ranged weapons with precision.
  • Bone Armor: Forms protective bone plating to shield against attacks.
  • Skeleton Animation: Manipulates skeletal remains for combat or labor.

Possible Limitations

  • Self-Limitation: May only manipulate their own bones or exclusively those of others.
  • Physical Strain: Overuse can cause pain, injury, or fatigue, especially if bones emerge through the skin.
  • Proximity Restrictions: Manipulating external bones may require close range or specific conditions.
  • Opponents Without Bones: Ineffective against beings that lack a skeletal structure.

Variants

  • Internal Bone Manipulation: Focuses solely on controlling one's own skeletal structure for enhanced combat abilities.
  • External Bone Control: Grants precise control over the bones of others or skeletal remains.
  • Necro-Bone Manipulation: Utilizes the bones of the deceased to create constructs or animate skeletons.

Notable Users