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Chaos Manipulation: Difference between revisions

From The Codex
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==Users==
==Users==
*[[Ganondorf]] [[The Legend of Zelda|(Legend of Zelda)]]
*[[Ganondorf]] [[The Legend of Zelda|(Legend of Zelda)]]
*[[YHVH]] [[Megami Tensei|(Megami Tensei)]]
*[[Coyote (Gunnerkrigg Court)|Coyote]] (Gunnerkrigg Court)
*[[Coyote (Gunnerkrigg Court)|Coyote]] (Gunnerkrigg Court)
*[[Bill Cipher]] [[Gravity Falls|(Gravity Falls)]]
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]
{{Discussions}}
{{Discussions}}

Revision as of 12:37, 13 April 2022

Chaos is the embodiment of chaos

Background

Chaos Manipulation is the ability to manipulate chaos, fundamentally different than darkness or nothingness. That is, power over disharmony, confusion, disorder, and destructiveness in their most pure and vivid forms. Chaos is opposed to order, it may be related to nonexistence (state of the universe before order or creation), but represents a pure destructive, chaotic, primordial form of everything or it can also be a hodgepodge of everything.

Possible Uses

Chaos Manipulation is primarily used in the form of destruction, such as the destruction of space, time, or even reality itself. Such a being can be the embodiment of chaos, whereas their simple appearance causes everything to become chaotic, such as automatically triggering natural disasters, destruction, or disharmony, confusion, and strife among people. Therefore, users can create several external factors that may impede an opponent's chance of victory.

Users

Discussions (Link For Mobile Users):

Discussion threads involving Chaos Manipulation