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Immersion: Difference between revisions

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[[File:Immersiondoctorwho.jpg|thumb|[[The Doctor (Doctor Who)|The Doctor]], viewing a girl who had been trapped inside a mirror|450px|right]]
==Summary==
==Summary==
'''Immersion''' is an ability which allows one to cross the boundary between fiction and reality and enter the imaginary locations depicted in books, paintings, movies etc. The places and time periods accessed through this ability are conceptual, as in they do not exist in reality, but users of this ability can still interact with and explore them like they can any place in the real world.    
'''Immersion''' is an ability which allows one to cross the boundary between fiction and reality and enter the imaginary locations depicted in books, paintings, movies etc. The places and time periods accessed through this ability are conceptual, as in they do not exist in reality, but users of this ability can still interact with and explore them like they can any place in the real world.


==Variations==
==Variations==
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*Jumping through a painting as if it was an open window and landing in whatever place that was drawn on it.
*Jumping through a painting as if it was an open window and landing in whatever place that was drawn on it.


*Entering a Television and inserting oneself into the plot of the currently airing show.  
*Entering a Television and inserting oneself into the plot of the currently airing show.


*Entering a mirror and interacting with the reflection of objects.
*Entering a mirror and interacting with the reflection of objects.


==Uses==
==Uses==
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*User can evade their enemies by entering a painting and leaving no way for others to follow them.
*User can evade their enemies by entering a painting and leaving no way for others to follow them.


*User can trap someone inside a mirror, painting, story book etc. And effectively incapacitate them.
*User can trap someone inside a mirror, painting, story book etc. And effectively incapacitate them.
==Limitations==
==Limitations==
Users often need a medium which displays/describes the time and place that they want to jump into. The medium serves as a gateway into the fiction, without which, the user may not be able to make their entry at all.
Users often need a medium which displays/describes the time and place that they want to jump into. The medium serves as a gateway into the fiction, without which, the user may not be able to make their entry at all.


==Users==
==Users==
*[[Doraemon]] ([[Doraemon (Universe)|Doraemon]])
*Doraemon (Doraemon)


*[[Control Freak]] ([[Teen Titans]])
*Control Freak (Teen Titans)
*Phantom Ganon ([[The Legend of Zelda]])
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 02:21, 30 December 2019

Summary

Immersion is an ability which allows one to cross the boundary between fiction and reality and enter the imaginary locations depicted in books, paintings, movies etc. The places and time periods accessed through this ability are conceptual, as in they do not exist in reality, but users of this ability can still interact with and explore them like they can any place in the real world.

Variations

  • Entering a story book and becoming part of the story described in it.
  • Jumping through a painting as if it was an open window and landing in whatever place that was drawn on it.
  • Entering a Television and inserting oneself into the plot of the currently airing show.
  • Entering a mirror and interacting with the reflection of objects.

Uses

  • User can retrieve weapons or other useful tools from a fictional story.
  • User can evade their enemies by entering a painting and leaving no way for others to follow them.
  • User can trap someone inside a mirror, painting, story book etc. And effectively incapacitate them.

Limitations

Users often need a medium which displays/describes the time and place that they want to jump into. The medium serves as a gateway into the fiction, without which, the user may not be able to make their entry at all.

Users

  • Doraemon (Doraemon)