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Plant Manipulation: Difference between revisions
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== | ==Background== | ||
The power to '''control plant-life'''. | The power to '''control plant-life'''. | ||
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Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can make vines grow and climb around a target's neck, causing choking, or even strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments. | Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can make vines grow and climb around a target's neck, causing choking, or even strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments. | ||
User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, | User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etcetera | ||
== Possible Uses == | ==Possible Uses== | ||
*Create/generate/increase, shape, move and animate plants and wood for various purposes/effects: | *Create/generate/increase, shape, move and animate plants and wood for various purposes/effects: | ||
**Camouflage by covering the user or blending in with leaves or petals. | **Camouflage by covering the user or blending in with leaves or petals. | ||
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*Vine Manipulation | *Vine Manipulation | ||
== Limitations == | ==Possible Limitations== | ||
*May be unable to create plants, being limited to manipulating only from already existing sources. | *May be unable to create plants, being limited to manipulating only from already existing sources. | ||
*Most users are powerless in areas without plants or at least potential for plants to grow (infertile/barren soil). | *Most users are powerless in areas without plants or at least potential for plants to grow (infertile/barren soil). | ||
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*Users may be only able to control certain types of plants. | *Users may be only able to control certain types of plants. | ||
*Users may be limited on how many plants or how long they can control them. | *Users may be limited on how many plants or how long they can control them. | ||
*Distance, mass, precision, | *Distance, mass, precision, etcetera depend upon of the knowledge, skill, and strength of the user. | ||
*Attacks from [[Fire Manipulation]] and/or [[Ice Manipulation]] can pose an issue. | *Attacks from [[Fire Manipulation]] and/or [[Ice Manipulation]] can pose an issue. | ||
*Susceptible to [[Electricity Manipulation|lightning strikes]]. | *Susceptible to [[Electricity Manipulation|lightning strikes]]. | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] | ||
Latest revision as of 05:25, 24 November 2024
Background
The power to control plant-life.
Users can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure and revive withered or dead plants.
They can use their power for defense and support by growing plants from the ground and make them sprout seeds/fruits/berries, or even to possibly use plant chemicals to heal people or objects or manipulate their properties for a wide range of effects.
Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can make vines grow and climb around a target's neck, causing choking, or even strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments.
User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etcetera
Possible Uses
- Create/generate/increase, shape, move and animate plants and wood for various purposes/effects:
- Camouflage by covering the user or blending in with leaves or petals.
- Chlorokinetic Constructs, including weapons, walls, armor or allies/servants.
- Matter Surfing using grass, trees, leaves, petals and/or any form of plants or their parts.
- Efficacy Manipulation including speed, density, hardness and/or sharpness.
- Flower Manipulation
- Fruit/Vegetable Manipulation
- Leaf Manipulation
- Rearrange the genetic structure in plants, including creation of mutant plants.
- Plant Attacks
- Plant Communication
- Plant Empathy
- Plant Enhancement
- Plant Growth
- Pollen Manipulation
- Sap Manipulation
- Seed Manipulation
- Seismic Sense through plants.
- Spore Manipulation
- Vine Manipulation
Possible Limitations
- May be unable to create plants, being limited to manipulating only from already existing sources.
- Most users are powerless in areas without plants or at least potential for plants to grow (infertile/barren soil).
- High levels of radiation in a concentrated area may cause defects in the ability.
- Users may be only able to control certain types of plants.
- Users may be limited on how many plants or how long they can control them.
- Distance, mass, precision, etcetera depend upon of the knowledge, skill, and strength of the user.
- Attacks from Fire Manipulation and/or Ice Manipulation can pose an issue.
- Susceptible to lightning strikes.