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Damage Reduction: Difference between revisions

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[[File:Images_(18).jpeg|thumb|380px|Yujiro Hanma can make his body completely limp and flow like a blade of grass in a storm to reduce damage.]]
 
 


==Summary==
==Summary==
'''Damage Reduction''', also known as '''Damage Minimalization''', is an ability to decrease and reduce the damage the target takes making them harder to defeat or destroy.  
'''Damage Reduction''', also known as '''Damage Minimalization''', is an ability to decrease and reduce the damage the target takes making them harder to defeat or destroy.


This is different from [[Statistics Reduction]], because the opponent's statistics are not reduced, just the damage alone.  
This is different from [[Statistics Reduction]], because the opponent's statistics are not reduced, just the damage alone.


This is also different from [[Statistics Amplification]] because nothing of their statistics are actually amplified.  
This is also different from [[Statistics Amplification]] because nothing of their statistics are actually amplified.


The users of this ability are usually considered as tanks or hard-to-kill because of their potential to prolong the duration of the fight wihout any fatal damage.
The users of this ability are usually considered as tanks or hard-to-kill because of their potential to prolong the duration of the fight wihout any fatal damage.


==Users==
==Users==
*[[Yujiro Hanma]] ([[Grappler Baki]])
*[[Link (Oracles)]]
*[[The Hunter (Monster Hunter)|The Hunter]] ([[Monster Hunter]])
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Revision as of 21:44, 10 January 2020


Summary

Damage Reduction, also known as Damage Minimalization, is an ability to decrease and reduce the damage the target takes making them harder to defeat or destroy.

This is different from Statistics Reduction, because the opponent's statistics are not reduced, just the damage alone.

This is also different from Statistics Amplification because nothing of their statistics are actually amplified.

The users of this ability are usually considered as tanks or hard-to-kill because of their potential to prolong the duration of the fight wihout any fatal damage.

Users